Player Matchup

Ra
Ra
Rawkets
Ra
Level 51
God Stats
4W - 5L
1,461 SR
Queue Stats
11W - 14L
1,433 Elo+
Party 1
Izanami
Izanami
SleepyDud
Izanami
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,433 Elo+
Party 1
Achilles
Achilles
ZebraHestur
Achilles
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,433 Elo+
Party 1
Team Averages
Level 102
1,487 SR
1,433 Elo+

VS

Team Averages
Level 103
1,477 SR
1,504 Elo+
Sylvanus
Sylvanus
Mullenator99
Sylvanus
Level 76
God Stats
1W - 1L
1,262 SR
Queue Stats
18W - 19L
1,491 Elo+
Party 2
Ix Chel
Ix Chel
Purzxh
Ix Chel
Level 88
God Stats
14W - 10L
1,583 SR
Queue Stats
47W - 51L
1,452 Elo+
Party 2
Ullr
Ullr
Ullr420
Ullr
Level 144
God Stats
6W - 2L
1,588 SR
Queue Stats
31W - 26L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 0
9,604
640
11,864
6,093
1,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
SleepyDud
Izanami
14
0 / 7 / 1
9,743
650
7,777
12,077
2,740
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Achilles
ZebraHestur
Achilles
12
0 / 4 / 1
8,401
560
6,193
19,322
13,733
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Mullenator99
Sylvanus
17
3 / 0 / 10
10,713
714
5,492
11,772
13,251
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ix Chel
Purzxh
Ix Chel
18
6 / 0 / 7
12,071
805
19,520
10,216
4,995
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
Ullr420
Ullr
17
4 / 1 / 8
11,230
749
8,340
12,452
5,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
13
13
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Mullenator99
Sylvanus
3
0
10
8
W
Ix Chel
Purzxh
Ix Chel
6
0
7
9.5
L
1
2
0
0.5
L
Izanami
SleepyDud
Izanami
0
7
1
0.07
W
Ullr
Ullr420
Ullr
4
1
8
8
L
Achilles
ZebraHestur
Achilles
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,834
Damage
33,352
37,492
Taken
34,440
18,263
Mitigated
23,402
4,950
Healing
12,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Mullenator99
Sylvanus
5,492
1,397
1,005
2,435
11,772
13,251
736
5,429
6,181
13,298
1,050
W
Ix Chel
Purzxh
Ix Chel
19,520
2,686
2,544
4,417
10,216
4,995
478
1,535
8,605
87,310
1,439
L
11,864
454
962
1,720
6,093
1,790
0
2,511
3,491
43,314
0
L
Izanami
SleepyDud
Izanami
7,777
5,207
0
891
12,077
2,740
0
6,267
5,653
0
54,212
W
Ullr
Ullr420
Ullr
8,340
2,992
0
2,003
12,452
5,156
576
4,660
7,667
0
62,998
L
Achilles
ZebraHestur
Achilles
6,193
1,303
0
1,377
19,322
13,733
0
15,406
3,643
0
22,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,748
Gold Earned
34,014
193
Minions Killed
231
0
Camps Cleared
0
840,124
Distance Traveled
891,847
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,713
714
19
1
0
296,448
3
W
Ix Chel
12,071
805
134
9
0
300,609
0
L
Ra
9,604
640
62
4
0
281,446
6
L
Izanami
9,743
650
100
7
0
255,199
0
W
Ullr
11,230
749
78
5
0
294,790
5
L
Achilles
8,401
560
31
2
0
303,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role