Player Matchup

Chang'e
Chang'e
Silver IV
 
Chang'e
Silver IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver I
SentaGmail
Bellona
Silver I
Level 53
God Stats
1W - 4L
1,078 SR
Queue Stats
52W - 78L
865 MMR
Solo
Chiron
Chiron
Silver II
TimmyTurntHer
Chiron
Silver II
Level 123
God Stats
8W - 4L
1,286 SR
Queue Stats
470W - 576L
926 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,288 SR
1,097 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 112
1,465 SR
794 MMR
Hera
Hera
Silver III
 
Hera
Silver III
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
naoki-kosaka
Gilgamesh
Bronze III
Level 107
God Stats
0W - 1L
1,705 SR
Queue Stats
983W - 1,404L
412 MMR
Party 1
Ishtar
Ishtar
Bronze II
redman65455
Ishtar
Bronze II
Level 59
God Stats
2W - 8L
1,191 SR
Queue Stats
726W - 969L
471 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
3 / 1 / 7
10,012
715
6,587
12,791
4,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bellona
SentaGmail
Bellona
15
1 / 2 / 9
9,791
699
9,974
19,329
15,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
7 / 0 / 3
10,902
779
16,235
11,861
4,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Ne ZhaMedusaAchillesBastet

VS

Bans
BacchusVulcanChaacCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
1 / 3 / 1
8,758
626
13,426
8,551
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Gilgamesh
naoki-kosaka
Gilgamesh
14
2 / 3 / 1
8,768
626
12,351
17,251
13,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ishtar
14
0 / 5 / 2
8,453
604
7,963
11,659
3,765
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
11
Kills
3
3
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
1
7
6.5
L
Hera
 
Hera
1
3
1
0.5
W
Bellona
SentaGmail
Bellona
1
2
9
2.75
W
7
0
3
8.5
L
Gilgamesh
naoki-kosaka
Gilgamesh
2
3
1
0.83
L
Ishtar
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,796
Damage
33,740
43,981
Taken
37,461
24,136
Mitigated
19,730
21,634
Healing
2,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,587
521
6,275
9,485
12,791
4,352
531
3,828
8,715
38,364
1,493
L
Hera
 
Hera
13,426
2,100
0
1,382
8,551
2,534
0
1,224
7,296
43,758
789
W
Bellona
SentaGmail
Bellona
9,974
2,522
0
232
19,329
15,434
620
3,863
14,823
0
33,321
W
16,235
3,226
1,090
4,552
11,861
4,350
1,416
4,452
7,131
0
56,212
L
Gilgamesh
naoki-kosaka
Gilgamesh
12,351
1,928
0
292
17,251
13,431
0
3,125
13,995
0
24,029
L
Ishtar
7,963
4,669
0
437
11,659
3,765
0
2,055
9,543
0
23,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,705
Gold Earned
25,979
178
Minions Killed
130
0
Camps Cleared
0
835,772
Distance Traveled
721,904
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,012
715
43
3
0
281,216
0
L
Hera
8,758
626
70
5
0
231,167
0
W
Bellona
9,791
699
46
3
0
284,209
0
W
Chiron
10,902
779
89
6
0
270,347
1
L
Gilgamesh
8,768
626
25
2
0
259,583
0
L
Ishtar
8,453
604
35
3
0
231,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role