Player Matchup

Ravana
Ravana
KianIsBad
Ravana
Level 118
God Stats
6W - 8L
1,492 SR
Queue Stats
341W - 311L
1,453 Elo+
Solo
Ne Zha
Ne Zha
LarryPinhead
Ne Zha
Level 65
God Stats
4W - 8L
1,395 SR
Queue Stats
23W - 29L
1,536 Elo+
Solo
Charybdis
Charybdis
Solais-Pk
Charybdis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,598 Elo+
Solo
Jormungandr
Jormungandr
Wattsonisthiccc
Jormungandr
Level 63
God Stats
49W - 39L
1,567 SR
Queue Stats
180W - 182L
1,430 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iObli-_-
Morgan Le Fay
Level 87
God Stats
2W - 3L
1,524 SR
Queue Stats
194W - 165L
1,538 Elo+
Party 1
Team Averages
Level 92
1,496 SR
1,511 Elo+

VS

Team Averages
Level 119
1,455 SR
1,493 Elo+
Nox
Nox
Cosmic x Hero
Nox
Level 146
God Stats
7W - 4L
1,602 SR
Queue Stats
83W - 86L
1,521 Elo+
Solo
Medusa
Medusa
MokonaModokl
Medusa
Level 153
God Stats
2W - 2L
1,136 SR
Queue Stats
89W - 94L
1,489 Elo+
Party 2
Ao Kuang
Ao Kuang
MuthaQuaker
Ao Kuang
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 67L
1,478 Elo+
Party 2
Mulan
Mulan
cozac666
Mulan
Level 115
God Stats
70W - 62L
1,538 SR
Queue Stats
242W - 236L
1,488 Elo+
Solo
Cthulhu
Cthulhu
itsmekevin
Cthulhu
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 107L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
KianIsBad
Ravana
4
0 / 1 / 0
5,669
333
674
1,583
874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
15
4 / 5 / 4
8,684
511
7,584
14,791
5,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Solais-Pk
Charybdis
15
6 / 4 / 3
9,488
558
9,599
10,080
3,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Wattsonisthiccc
Jormungandr
13
2 / 4 / 9
8,197
482
9,245
17,081
11,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
iObli-_-
Morgan Le Fay
17
2 / 2 / 1
9,543
561
8,871
7,473
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 2
9,301
547
5,823
8,892
2,692
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
16
5 / 3 / 4
10,216
601
8,835
11,804
3,846
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Ao Kuang
MuthaQuaker
Ao Kuang
13
4 / 3 / 1
8,346
491
4,041
14,839
5,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mulan
cozac666
Mulan
9
1 / 5 / 5
7,317
430
4,188
9,630
5,114
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
itsmekevin
Cthulhu
16
6 / 2 / 4
10,419
613
8,156
15,187
11,471
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
32
14
Kills
16
16
Deaths
14
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
Ravana
KianIsBad
Ravana
0
1
0
0
L
Ne Zha
4
5
4
1.2
W
Medusa
5
3
4
2.33
W
Ao Kuang
MuthaQuaker
Ao Kuang
4
3
1
1.5
L
Charybdis
Solais-Pk
Charybdis
6
4
3
1.88
L
Jormungandr
Wattsonisthiccc
Jormungandr
2
4
9
1.63
W
Mulan
cozac666
Mulan
1
5
5
0.7
L
Morgan Le Fay
iObli-_-
Morgan Le Fay
2
2
1
1.25
W
Cthulhu
itsmekevin
Cthulhu
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,973
Damage
31,043
51,008
Taken
60,352
23,652
Mitigated
28,546
11,583
Healing
15,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,823
166
0
2,896
8,892
2,692
505
4,539
4,353
70,947
489
L
Ravana
KianIsBad
Ravana
674
182
0
786
1,583
874
0
683
900
0
6,648
L
Ne Zha
7,584
1,107
0
1,624
14,791
5,721
0
4,492
10,299
0
59,018
W
Medusa
8,835
3,348
0
3,972
11,804
3,846
3,168
2,849
8,955
0
72,424
W
Ao Kuang
MuthaQuaker
Ao Kuang
4,041
1,123
0
2,764
14,839
5,423
0
3,990
10,849
43,384
0
L
Charybdis
Solais-Pk
Charybdis
9,599
4,720
0
2,931
10,080
3,145
1,212
2,241
7,839
0
62,036
L
Jormungandr
Wattsonisthiccc
Jormungandr
9,245
2,579
217
5,035
17,081
11,190
96
7,433
9,648
39,511
2,200
W
Mulan
cozac666
Mulan
4,188
452
0
2,601
9,630
5,114
0
3,879
5,751
0
21,298
L
Morgan Le Fay
iObli-_-
Morgan Le Fay
8,871
441
0
990
7,473
2,722
912
3,431
4,042
82,966
348
W
Cthulhu
itsmekevin
Cthulhu
8,156
738
26
3,354
15,187
11,471
0
3,308
11,879
62,399
3,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,581
Gold Earned
45,599
387
Minions Killed
422
0
Camps Cleared
0
1,431,520
Distance Traveled
1,574,621
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,301
547
132
8
0
357,295
0
L
Ravana
5,669
333
15
1
0
53,161
0
L
Ne Zha
8,684
511
81
5
0
396,098
0
W
Medusa
10,216
601
94
6
0
341,026
4
W
Ao Kuang
8,346
491
66
4
0
354,098
0
L
Charybdis
9,488
558
100
6
0
331,183
1
L
Jormungandr
8,197
482
45
3
0
332,029
4
W
Mulan
7,317
430
39
2
0
199,084
0
L
Morgan Le Fay
9,543
561
146
9
0
319,049
0
W
Cthulhu
10,419
613
91
5
0
323,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role