Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
HolyGodHand
Thor
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,486 Elo+
Solo
Baba Yaga
Baba Yaga
Kenocha
Baba Yaga
Level 137
God Stats
4W - 6L
1,441 SR
Queue Stats
76W - 78L
1,464 Elo+
Party 1
Sylvanus
Sylvanus
LordAsim
Sylvanus
Level 101
God Stats
2W - 4L
1,409 SR
Queue Stats
613W - 594L
1,510 Elo+
Party 1
Persephone
Persephone
siberiius
Persephone
Level 145
God Stats
1W - 8L
1,070 SR
Queue Stats
130W - 138L
1,468 Elo+
Party 1
Team Averages
Level 131
1,384 SR
1,486 Elo+

VS

Team Averages
Level 145
1,531 SR
1,436 Elo+
Tiamat
Tiamat
KaczySan
Tiamat
Level 158
God Stats
10W - 6L
1,533 SR
Queue Stats
652W - 674L
1,430 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mocubaa
Cu Chulainn
Level 152
God Stats
3W - 4L
1,500 SR
Queue Stats
134W - 174L
1,195 Elo+
Solo
Terra
Terra
OpGroup
Terra
Level 142
God Stats
4W - 2L
1,458 SR
Queue Stats
183W - 190L
1,481 Elo+
Solo
Merlin
Merlin
arzatar
Merlin
Level 145
God Stats
5W - 2L
1,633 SR
Queue Stats
311W - 198L
1,620 Elo+
Solo
Xbalanque
Xbalanque
ducky wuddle
Xbalanque
Level 126
God Stats
7W - 6L
1,529 SR
Queue Stats
414W - 414L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
3 / 8 / 5
8,318
693
8,869
20,398
27,587
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
3 / 7 / 6
7,978
665
6,835
14,261
5,796
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
Kenocha
Baba Yaga
17
3 / 3 / 6
9,163
764
12,246
11,807
4,980
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
LordAsim
Sylvanus
13
0 / 6 / 8
7,172
598
4,264
17,603
12,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
siberiius
Persephone
16
3 / 3 / 3
9,130
761
15,051
10,338
4,005
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KaczySan
Tiamat
17
5 / 2 / 19
10,523
877
18,038
13,191
9,855
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Mocubaa
Cu Chulainn
16
6 / 2 / 16
10,344
862
7,665
14,006
11,863
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Terra
OpGroup
Terra
16
1 / 2 / 18
9,535
795
6,862
18,447
16,740
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
arzatar
Merlin
18
10 / 3 / 14
10,938
912
19,287
11,769
5,378
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
ducky wuddle
Xbalanque
16
6 / 3 / 17
10,465
872
17,659
11,367
5,543
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
112
12
Kills
28
27
Deaths
12
28
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
8
5
0.69
L
3
7
6
0.86
W
Tiamat
KaczySan
Tiamat
5
2
19
7.25
L
Baba Yaga
Kenocha
Baba Yaga
3
3
6
2
L
Sylvanus
LordAsim
Sylvanus
0
6
8
0.67
W
Cu Chulainn
Mocubaa
Cu Chulainn
6
2
16
7
W
Terra
OpGroup
Terra
1
2
18
5
W
Merlin
arzatar
Merlin
10
3
14
5.67
W
Xbalanque
ducky wuddle
Xbalanque
6
3
17
4.83
L
Persephone
siberiius
Persephone
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,265
Damage
69,511
74,407
Taken
68,780
54,514
Mitigated
49,379
20,438
Healing
36,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
8,869
2,215
767
1,624
20,398
27,587
0
10,913
9,485
12,140
792
L
6,835
458
203
1,577
14,261
5,796
0
8,735
5,526
0
16,614
W
Tiamat
KaczySan
Tiamat
18,038
1,591
864
3,633
13,191
9,855
1,608
8,273
4,918
35,278
0
L
Baba Yaga
Kenocha
Baba Yaga
12,246
375
645
2,036
11,807
4,980
0
7,650
4,157
27,853
0
L
Sylvanus
LordAsim
Sylvanus
4,264
936
4,694
5,998
17,603
12,146
0
11,273
6,330
5,991
861
W
Cu Chulainn
Mocubaa
Cu Chulainn
7,665
959
748
2,210
14,006
11,863
430
7,443
6,563
260
20,265
W
Terra
OpGroup
Terra
6,862
674
15,798
9,764
18,447
16,740
155
8,847
9,600
13,859
687
W
Merlin
arzatar
Merlin
19,287
1,562
786
1,267
11,769
5,378
1,244
8,803
2,966
36,299
1,072
W
Xbalanque
ducky wuddle
Xbalanque
17,659
4,141
879
439
11,367
5,543
3,347
5,904
5,463
0
39,241
L
Persephone
siberiius
Persephone
15,051
432
888
2,006
10,338
4,005
0
5,076
5,244
29,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,761
Gold Earned
51,805
118
Minions Killed
186
0
Camps Cleared
0
899,822
Distance Traveled
1,178,185
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,318
693
14
1
0
172,762
0
L
Thor
7,978
665
22
2
0
180,358
0
W
Tiamat
10,523
877
61
5
0
233,325
0
L
Baba Yaga
9,163
764
37
3
0
204,010
0
L
Sylvanus
7,172
598
3
0
0
150,715
1
W
Cu Chulainn
10,344
862
28
2
0
226,112
0
W
Terra
9,535
795
21
2
0
264,168
0
W
Merlin
10,938
912
30
3
0
228,860
0
W
Xbalanque
10,465
872
46
4
0
225,720
0
L
Persephone
9,130
761
42
4
0
191,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role