Player Matchup

Hou Yi
Hou Yi
GastonCrowZero
Hou Yi
Level 122
God Stats
9W - 4L
1,707 SR
Queue Stats
233W - 216L
1,449 Elo+
Party 1
Anubis
Anubis
Jerebula
Anubis
Level 67
God Stats
7W - 2L
1,812 SR
Queue Stats
38W - 40L
1,423 Elo+
Solo
Bacchus
Bacchus
NoVaBoy_87
Bacchus
Level 49
God Stats
22W - 14L
1,598 SR
Queue Stats
120W - 137L
1,346 Elo+
Solo
Tsukuyomi
Tsukuyomi
Silverback994
Tsukuyomi
Level 146
God Stats
5W - 3L
1,566 SR
Queue Stats
304W - 290L
1,451 Elo+
Party 1
Cthulhu
Cthulhu
leviatanpapurri
Cthulhu
Level 139
God Stats
17W - 16L
1,437 SR
Queue Stats
241W - 232L
1,425 Elo+
Party 1
Team Averages
Level 105
1,624 SR
1,419 Elo+

VS

Team Averages
Level 86
1,489 SR
1,411 Elo+
Merlin
Merlin
DarkTurtle11596
Merlin
Level 52
God Stats
2W - 3L
1,470 SR
Queue Stats
83W - 94L
1,434 Elo+
Solo
Kuzenbo
Kuzenbo
Kushh_ocs
Kuzenbo
Level 128
God Stats
4W - 5L
1,532 SR
Queue Stats
46W - 47L
1,391 Elo+
Party 2
Odin
Odin
Lindday
Odin
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 207L
1,433 Elo+
Solo
Fenrir
Fenrir
MeatStick_420
Fenrir
Level 128
God Stats
1W - 2L
1,450 SR
Queue Stats
26W - 35L
1,368 Elo+
Party 2
Izanami
Izanami
bpiethatguy
Izanami
Level 62
God Stats
55W - 41L
1,493 SR
Queue Stats
150W - 158L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
7,752
517
3,837
7,784
2,435
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Jerebula
Anubis
15
9 / 1 / 4
10,052
670
9,209
5,696
2,210
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
NoVaBoy_87
Bacchus
14
1 / 2 / 7
8,290
553
6,223
9,207
7,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Silverback994
Tsukuyomi
15
5 / 0 / 3
8,555
570
4,306
9,054
2,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

16
8 / 2 / 1
9,820
655
9,808
8,306
5,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 0
6,289
419
5,725
10,725
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Kushh_ocs
Kuzenbo
11
2 / 1 / 2
6,999
467
4,314
9,533
8,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Odin
Lindday
Odin
10
0 / 6 / 2
6,331
422
1,251
9,943
4,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
1 / 8 / 2
6,321
421
2,398
12,813
3,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Izanami
bpiethatguy
Izanami
13
3 / 4 / 1
7,896
526
4,963
9,139
2,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
26
Kills
6
7
Deaths
26
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
3
2
2
2
W
Anubis
Jerebula
Anubis
9
1
4
11
L
Kuzenbo
Kushh_ocs
Kuzenbo
2
1
2
3
L
Odin
Lindday
Odin
0
6
2
0.17
L
1
8
2
0.25
W
Bacchus
NoVaBoy_87
Bacchus
1
2
7
2.25
W
Tsukuyomi
Silverback994
Tsukuyomi
5
0
3
6.5
L
Izanami
bpiethatguy
Izanami
3
4
1
0.88
W
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,383
Damage
18,651
40,047
Taken
52,153
20,525
Mitigated
22,019
15,752
Healing
7,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,725
368
0
1,515
10,725
2,764
0
5,336
5,201
39,058
520
W
3,837
2,141
0
2,513
7,784
2,435
228
1,813
5,647
0
57,219
W
Anubis
Jerebula
Anubis
9,209
383
0
3,443
5,696
2,210
1,727
2,090
3,160
64,822
723
L
Kuzenbo
Kushh_ocs
Kuzenbo
4,314
1,196
147
2,074
9,533
8,257
29
4,247
5,277
16,850
2,551
L
Odin
Lindday
Odin
1,251
733
0
411
9,943
4,837
0
5,734
3,670
0
24,552
L
2,398
773
127
2,258
12,813
3,383
225
4,114
8,571
0
36,630
W
Bacchus
NoVaBoy_87
Bacchus
6,223
915
0
3,342
9,207
7,574
0
1,586
7,330
29,002
0
W
Tsukuyomi
Silverback994
Tsukuyomi
4,306
587
0
5,210
9,054
2,998
24
1,332
7,551
0
58,671
L
Izanami
bpiethatguy
Izanami
4,963
2,715
0
1,217
9,139
2,778
184
4,450
4,679
0
60,346
W
9,808
398
0
1,244
8,306
5,308
603
1,470
6,448
57,350
1,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,469
Gold Earned
33,836
491
Minions Killed
311
0
Camps Cleared
0
1,487,668
Distance Traveled
1,361,725
18
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,289
419
68
5
0
266,213
0
W
Hou Yi
7,752
517
110
7
0
278,955
5
W
Anubis
10,052
670
123
8
0
269,519
0
L
Kuzenbo
6,999
467
27
2
0
316,249
0
L
Odin
6,331
422
49
3
0
245,277
0
L
Fenrir
6,321
421
56
4
0
275,403
0
W
Bacchus
8,290
553
44
3
0
307,984
0
W
Tsukuyomi
8,555
570
100
7
0
370,670
7
L
Izanami
7,896
526
111
7
0
258,583
0
W
Cthulhu
9,820
655
114
8
0
260,540
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role