Player Matchup

Nike
Nike
Emiisland
Nike
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 147L
1,547 Elo+
Party 2
Ne Zha
Ne Zha
GremLinSTR
Ne Zha
Level 123
God Stats
13W - 6L
1,760 SR
Queue Stats
162W - 154L
1,552 Elo+
Party 2
Nu Wa
Nu Wa
JADCswat
Nu Wa
Level 142
God Stats
0W - 2L
1,347 SR
Queue Stats
41W - 34L
1,441 Elo+
Solo
Team Averages
Level 110
1,536 SR
1,514 Elo+

VS

Team Averages
Level 145
1,567 SR
1,546 Elo+
Jormungandr
Jormungandr
fatalhalibut
Jormungandr
Level 158
God Stats
6W - 5L
1,453 SR
Queue Stats
42W - 40L
1,542 Elo+
Party 1
Nemesis
Nemesis
spiffillis
Nemesis
Level 123
God Stats
2W - 0L
1,748 SR
Queue Stats
35W - 36L
1,554 Elo+
Party 1
Sol
Sol
thegentledove
Sol
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 43L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
1 / 3 / 2
7,328
666
5,920
10,837
7,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
GremLinSTR
Ne Zha
12
1 / 2 / 1
7,214
656
10,898
9,199
5,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
JADCswat
Nu Wa
13
1 / 3 / 2
7,948
723
7,409
7,438
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
fatalhalibut
Jormungandr
13
1 / 2 / 4
7,883
717
3,993
9,585
6,185
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
spiffillis
Nemesis
14
4 / 1 / 4
9,011
819
5,507
11,446
8,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 0 / 5
8,738
794
12,340
8,580
2,274
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
8
8
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nike
1
3
2
0.67
L
Ne Zha
GremLinSTR
Ne Zha
1
2
1
0.75
L
Nu Wa
JADCswat
Nu Wa
1
3
2
0.67
W
Jormungandr
fatalhalibut
Jormungandr
1
2
4
1.5
W
Nemesis
spiffillis
Nemesis
4
1
4
6
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,227
Damage
21,840
27,474
Taken
29,611
15,275
Mitigated
16,987
6,279
Healing
7,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
5,920
619
0
3,391
10,837
7,890
234
5,792
4,164
0
11,187
L
Ne Zha
GremLinSTR
Ne Zha
10,898
1,712
0
2,388
9,199
5,068
0
4,432
4,267
452
32,757
L
Nu Wa
JADCswat
Nu Wa
7,409
2,004
0
500
7,438
2,317
607
4,452
2,485
28,990
0
W
Jormungandr
fatalhalibut
Jormungandr
3,993
1,139
0
0
9,585
6,185
269
2,610
6,036
21,170
3,937
W
Nemesis
spiffillis
Nemesis
5,507
1,666
0
3,270
11,446
8,528
779
2,798
7,983
0
34,411
W
12,340
1,539
105
4,566
8,580
2,274
55
1,570
6,283
42,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,490
Gold Earned
25,632
119
Minions Killed
175
0
Camps Cleared
0
621,601
Distance Traveled
639,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,328
666
12
1
0
201,474
0
L
Ne Zha
7,214
656
36
3
0
222,687
0
L
Nu Wa
7,948
723
71
6
0
197,440
0
W
Jormungandr
7,883
717
44
4
0
187,266
0
W
Nemesis
9,011
819
45
4
0
232,572
0
W
Sol
8,738
794
86
8
0
219,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role