Player Matchup

Zhong Kui
Zhong Kui
Bronze IV
DeathbyFire2
Zhong Kui
Bronze IV
Level 148
God Stats
0W - 1L
1,411 SR
Queue Stats
15W - 16L
1,454 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
ENZ0HAZE
Kuzenbo
Gold IV
Level 161
God Stats
11W - 15L
1,469 SR
Queue Stats
645W - 631L
1,393 MMR
Solo
Odin
Odin
Bronze IV
OuuLilZiggy
Odin
Bronze IV
Level 118
God Stats
0W - 1L
1,194 SR
Queue Stats
1W - 6L
1,454 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 142
1,358 SR
1,433 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,624 SR
1,368 MMR
Achilles
Achilles
Silver IV
Britisharchitect
Achilles
Silver IV
Level 89
God Stats
2W - 2L
1,579 SR
Queue Stats
53W - 61L
1,275 MMR
Party 2
Aphrodite
Aphrodite
Bronze III
DaLOLZ46
Aphrodite
Bronze III
Level 100
God Stats
1W - 0L
1,520 SR
Queue Stats
2W - 2L
1,439 MMR
Solo
Mulan
Mulan
Gold IV
incarnus1
Mulan
Gold IV
Level 129
God Stats
17W - 10L
1,773 SR
Queue Stats
121W - 130L
1,389 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DeathbyFire2
Zhong Kui
14
5 / 8 / 2
10,851
678
15,143
18,545
12,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
ENZ0HAZE
Kuzenbo
15
1 / 5 / 6
10,020
626
12,797
19,350
26,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
1 / 2 / 6
9,829
614
10,787
15,078
12,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
BacchusBaron SamediNoxCthulhuSkadi

VS

Bans
HerculesThorAnhurBastetLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 8
11,416
714
10,445
15,554
18,250
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Aphrodite
DaLOLZ46
Aphrodite
16
2 / 4 / 9
11,264
704
12,406
13,692
6,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
incarnus1
Mulan
19
9 / 1 / 5
12,674
792
22,253
21,073
25,406
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
7
Kills
15
15
Deaths
7
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
W
Aphrodite
DaLOLZ46
Aphrodite
2
4
9
1.63
L
Zhong Kui
DeathbyFire2
Zhong Kui
5
8
2
0.75
L
Kuzenbo
ENZ0HAZE
Kuzenbo
1
5
6
0.8
L
1
2
6
2
W
Mulan
incarnus1
Mulan
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,727
Damage
45,104
52,973
Taken
50,319
50,996
Mitigated
50,200
6,883
Healing
21,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,445
2,230
0
2,653
15,554
18,250
269
6,968
8,041
0
25,426
W
Aphrodite
DaLOLZ46
Aphrodite
12,406
1,291
7,542
6,710
13,692
6,544
1,433
9,619
3,722
49,237
766
L
Zhong Kui
DeathbyFire2
Zhong Kui
15,143
449
0
4,423
18,545
12,510
213
4,181
14,321
51,233
620
L
Kuzenbo
ENZ0HAZE
Kuzenbo
12,797
3,284
222
1,373
19,350
26,139
99
3,996
15,295
29,858
2,461
L
10,787
974
0
865
15,078
12,347
54
4,041
10,977
0
27,229
W
Mulan
incarnus1
Mulan
22,253
1,643
0
4,768
21,073
25,406
1,291
9,216
11,210
0
57,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,700
Gold Earned
35,354
155
Minions Killed
190
0
Camps Cleared
0
839,831
Distance Traveled
889,271
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,416
714
25
2
0
326,434
1
W
Aphrodite
11,264
704
89
6
0
269,095
0
L
Zhong Kui
10,851
678
84
5
0
222,030
0
L
Kuzenbo
10,020
626
42
3
0
280,290
0
L
Odin
9,829
614
29
2
0
337,511
0
W
Mulan
12,674
792
76
5
0
293,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role