Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
AstrialAether
Aphrodite
Level 185
God Stats
110W - 38L
1,941 SR
Queue Stats
207W - 93L
1,768 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KGMack
Ah Muzen Cab
Level 142
God Stats
21W - 16L
1,611 SR
Queue Stats
187W - 186L
1,501 Elo+
Solo
Lancelot
Lancelot
RicFlαir
Lancelot
Level 208
God Stats
7W - 2L
1,838 SR
Queue Stats
100W - 51L
1,752 Elo+
Party 1
Team Averages
Level 168
1,678 SR
1,604 Elo+

VS

Team Averages
Level 110
1,695 SR
1,434 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
EbotRico
Tsukuyomi
Level 107
God Stats
3W - 4L
1,899 SR
Queue Stats
80W - 121L
1,421 Elo+
Party 2
Ix Chel
Ix Chel
MirrOn60FPS
Ix Chel
Level 125
God Stats
5W - 3L
1,861 SR
Queue Stats
163W - 279L
1,405 Elo+
Party 2
Eset
Eset
chax_joe_22
Eset
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 54L
1,407 Elo+
Party 2
Chaac
Chaac
iConfidential
Chaac
Level 86
God Stats
4W - 4L
1,715 SR
Queue Stats
41W - 67L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
4 / 0 / 1
4,961
827
3,931
6,554
2,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Geb
 
Geb
6
2 / 1 / 2
3,863
644
2,585
3,227
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
AstrialAether
Aphrodite
10
3 / 0 / 1
5,455
909
1,978
1,898
497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
KGMack
Ah Muzen Cab
7
2 / 3 / 0
3,860
643
3,939
4,646
1,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Lancelot
RicFlαir
Lancelot
8
4 / 1 / 2
4,336
723
3,321
4,850
1,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
2 / 2 / 1
3,836
639
1,995
4,468
1,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tsukuyomi
EbotRico
Tsukuyomi
7
0 / 2 / 3
3,686
614
2,517
4,065
919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
MirrOn60FPS
Ix Chel
7
2 / 2 / 1
4,271
712
2,211
4,927
1,609
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 4 / 0
3,259
543
152
3,503
765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 5 / 0
4,020
670
2,516
6,958
4,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
15
Kills
5
5
Deaths
15
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
0
1
4.5
W
Geb
 
Geb
2
1
2
3
L
Danzaburou
 
Danzaburou
2
2
1
1.25
W
Aphrodite
AstrialAether
Aphrodite
3
0
1
3.5
L
Tsukuyomi
EbotRico
Tsukuyomi
0
2
3
0.75
W
Ah Muzen Cab
KGMack
Ah Muzen Cab
2
3
0
0.67
L
Ix Chel
MirrOn60FPS
Ix Chel
2
2
1
1.25
W
Lancelot
RicFlαir
Lancelot
4
1
2
5
L
0
4
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,754
Damage
9,391
21,175
Taken
23,921
6,485
Mitigated
8,432
8,781
Healing
7,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,931
2,880
0
3,405
6,554
2,094
0
0
6,554
0
21,086
W
Geb
 
Geb
2,585
105
0
835
3,227
1,196
0
865
2,362
9,381
228
L
Danzaburou
 
Danzaburou
1,995
545
0
1,050
4,468
1,098
0
884
3,346
0
16,952
W
Aphrodite
AstrialAether
Aphrodite
1,978
339
433
1,680
1,898
497
0
152
1,746
31,454
724
L
Tsukuyomi
EbotRico
Tsukuyomi
2,517
363
0
1,616
4,065
919
0
202
3,709
0
15,803
W
Ah Muzen Cab
KGMack
Ah Muzen Cab
3,939
656
0
300
4,646
1,194
0
1,049
3,597
0
24,468
L
Ix Chel
MirrOn60FPS
Ix Chel
2,211
316
542
2,135
4,927
1,609
0
873
3,800
13,448
887
W
Lancelot
RicFlαir
Lancelot
3,321
931
0
2,128
4,850
1,504
0
173
4,677
0
19,160
L
152
86
0
350
3,503
765
0
1,978
1,525
8,392
0
L
2,516
870
0
1,597
6,958
4,041
0
0
6,453
0
18,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,475
Gold Earned
19,072
206
Minions Killed
140
0
Camps Cleared
0
710,993
Distance Traveled
633,876
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
4,961
827
55
9
0
144,923
0
W
Geb
3,863
644
12
2
0
133,625
0
L
Danzaburou
3,836
639
25
4
0
123,590
0
W
Aphrodite
5,455
909
76
13
0
151,159
0
L
Tsukuyomi
3,686
614
36
6
0
176,817
0
W
Ah Muzen Cab
3,860
643
33
6
0
120,714
0
L
Ix Chel
4,271
712
29
5
0
112,469
0
W
Lancelot
4,336
723
30
5
0
160,572
0
L
Eset
3,259
543
18
3
0
92,152
0
L
Chaac
4,020
670
32
5
0
128,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role