Player Matchup

Geb
Geb
Platinum I
 
Geb
Platinum I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
ColdClutch
Cu Chulainn
Platinum II
Level 156
God Stats
268W - 225L
1,666 SR
Queue Stats
658W - 646L
1,894 MMR
Solo
Cernunnos
Cernunnos
Gold I
CristoferCB14
Cernunnos
Gold I
Level 155
God Stats
7W - 13L
1,221 SR
Queue Stats
356W - 334L
1,709 MMR
Party 1
Ix Chel
Ix Chel
Platinum II
Kuzcode
Ix Chel
Platinum II
Level 187
God Stats
1W - 1L
1,664 SR
Queue Stats
58W - 44L
1,934 MMR
Solo
Kali
Kali
Platinum I
alemaneitor8000
Kali
Platinum I
Level 137
God Stats
7W - 4L
1,766 SR
Queue Stats
134W - 130L
2,023 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,563 SR
1,812 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 119
1,644 SR
1,896 MMR
Fenrir
Fenrir
Platinum I
Jungler1Ttrick
Fenrir
Platinum I
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 76L
1,905 MMR
Solo
Mercury
Mercury
Masters
SobbybIock
Mercury
Masters
Level 64
God Stats
1W - 0L
1,720 SR
Queue Stats
101W - 86L
1,920 MMR
Solo
Yu Huang
Yu Huang
Platinum III
Sponce10
Yu Huang
Platinum III
Level 154
God Stats
1W - 0L
1,678 SR
Queue Stats
55W - 44L
1,831 MMR
Solo
Rama
Rama
Platinum IV
itriana22
Rama
Platinum IV
Level 155
God Stats
13W - 14L
1,505 SR
Queue Stats
516W - 517L
1,884 MMR
Solo
Ymir
Ymir
Diamond V
majik11
Ymir
Diamond V
Level 144
God Stats
31W - 11L
1,817 SR
Queue Stats
96W - 85L
1,942 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
4
0 / 0 / 0
3,074
615
765
1,917
697
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
ColdClutch
Cu Chulainn
5
0 / 2 / 0
3,306
661
3,051
4,801
1,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
CristoferCB14
Cernunnos
6
2 / 0 / 0
3,501
700
2,285
2,414
594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ix Chel
Kuzcode
Ix Chel
7
0 / 1 / 1
3,587
717
1,410
2,248
494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 0 / 2
3,512
702
1,092
2,393
611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
Chang'eMedusaAresLancelot

VS

Bans
MulanThorThanatosHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
3,675
735
1,787
3,798
2,641
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
SobbybIock
Mercury
6
2 / 1 / 1
3,775
755
1,396
3,236
950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yu Huang
Sponce10
Yu Huang
7
0 / 0 / 1
3,873
775
1,431
1,767
469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
6
0 / 1 / 0
3,234
647
1,060
2,506
614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
majik11
Ymir
6
0 / 1 / 0
3,458
692
1,253
3,244
1,732
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
3
Kills
3
3
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
0
0
L
Cu Chulainn
ColdClutch
Cu Chulainn
0
2
0
0
L
Cernunnos
CristoferCB14
Cernunnos
2
0
0
2
W
1
0
1
1.5
L
Ix Chel
Kuzcode
Ix Chel
0
1
1
0.5
W
Mercury
SobbybIock
Mercury
2
1
1
2.5
W
Yu Huang
Sponce10
Yu Huang
0
0
1
0.5
L
1
0
2
2
W
Rama
0
1
0
0
W
Ymir
majik11
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,603
Damage
6,927
13,773
Taken
14,551
3,778
Mitigated
6,406
6,123
Healing
6,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
765
85
0
889
1,917
697
0
495
1,422
4,321
0
L
Cu Chulainn
ColdClutch
Cu Chulainn
3,051
812
0
1,237
4,801
1,382
0
0
4,801
0
15,957
L
Cernunnos
CristoferCB14
Cernunnos
2,285
1,187
0
1,149
2,414
594
0
597
1,817
0
17,473
W
1,787
559
0
2,367
3,798
2,641
0
0
3,798
0
14,922
L
Ix Chel
Kuzcode
Ix Chel
1,410
105
300
936
2,248
494
0
997
1,251
20,315
0
W
Mercury
SobbybIock
Mercury
1,396
939
0
373
3,236
950
0
539
2,639
0
14,403
W
Yu Huang
Sponce10
Yu Huang
1,431
132
0
660
1,767
469
0
693
954
20,414
1,036
L
1,092
623
0
1,612
2,393
611
0
595
1,798
0
10,470
W
Rama
1,060
818
0
1,100
2,506
614
0
385
2,121
0
17,980
W
Ymir
majik11
Ymir
1,253
442
0
1,565
3,244
1,732
0
380
2,864
8,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,980
Gold Earned
18,015
137
Minions Killed
168
0
Camps Cleared
0
500,606
Distance Traveled
517,366
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,074
615
7
1
0
83,890
0
L
Cu Chulainn
3,306
661
25
5
0
91,785
0
L
Cernunnos
3,501
700
36
7
0
95,215
0
W
Fenrir
3,675
735
36
7
0
98,646
0
L
Ix Chel
3,587
717
47
9
0
93,957
0
W
Mercury
3,775
755
30
6
0
124,010
0
W
Yu Huang
3,873
775
49
10
0
106,848
0
L
Kali
3,512
702
22
4
0
135,759
0
W
Rama
3,234
647
41
8
0
87,022
0
W
Ymir
3,458
692
12
2
0
100,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role