Player Matchup

Sylvanus
Sylvanus
AncientOx
Sylvanus
Level 158
God Stats
10W - 7L
1,572 SR
Queue Stats
373W - 344L
1,523 Elo+
Solo
Olorun
Olorun
DehDatovo
Olorun
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 170L
1,453 Elo+
Solo
Ishtar
Ishtar
ECHO344
Ishtar
Level 146
God Stats
5W - 1L
1,765 SR
Queue Stats
168W - 168L
1,488 Elo+
Solo
Mulan
Mulan
OBEY_NATE
Mulan
Level 156
God Stats
14W - 3L
1,719 SR
Queue Stats
160W - 150L
1,477 Elo+
Solo
King Arthur
King Arthur
ThatNerdLOL
King Arthur
Level 153
God Stats
20W - 12L
1,493 SR
Queue Stats
427W - 381L
1,479 Elo+
Solo
Team Averages
Level 149
1,610 SR
1,484 Elo+

VS

Team Averages
Level 133
1,537 SR
1,483 Elo+
Zhong Kui
Zhong Kui
IItamirII
Zhong Kui
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
260W - 243L
1,527 Elo+
Solo
Mulan
Mulan
Meitman
Mulan
Level 120
God Stats
70W - 39L
1,685 SR
Queue Stats
299W - 246L
1,542 Elo+
Solo
Nemesis
Nemesis
Michaelo2525
Nemesis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 54L
1,463 Elo+
Solo
Sol
Sol
SilencedHaahaa
Sol
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
326W - 332L
1,430 Elo+
Solo
Jormungandr
Jormungandr
canguro-hosco082
Jormungandr
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 251L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AncientOx
Sylvanus
11
1 / 1 / 5
6,215
691
3,774
7,161
4,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
DehDatovo
Olorun
8
0 / 1 / 3
5,213
579
2,799
4,018
1,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ishtar
ECHO344
Ishtar
9
4 / 2 / 0
6,006
667
2,849
5,617
1,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
OBEY_NATE
Mulan
12
2 / 1 / 1
6,050
672
2,849
6,237
2,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

King Arthur
ThatNerdLOL
King Arthur
12
4 / 0 / 1
6,839
760
7,454
9,858
8,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
IItamirII
Zhong Kui
9
4 / 3 / 1
5,799
644
7,252
8,345
5,314
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Meitman
Mulan
10
0 / 3 / 0
5,660
629
5,774
8,775
5,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Michaelo2525
Nemesis
10
1 / 2 / 3
5,312
590
3,549
7,253
2,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 2 / 0
4,023
447
2,881
3,232
665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
canguro-hosco082
Jormungandr
2
0 / 1 / 0
3,560
396
360
1,192
577
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
11
Kills
5
5
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AncientOx
Sylvanus
1
1
5
3.5
W
Olorun
DehDatovo
Olorun
0
1
3
1.5
W
Ishtar
ECHO344
Ishtar
4
2
0
2
L
Zhong Kui
IItamirII
Zhong Kui
4
3
1
1.5
L
Mulan
Meitman
Mulan
0
3
0
0
L
Nemesis
Michaelo2525
Nemesis
1
2
3
1.25
W
Mulan
OBEY_NATE
Mulan
2
1
1
2.5
L
0
2
0
0
W
King Arthur
ThatNerdLOL
King Arthur
4
0
1
4.5
L
Jormungandr
canguro-hosco082
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,725
Damage
19,816
32,891
Taken
28,797
18,481
Mitigated
13,824
11,437
Healing
10,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AncientOx
Sylvanus
3,774
1,352
879
3,381
7,161
4,659
186
2,930
4,231
25,997
14,290
W
Olorun
DehDatovo
Olorun
2,799
1,609
300
1,875
4,018
1,126
0
1,707
2,311
18,843
783
W
Ishtar
ECHO344
Ishtar
2,849
2,184
0
1,503
5,617
1,681
875
3,232
2,385
0
23,626
L
Zhong Kui
IItamirII
Zhong Kui
7,252
890
55
3,529
8,345
5,314
0
2,954
5,391
27,256
1,723
L
Mulan
Meitman
Mulan
5,774
1,070
0
2,415
8,775
5,213
0
463
8,312
0
42,562
L
Nemesis
Michaelo2525
Nemesis
3,549
1,406
0
2,996
7,253
2,055
42
1,371
5,882
0
28,571
W
Mulan
OBEY_NATE
Mulan
2,849
842
0
1,986
6,237
2,726
555
1,423
4,814
0
48,929
L
2,881
659
0
964
3,232
665
0
966
2,266
12,260
2,525
W
King Arthur
ThatNerdLOL
King Arthur
7,454
1,229
0
1,513
9,858
8,289
0
849
8,611
0
44,809
L
Jormungandr
canguro-hosco082
Jormungandr
360
229
0
182
1,192
577
0
433
759
1,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,323
Gold Earned
24,354
337
Minions Killed
218
0
Camps Cleared
0
868,758
Distance Traveled
732,790
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,215
691
81
9
0
176,179
0
W
Olorun
5,213
579
34
4
0
119,442
0
W
Ishtar
6,006
667
46
5
0
165,652
1
L
Zhong Kui
5,799
644
61
7
0
183,714
0
L
Mulan
5,660
629
79
9
0
168,420
2
L
Nemesis
5,312
590
46
5
0
230,634
0
W
Mulan
6,050
672
88
10
0
226,723
0
L
Sol
4,023
447
26
3
0
116,016
0
W
King Arthur
6,839
760
88
10
0
180,762
2
L
Jormungandr
3,560
396
6
1
0
34,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role