Player Matchup

Awilix
Awilix
BoBaPirat7576
Awilix
Level 101
God Stats
6W - 5L
1,611 SR
Queue Stats
296W - 265L
1,464 Elo+
Party 1
Hachiman
Hachiman
CorckRUS
Hachiman
Level 129
God Stats
1W - 7L
1,314 SR
Queue Stats
29W - 46L
1,393 Elo+
Party 1
Mulan
Mulan
MrHabs
Mulan
Level 118
God Stats
8W - 10L
1,512 SR
Queue Stats
267W - 265L
1,469 Elo+
Party 4
Janus
Janus
SleepyJoeRUS
Janus
Level 57
God Stats
1W - 8L
1,151 SR
Queue Stats
178W - 163L
1,486 Elo+
Party 1
Charon
Charon
joselectro33
Charon
Level 49
God Stats
1W - 2L
1,263 SR
Queue Stats
14W - 24L
1,351 Elo+
Party 4
Team Averages
Level 91
1,370 SR
1,433 Elo+

VS

Team Averages
Level 101
1,496 SR
1,509 Elo+
King Arthur
King Arthur
KamiKaze345
King Arthur
Level 126
God Stats
6W - 13L
1,411 SR
Queue Stats
135W - 125L
1,535 Elo+
Party 3
Ra
Ra
KananirFour
Ra
Level 58
God Stats
61W - 58L
1,552 SR
Queue Stats
262W - 233L
1,478 Elo+
Party 2
Hercules
Hercules
Phensokhames
Hercules
Level 159
God Stats
5W - 3L
1,534 SR
Queue Stats
233W - 216L
1,567 Elo+
Party 3
Anubis
Anubis
TheMasturbek
Anubis
Level 60
God Stats
14W - 10L
1,351 SR
Queue Stats
456W - 431L
1,454 Elo+
Party 2
Medusa
Medusa
postyuk
Medusa
Level 102
God Stats
6W - 2L
1,631 SR
Queue Stats
175W - 152L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
6,638
443
2,562
9,833
3,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
CorckRUS
Hachiman
12
2 / 6 / 1
7,072
471
3,951
8,003
1,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
MrHabs
Mulan
12
0 / 6 / 0
6,781
452
7,081
16,389
10,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 6 / 0
6,552
437
3,670
8,625
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charon
11
0 / 3 / 1
6,699
447
4,256
13,053
7,638
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KamiKaze345
King Arthur
15
3 / 0 / 0
9,661
644
8,824
10,474
12,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 0 / 8
9,404
627
6,902
6,191
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Phensokhames
Hercules
16
5 / 0 / 3
8,941
596
6,195
11,063
7,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
15
7 / 3 / 5
8,767
584
8,077
8,963
3,944
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
postyuk
Medusa
17
7 / 1 / 4
9,805
654
9,151
6,651
2,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
4
Kills
23
24
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Hachiman
CorckRUS
Hachiman
2
6
1
0.42
W
King Arthur
KamiKaze345
King Arthur
3
0
0
3
W
1
0
8
5
L
Mulan
MrHabs
Mulan
0
6
0
0
W
Hercules
Phensokhames
Hercules
5
0
3
6.5
L
0
6
0
0
W
Anubis
7
3
5
3.17
L
Charon
0
3
1
0.17
W
Medusa
postyuk
Medusa
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,520
Damage
39,149
55,903
Taken
43,342
24,409
Mitigated
27,996
6,490
Healing
15,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,562
609
0
361
9,833
3,164
0
2,718
6,979
0
39,971
L
Hachiman
CorckRUS
Hachiman
3,951
2,253
0
1,214
8,003
1,486
0
2,268
5,735
0
44,954
W
King Arthur
KamiKaze345
King Arthur
8,824
1,700
0
1,228
10,474
12,141
21
120
10,354
0
71,463
W
6,902
438
1,079
3,054
6,191
2,479
88
2,731
3,312
65,355
1,488
L
Mulan
MrHabs
Mulan
7,081
1,119
0
2,721
16,389
10,344
0
2,333
14,010
0
43,971
W
Hercules
Phensokhames
Hercules
6,195
1,875
0
3,886
11,063
7,271
0
2,484
8,497
0
83,891
L
3,670
233
0
875
8,625
1,777
0
3,224
5,144
35,418
2,178
W
Anubis
8,077
682
0
4,325
8,963
3,944
329
1,470
7,453
47,275
415
L
Charon
4,256
160
0
1,319
13,053
7,638
0
3,630
9,154
17,742
991
W
Medusa
postyuk
Medusa
9,151
2,972
0
2,102
6,651
2,161
407
1,305
5,306
0
73,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,742
Gold Earned
46,578
353
Minions Killed
574
0
Camps Cleared
0
1,473,368
Distance Traveled
1,599,449
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,638
443
78
5
0
336,420
0
L
Hachiman
7,072
471
86
6
0
276,579
1
W
King Arthur
9,661
644
114
8
0
272,307
2
W
Ra
9,404
627
143
10
0
353,419
0
L
Mulan
6,781
452
88
6
0
247,296
3
W
Hercules
8,941
596
128
9
0
374,404
0
L
Janus
6,552
437
77
5
0
299,172
0
W
Anubis
8,767
584
67
4
0
292,742
2
L
Charon
6,699
447
24
2
0
313,901
0
W
Medusa
9,805
654
122
8
0
306,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role