Player Matchup

Bastet
Bastet
Gold IV
BlackFartMatter
Bastet
Gold IV
Level 115
God Stats
12W - 4L
1,824 SR
Queue Stats
21W - 10L
1,733 MMR
Party 1
Scylla
Scylla
Gold IV
JorgeFloyd69
Scylla
Gold IV
Level 127
God Stats
16W - 7L
1,931 SR
Queue Stats
21W - 10L
1,733 MMR
Party 1
Nike
Nike
Gold IV
NeroxKiro
Nike
Gold IV
Level 124
God Stats
7W - 3L
1,720 SR
Queue Stats
21W - 9L
1,766 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,825 SR
1,744 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 166
1,585 SR
1,707 MMR
Thoth
Thoth
Gold III
Jakehas
Thoth
Gold III
Level 182
God Stats
4W - 2L
1,629 SR
Queue Stats
23W - 13L
1,742 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
LuL Kimy
Erlang Shen
Silver I
Level 159
God Stats
8W - 2L
1,565 SR
Queue Stats
39W - 29L
1,691 MMR
Solo
Nemesis
Nemesis
Gold I
Trump Truck
Nemesis
Gold I
Level 158
God Stats
11W - 13L
1,561 SR
Queue Stats
174W - 199L
1,687 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
6,304
630
5,580
7,547
1,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Scylla
13
3 / 2 / 0
7,369
737
3,631
4,122
997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nike
10
1 / 2 / 3
6,469
647
5,669
7,502
4,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
KuzenboBacchusDiscordiaArtioAgni

VS

Bans
AresAh Muzen CabDa JiNe ZhaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Jakehas
Thoth
14
5 / 1 / 3
8,523
852
6,491
4,511
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Erlang Shen
LuL Kimy
Erlang Shen
13
2 / 1 / 6
7,866
787
2,965
6,821
4,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Nemesis
Trump Truck
Nemesis
13
1 / 2 / 6
7,385
739
5,841
7,616
3,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
8
8
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Thoth
Jakehas
Thoth
5
1
3
6.5
L
Scylla
3
2
0
1.5
W
Erlang Shen
LuL Kimy
Erlang Shen
2
1
6
5
L
Nike
1
2
3
1.25
W
Nemesis
Trump Truck
Nemesis
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,880
Damage
15,297
19,171
Taken
18,948
7,635
Mitigated
8,820
4,018
Healing
5,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,580
1,173
0
977
7,547
1,929
0
1,969
5,414
0
17,579
W
Thoth
Jakehas
Thoth
6,491
263
0
750
4,511
1,108
744
632
3,690
40,483
0
L
Scylla
3,631
176
0
659
4,122
997
0
2,183
1,905
34,301
0
W
Erlang Shen
LuL Kimy
Erlang Shen
2,965
1,223
0
2,096
6,821
4,366
319
1,216
5,275
0
21,136
L
Nike
5,669
631
0
2,382
7,502
4,709
0
2,374
4,802
0
13,829
W
Nemesis
Trump Truck
Nemesis
5,841
1,013
0
2,384
7,616
3,346
451
1,489
5,670
0
19,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,142
Gold Earned
23,774
123
Minions Killed
160
0
Camps Cleared
0
575,141
Distance Traveled
583,488
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,304
630
20
2
0
201,435
2
W
Thoth
8,523
852
86
9
0
197,720
0
L
Scylla
7,369
737
81
8
0
168,641
0
W
Erlang Shen
7,866
787
37
4
0
194,816
2
L
Nike
6,469
647
22
2
0
205,065
0
W
Nemesis
7,385
739
37
4
0
190,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role