Player Matchup

Ra
Ra
Bajan_Badass
Ra
Level 167
God Stats
11W - 7L
1,787 SR
Queue Stats
236W - 245L
1,495 Elo+
Solo
Ratatoskr
Ratatoskr
HavikJ14
Ratatoskr
Level 157
God Stats
2W - 1L
1,320 SR
Queue Stats
60W - 58L
1,504 Elo+
Solo
Horus
Horus
Kulkukant
Horus
Level 118
God Stats
4W - 1L
1,801 SR
Queue Stats
194W - 177L
1,449 Elo+
Solo
Bacchus
Bacchus
MonkDrK
Bacchus
Level 68
God Stats
3W - 0L
1,504 SR
Queue Stats
174W - 174L
1,486 Elo+
Party 1
Hou Yi
Hou Yi
lordnoobtube123
Hou Yi
Level 63
God Stats
2W - 1L
1,699 SR
Queue Stats
72W - 71L
1,457 Elo+
Party 1
Team Averages
Level 115
1,622 SR
1,478 Elo+

VS

Team Averages
Level 104
1,578 SR
1,437 Elo+
Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DrGizmo5896
Charybdis
Level 108
God Stats
4W - 4L
1,500 SR
Queue Stats
408W - 388L
1,331 Elo+
Solo
Shiva
Shiva
Nearlyideal
Shiva
Level 68
God Stats
5W - 6L
1,385 SR
Queue Stats
236W - 279L
1,425 Elo+
Solo
Kukulkan
Kukulkan
TRex Arms FTW
Kukulkan
Level 135
God Stats
2W - 2L
1,874 SR
Queue Stats
479W - 468L
1,425 Elo+
Solo
Thanatos
Thanatos
acardend
Thanatos
Level 102
God Stats
131W - 100L
1,630 SR
Queue Stats
529W - 527L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 1
8,498
607
5,942
7,049
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ratatoskr
HavikJ14
Ratatoskr
13
2 / 2 / 5
7,667
548
5,335
9,541
3,319
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Kulkukant
Horus
13
3 / 1 / 4
8,139
581
6,927
13,707
9,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bacchus
MonkDrK
Bacchus
12
7 / 4 / 3
7,578
541
9,943
11,891
12,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 1 / 3
8,030
574
5,609
6,883
2,040
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
0 / 3 / 2
6,769
484
2,309
8,320
2,946
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
DrGizmo5896
Charybdis
14
5 / 5 / 2
8,817
630
9,412
12,480
3,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 5 / 0
8,002
572
8,461
11,851
5,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
TRex Arms FTW
Kukulkan
13
3 / 3 / 2
8,155
583
6,073
8,005
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
acardend
Thanatos
13
2 / 3 / 3
7,535
538
4,436
13,369
4,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
19
Kills
11
11
Deaths
19
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
3
2
0.33
W
4
3
1
1.5
L
Charybdis
DrGizmo5896
Charybdis
5
5
2
1.2
W
Ratatoskr
HavikJ14
Ratatoskr
2
2
5
2.25
W
Horus
Kulkukant
Horus
3
1
4
5
W
Bacchus
MonkDrK
Bacchus
7
4
3
2.13
L
1
5
0
0.2
L
Kukulkan
TRex Arms FTW
Kukulkan
3
3
2
1.33
L
Thanatos
acardend
Thanatos
2
3
3
1.17
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,756
Damage
30,691
49,071
Taken
54,025
28,840
Mitigated
18,990
12,692
Healing
17,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,309
36
0
2,699
8,320
2,946
0
1,714
6,474
46,277
0
W
5,942
392
336
1,302
7,049
2,012
0
2,640
4,409
57,842
2,100
L
Charybdis
DrGizmo5896
Charybdis
9,412
5,336
0
3,487
12,480
3,592
720
5,231
6,832
0
55,451
W
Ratatoskr
HavikJ14
Ratatoskr
5,335
905
0
1,388
9,541
3,319
0
1,619
7,922
0
52,320
W
Horus
Kulkukant
Horus
6,927
2,867
105
5,229
13,707
9,057
0
894
12,813
350
47,052
W
Bacchus
MonkDrK
Bacchus
9,943
636
0
873
11,891
12,412
155
2,078
9,813
30,374
0
L
8,461
1,204
88
1,177
11,851
5,757
339
949
10,279
141
56,181
L
Kukulkan
TRex Arms FTW
Kukulkan
6,073
529
0
2,396
8,005
2,499
0
3,781
4,053
46,988
354
L
Thanatos
acardend
Thanatos
4,436
520
0
7,740
13,369
4,196
0
3,751
9,444
0
52,448
W
5,609
2,767
70
3,389
6,883
2,040
1,008
1,234
5,649
0
51,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,912
Gold Earned
39,278
430
Minions Killed
430
0
Camps Cleared
0
1,508,614
Distance Traveled
1,367,933
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,769
484
71
5
0
197,998
4
W
Ra
8,498
607
120
9
0
281,795
4
L
Charybdis
8,817
630
88
6
0
254,400
0
W
Ratatoskr
7,667
548
95
7
0
341,773
0
W
Horus
8,139
581
87
6
0
296,641
2
W
Bacchus
7,578
541
47
3
0
291,015
3
L
Shiva
8,002
572
97
7
0
292,275
0
L
Kukulkan
8,155
583
103
7
0
288,905
0
L
Thanatos
7,535
538
71
5
0
334,355
0
W
Hou Yi
8,030
574
81
6
0
297,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role