Player Matchup

Gilgamesh
Gilgamesh
StinkyPooch
Gilgamesh
Level 34
God Stats
4W - 2L
1,616 SR
Queue Stats
113W - 134L
1,384 Elo+
Party 2
Zeus
Zeus
TheVatiHendo
Zeus
Level 131
God Stats
164W - 154L
1,462 SR
Queue Stats
303W - 336L
1,411 Elo+
Party 2
Fenrir
Fenrir
Yuxire
Fenrir
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,222 Elo+
Solo
Hel
Hel
baluba_por5
Hel
Level 47
God Stats
3W - 2L
1,510 SR
Queue Stats
54W - 77L
1,448 Elo+
Solo
Medusa
Medusa
moesuperdorf199
Medusa
Level 109
God Stats
6W - 0L
1,825 SR
Queue Stats
25W - 38L
1,371 Elo+
Solo
Team Averages
Level 79
1,583 SR
1,367 Elo+

VS

Team Averages
Level 87
1,447 SR
1,433 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Erison1
Sun Wukong
Level 65
God Stats
9W - 8L
1,445 SR
Queue Stats
63W - 56L
1,411 Elo+
Party 1
Poseidon
Poseidon
Hits_xd
Poseidon
Level 64
God Stats
5W - 7L
1,520 SR
Queue Stats
154W - 147L
1,411 Elo+
Solo
Ratatoskr
Ratatoskr
RufusTheDoofus
Ratatoskr
Level 107
God Stats
2W - 7L
1,211 SR
Queue Stats
206W - 195L
1,413 Elo+
Party 1
Izanami
Izanami
SmokinColt420
Izanami
Level 92
God Stats
2W - 2L
1,559 SR
Queue Stats
133W - 135L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
StinkyPooch
Gilgamesh
10
1 / 1 / 1
5,519
502
4,490
8,441
5,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 2 / 0
6,800
618
2,608
5,193
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Yuxire
Fenrir
9
2 / 1 / 2
5,524
502
1,555
5,646
2,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 2 / 6
6,818
620
3,422
7,733
4,519
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
6 / 3 / 2
6,536
594
8,671
9,408
3,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
3 / 4 / 2
6,338
576
5,860
10,438
7,318
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Erison1
Sun Wukong
9
0 / 2 / 0
5,845
531
2,562
7,072
3,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Hits_xd
Poseidon
11
3 / 0 / 3
6,542
595
5,904
5,042
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ratatoskr
RufusTheDoofus
Ratatoskr
9
1 / 2 / 4
5,376
489
3,354
7,561
2,429
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
9
1 / 5 / 2
5,270
479
4,582
6,320
1,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
13
Kills
8
9
Deaths
13
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
4
2
1
L
Sun Wukong
Erison1
Sun Wukong
0
2
0
0
L
Poseidon
Hits_xd
Poseidon
3
0
3
4.5
L
Ratatoskr
RufusTheDoofus
Ratatoskr
1
2
4
1.5
L
Izanami
1
5
2
0.4
W
Gilgamesh
StinkyPooch
Gilgamesh
1
1
1
1.5
W
1
2
0
0.5
W
Fenrir
Yuxire
Fenrir
2
1
2
3
W
3
2
6
3
W
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,746
Damage
22,262
36,421
Taken
36,433
16,575
Mitigated
15,502
11,029
Healing
6,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
5,860
1,598
0
1,980
10,438
7,318
32
1,438
8,963
24,812
0
L
Sun Wukong
Erison1
Sun Wukong
2,562
468
0
2,048
7,072
3,342
0
0
6,687
0
30,025
L
Poseidon
Hits_xd
Poseidon
5,904
785
0
1,176
5,042
1,078
0
1,700
3,244
45,924
600
L
Ratatoskr
RufusTheDoofus
Ratatoskr
3,354
628
0
810
7,561
2,429
0
1,235
6,261
0
34,595
L
Izanami
4,582
3,181
0
531
6,320
1,335
0
1,676
4,532
0
21,716
W
Gilgamesh
StinkyPooch
Gilgamesh
4,490
881
0
1,948
8,441
5,233
0
445
7,566
150
28,574
W
2,608
0
0
596
5,193
1,633
1,239
2,188
2,952
49,547
46
W
Fenrir
Yuxire
Fenrir
1,555
188
0
602
5,646
2,151
105
1,825
3,812
0
18,767
W
3,422
291
2,025
3,924
7,733
4,519
144
3,561
4,145
22,163
1,229
W
8,671
3,415
0
1,934
9,408
3,039
476
3,611
5,779
0
39,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,197
Gold Earned
29,371
264
Minions Killed
249
0
Camps Cleared
0
1,128,450
Distance Traveled
1,105,078
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,338
576
28
3
0
215,274
2
L
Sun Wukong
5,845
531
50
5
0
200,309
0
L
Poseidon
6,542
595
77
7
0
245,046
7
L
Ratatoskr
5,376
489
60
5
0
269,427
0
L
Izanami
5,270
479
34
3
0
175,022
0
W
Gilgamesh
5,519
502
33
3
0
229,163
0
W
Zeus
6,800
618
102
9
0
206,236
1
W
Fenrir
5,524
502
39
4
0
255,237
0
W
Hel
6,818
620
34
3
0
215,831
0
W
Medusa
6,536
594
56
5
0
221,983
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role