Player Matchup

Cthulhu
Cthulhu
Diamond III
Bodker-89
Cthulhu
Diamond III
Level 129
God Stats
91W - 78L
1,595 SR
Queue Stats
520W - 627L
2,315 MMR
Solo
Anubis
Anubis
Bronze III
LucasTheGoose
Anubis
Bronze III
Level 123
God Stats
0W - 3L
1,223 SR
Queue Stats
0W - 3L
1,481 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
TotteTheMaverick
Danzaburou
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,481 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,439 SR
1,759 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 108
1,626 SR
1,891 MMR
Scylla
Scylla
Silver I
Hcfloflo
Scylla
Silver I
Level 62
God Stats
50W - 98L
1,406 SR
Queue Stats
279W - 386L
1,283 MMR
Solo
Medusa
Medusa
Diamond III
ToeLicker51
Medusa
Diamond III
Level 96
God Stats
7W - 3L
1,719 SR
Queue Stats
59W - 45L
2,194 MMR
Party 1
Mulan
Mulan
Diamond III
svarii
Mulan
Diamond III
Level 165
God Stats
41W - 30L
1,753 SR
Queue Stats
59W - 45L
2,194 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bodker-89
Cthulhu
16
2 / 2 / 5
9,793
753
12,902
14,790
14,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 8 / 4
9,746
750
8,379
11,850
5,905
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TotteTheMaverick
Danzaburou
14
2 / 5 / 4
9,221
709
5,637
13,316
9,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ThothAchillesNe Zha

VS

Bans
HorusPersephoneOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Hcfloflo
Scylla
14
3 / 3 / 8
10,090
776
7,105
6,897
2,073
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
16
6 / 3 / 8
10,904
839
13,800
13,077
3,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mulan
svarii
Mulan
16
6 / 2 / 8
10,639
818
13,401
17,550
12,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
8
Kills
15
15
Deaths
8
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bodker-89
Cthulhu
2
2
5
2.25
W
Scylla
Hcfloflo
Scylla
3
3
8
2.33
L
4
8
4
0.75
W
Medusa
6
3
8
3.33
L
Danzaburou
TotteTheMaverick
Danzaburou
2
5
4
0.8
W
Mulan
svarii
Mulan
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,918
Damage
34,306
39,956
Taken
37,524
30,018
Mitigated
18,615
5,987
Healing
9,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bodker-89
Cthulhu
12,902
143
216
1,788
14,790
14,325
0
2,415
11,995
41,837
905
W
Scylla
Hcfloflo
Scylla
7,105
116
0
1,552
6,897
2,073
292
4,212
2,420
41,703
576
L
8,379
174
0
1,968
11,850
5,905
0
1,783
9,812
35,970
0
W
Medusa
13,800
5,890
0
2,095
13,077
3,775
1,825
8,673
3,944
0
57,395
L
Danzaburou
TotteTheMaverick
Danzaburou
5,637
1,230
0
2,015
13,316
9,788
0
3,053
9,892
0
25,337
W
Mulan
svarii
Mulan
13,401
1,485
0
5,698
17,550
12,767
411
7,129
9,607
0
34,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,760
Gold Earned
31,633
163
Minions Killed
184
0
Camps Cleared
0
627,678
Distance Traveled
699,251
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,793
753
47
4
0
259,619
0
W
Scylla
10,090
776
68
5
0
208,689
0
L
Anubis
9,746
750
69
5
0
174,590
0
W
Medusa
10,904
839
77
6
0
254,738
0
L
Danzaburou
9,221
709
47
4
0
193,469
2
W
Mulan
10,639
818
39
3
0
235,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role