Player Matchup

Ah Puch
Ah Puch
Akuma007
Ah Puch
Level 194
God Stats
1W - 1L
1,696 SR
Queue Stats
37W - 48L
1,495 Elo+
Party 1
He Bo
He Bo
AmureVenus
He Bo
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,541 Elo+
Party 1
Chronos
Chronos
GamesWithMusic
Chronos
Level 114
God Stats
2W - 2L
1,592 SR
Queue Stats
286W - 274L
1,595 Elo+
Party 1
Fafnir
Fafnir
GοthGf
Fafnir
Level 128
God Stats
3W - 3L
1,252 SR
Queue Stats
446W - 369L
1,607 Elo+
Party 1
Ne Zha
Ne Zha
Woodzio
Ne Zha
Level 186
God Stats
6W - 2L
1,778 SR
Queue Stats
208W - 156L
1,635 Elo+
Party 1
Team Averages
Level 157
1,564 SR
1,575 Elo+

VS

Team Averages
Level 178
1,534 SR
1,545 Elo+
Vulcan
Vulcan
 
Vulcan
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
GonGreymore
Merlin
Level 168
God Stats
3W - 2L
1,483 SR
Queue Stats
111W - 83L
1,598 Elo+
Party 2
Neith
Neith
SevynthHeavyn
Neith
Level 206
God Stats
24W - 12L
1,743 SR
Queue Stats
621W - 464L
1,591 Elo+
Party 2
Ganesha
Ganesha
Whywhat
Ganesha
Level 180
God Stats
1W - 3L
1,310 SR
Queue Stats
381W - 289L
1,556 Elo+
Party 2
Sun Wukong
Sun Wukong
broknhrtreunion
Sun Wukong
Level 173
God Stats
17W - 14L
1,632 SR
Queue Stats
481W - 491L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Akuma007
Ah Puch
16
3 / 3 / 2
8,743
795
12,887
9,401
3,553
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

He Bo
14
1 / 5 / 2
7,414
674
3,919
7,985
2,749
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 2
6,757
614
1,551
6,112
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
GοthGf
Fafnir
13
1 / 5 / 0
7,636
694
2,540
13,340
16,243
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ne Zha
Woodzio
Ne Zha
14
1 / 4 / 2
7,233
658
12,669
8,928
3,717
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
3 / 1 / 11
9,659
878
8,391
7,771
4,013
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
15
4 / 4 / 9
9,005
819
6,337
6,713
2,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 2 / 11
9,504
864
15,793
9,217
3,479
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ganesha
Whywhat
Ganesha
16
0 / 0 / 17
9,862
897
4,779
10,380
9,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
broknhrtreunion
Sun Wukong
16
6 / 1 / 8
9,460
860
7,389
9,429
8,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
76
6
Kills
20
20
Deaths
8
8
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
1
11
8.5
L
Ah Puch
Akuma007
Ah Puch
3
3
2
1.33
L
He Bo
1
5
2
0.4
L
0
3
2
0.33
W
Merlin
4
4
9
2.13
L
Fafnir
GοthGf
Fafnir
1
5
0
0.2
W
7
2
11
6.25
W
Ganesha
Whywhat
Ganesha
0
0
17
8.5
L
Ne Zha
Woodzio
Ne Zha
1
4
2
0.5
W
Sun Wukong
broknhrtreunion
Sun Wukong
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,566
Damage
42,689
45,766
Taken
43,510
28,388
Mitigated
27,972
11,625
Healing
16,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
8,391
0
289
655
7,771
4,013
228
2,433
5,105
25,773
378
L
Ah Puch
Akuma007
Ah Puch
12,887
116
0
3,055
9,401
3,553
0
4,118
5,283
31,308
569
L
He Bo
3,919
0
1,085
1,273
7,985
2,749
0
2,698
5,287
14,411
798
L
1,551
516
602
579
6,112
2,126
0
2,212
3,900
6,921
0
W
Merlin
6,337
149
1,325
475
6,713
2,518
168
3,480
2,925
19,564
0
L
Fafnir
GοthGf
Fafnir
2,540
509
516
2,633
13,340
16,243
0
6,425
6,915
5,014
0
W
15,793
3,490
440
3,590
9,217
3,479
1,070
3,272
5,594
0
25,228
W
Ganesha
Whywhat
Ganesha
4,779
163
2,270
4,214
10,380
9,661
160
5,510
4,078
9,934
1,887
L
Ne Zha
Woodzio
Ne Zha
12,669
101
490
1,392
8,928
3,717
0
3,652
5,276
0
28,118
W
Sun Wukong
broknhrtreunion
Sun Wukong
7,389
583
844
2,047
9,429
8,301
186
3,593
5,493
0
17,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,783
Gold Earned
47,490
132
Minions Killed
166
0
Camps Cleared
0
948,356
Distance Traveled
1,135,141
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,659
878
41
4
0
272,365
0
L
Ah Puch
8,743
795
59
5
0
224,599
0
L
He Bo
7,414
674
37
3
0
202,586
0
L
Chronos
6,757
614
16
1
0
202,271
0
W
Merlin
9,005
819
34
3
0
194,809
0
L
Fafnir
7,636
694
6
1
0
185,323
0
W
Neith
9,504
864
50
5
0
212,433
0
W
Ganesha
9,862
897
11
1
0
224,970
0
L
Ne Zha
7,233
658
14
1
0
133,577
0
W
Sun Wukong
9,460
860
30
3
0
230,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role