Player Matchup

Ravana
Ravana
Ddoom21
Ravana
Level 141
God Stats
67W - 65L
1,514 SR
Queue Stats
329W - 318L
1,480 Elo+
Solo
Medusa
Medusa
FaithlessTrev
Medusa
Level 62
God Stats
101W - 61L
1,571 SR
Queue Stats
201W - 195L
1,434 Elo+
Party 2
Chaac
Chaac
Jfire87
Chaac
Level 63
God Stats
12W - 10L
1,249 SR
Queue Stats
74W - 71L
1,444 Elo+
Party 1
Agni
Agni
KrustySZN
Agni
Level 54
God Stats
1W - 4L
1,328 SR
Queue Stats
28W - 28L
1,432 Elo+
Party 1
Bacchus
Bacchus
jex298
Bacchus
Level 57
God Stats
71W - 33L
1,567 SR
Queue Stats
176W - 162L
1,483 Elo+
Party 2
Team Averages
Level 75
1,446 SR
1,455 Elo+

VS

Team Averages
Level 63
1,452 SR
1,395 Elo+
Sylvanus
Sylvanus
AceLeader3033
Sylvanus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 163L
1,441 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nerubia
Morgan Le Fay
Level 97
God Stats
0W - 3L
1,196 SR
Queue Stats
271W - 273L
1,400 Elo+
Solo
Chang'e
Chang'e
Recite_me
Chang'e
Level 45
God Stats
2W - 11L
1,154 SR
Queue Stats
35W - 62L
1,343 Elo+
Party 3
Rama
Rama
Shawnerz-
Rama
Level 46
God Stats
0W - 3L
1,497 SR
Queue Stats
43W - 66L
1,345 Elo+
Party 3
Gilgamesh
Gilgamesh
iiGonzaga
Gilgamesh
Level 69
God Stats
8W - 1L
1,912 SR
Queue Stats
121W - 132L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Ddoom21
Ravana
11
1 / 3 / 3
6,418
583
3,342
6,441
2,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
7 / 0 / 1
7,481
680
4,978
3,966
1,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Jfire87
Chaac
10
0 / 3 / 0
5,632
512
2,980
9,460
4,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
11
0 / 0 / 0
6,476
589
439
2,942
651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
jex298
Bacchus
10
1 / 2 / 8
6,999
636
6,430
8,379
6,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AceLeader3033
Sylvanus
5
0 / 5 / 0
4,408
401
1,663
7,761
2,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Nerubia
Morgan Le Fay
1
0 / 0 / 0
3,703
337
0
0
0
Chang'e
Recite_me
Chang'e
12
4 / 1 / 0
6,078
553
4,276
6,656
1,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rama
8
0 / 2 / 0
4,470
406
1,646
4,174
963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
iiGonzaga
Gilgamesh
12
3 / 1 / 4
6,733
612
6,643
9,524
6,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
9
Kills
7
8
Deaths
9
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AceLeader3033
Sylvanus
0
5
0
0
W
Ravana
Ddoom21
Ravana
1
3
3
0.83
W
7
0
1
7.5
W
Chaac
Jfire87
Chaac
0
3
0
0
W
Agni
0
0
0
0
L
Morgan Le Fay
Nerubia
Morgan Le Fay
0
0
0
0
L
Chang'e
Recite_me
Chang'e
4
1
0
4
L
Rama
0
2
0
0
L
Gilgamesh
iiGonzaga
Gilgamesh
3
1
4
5
W
Bacchus
jex298
Bacchus
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,169
Damage
14,228
31,188
Taken
28,115
14,776
Mitigated
12,060
6,182
Healing
7,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AceLeader3033
Sylvanus
1,663
890
659
815
7,761
2,489
0
2,372
5,389
9,435
738
W
Ravana
Ddoom21
Ravana
3,342
1,013
0
1,243
6,441
2,377
336
1,435
4,944
0
35,534
W
4,978
1,414
0
629
3,966
1,381
2,590
629
3,337
0
47,068
W
Chaac
Jfire87
Chaac
2,980
594
149
1,646
9,460
4,201
481
1,233
7,880
0
23,594
W
Agni
439
0
0
326
2,942
651
1,883
1,038
1,904
36,550
2,696
L
Morgan Le Fay
Nerubia
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
Recite_me
Chang'e
4,276
253
368
3,880
6,656
1,835
0
677
5,979
40,454
0
L
Rama
1,646
1,354
0
399
4,174
963
0
1,187
2,987
0
17,641
L
Gilgamesh
iiGonzaga
Gilgamesh
6,643
1,960
0
1,146
9,524
6,773
0
2,355
7,169
0
36,384
W
Bacchus
jex298
Bacchus
6,430
968
0
2,189
8,379
6,166
84
1,559
6,640
25,566
2,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,006
Gold Earned
25,392
285
Minions Killed
168
0
Camps Cleared
0
1,059,137
Distance Traveled
723,064
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,408
401
17
2
0
130,507
0
W
Ravana
6,418
583
59
5
0
232,895
0
W
Medusa
7,481
680
65
6
0
217,196
0
W
Chaac
5,632
512
40
4
0
202,940
0
W
Agni
6,476
589
74
7
0
186,449
0
L
Morgan Le Fay
3,703
337
0
0
0
1,093
0
L
Chang'e
6,078
553
77
7
0
220,373
0
L
Rama
4,470
406
21
2
0
205,791
0
L
Gilgamesh
6,733
612
53
5
0
165,300
3
W
Bacchus
6,999
636
47
4
0
219,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role