Player Matchup

Rama
Rama
 
Rama
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
 
Terra
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
B1n_N4ch-L4d3n_
Scylla
Level 134
God Stats
7W - 5L
1,538 SR
Queue Stats
236W - 230L
1,465 Elo+
Solo
Chiron
Chiron
HARATHESNIPER
Chiron
Level 138
God Stats
23W - 9L
1,772 SR
Queue Stats
421W - 383L
1,442 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
lgfrank001
Morgan Le Fay
Level 154
God Stats
21W - 18L
1,357 SR
Queue Stats
721W - 750L
1,440 Elo+
Solo
Team Averages
Level 136
1,533 SR
1,470 Elo+

VS

Team Averages
Level 59
1,389 SR
1,369 Elo+
Morgan Le Fay
Morgan Le Fay
BarlyPL
Morgan Le Fay
Level 88
God Stats
8W - 1L
1,500 SR
Queue Stats
267W - 264L
1,378 Elo+
Party 1
Ra
Ra
Gooosiek13
Ra
Level 28
God Stats
2W - 3L
1,282 SR
Queue Stats
312W - 318L
1,303 Elo+
Party 1
Cerberus
Cerberus
Sheriff32
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,227 Elo+
Solo
Set
Set
UltraRS
Set
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 51L
1,519 Elo+
Solo
Skadi
Skadi
skarletninja
Skadi
Level 89
God Stats
0W - 3L
1,165 SR
Queue Stats
111W - 159L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
5 / 1 / 10
9,008
819
5,217
8,312
3,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
 
Terra
13
3 / 3 / 13
8,962
815
6,882
12,804
9,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

16
6 / 0 / 11
9,449
859
11,420
5,437
2,048
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
8 / 1 / 16
10,154
923
11,139
11,688
4,621
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
lgfrank001
Morgan Le Fay
15
4 / 2 / 11
9,027
821
16,201
10,393
4,250
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BarlyPL
Morgan Le Fay
13
0 / 5 / 4
7,112
647
9,458
11,474
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 6 / 4
7,296
663
4,680
8,237
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Sheriff32
Cerberus
10
0 / 6 / 2
6,632
603
2,875
13,145
9,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Set
13
3 / 6 / 2
7,917
720
6,145
11,134
5,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
2 / 3 / 3
7,930
721
10,925
9,385
2,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
21
26
Kills
6
7
Deaths
26
61
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
1
10
10
W
Terra
 
Terra
3
3
13
3.17
W
6
0
11
11.5
L
Morgan Le Fay
BarlyPL
Morgan Le Fay
0
5
4
0.4
L
1
6
4
0.5
W
8
1
16
16
L
Cerberus
Sheriff32
Cerberus
0
6
2
0.17
L
Set
3
6
2
0.67
W
Morgan Le Fay
lgfrank001
Morgan Le Fay
4
2
11
4.75
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,859
Damage
34,083
48,634
Taken
53,375
23,616
Mitigated
24,057
26,444
Healing
10,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,217
4,181
639
2,030
8,312
3,378
1,952
3,110
5,137
0
14,612
W
Terra
 
Terra
6,882
976
6,725
5,982
12,804
9,319
195
4,003
8,724
10,679
90
W
11,420
496
1,128
740
5,437
2,048
1,389
2,162
3,275
26,040
0
L
Morgan Le Fay
BarlyPL
Morgan Le Fay
9,458
692
268
2,402
11,474
3,533
0
8,770
2,704
22,215
0
L
4,680
446
1,206
716
8,237
2,797
0
5,165
3,072
9,414
0
W
11,139
2,652
1,986
5,095
11,688
4,621
893
4,804
6,884
0
26,225
L
Cerberus
Sheriff32
Cerberus
2,875
252
0
2,036
13,145
9,745
0
6,548
6,597
6,714
0
L
Set
6,145
1,801
360
488
11,134
5,016
0
7,462
3,672
0
11,682
W
Morgan Le Fay
lgfrank001
Morgan Le Fay
16,201
1,258
123
1,996
10,393
4,250
692
2,724
7,601
29,701
0
L
10,925
2,098
1,285
1,647
9,385
2,966
0
6,491
2,894
0
27,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,600
Gold Earned
36,887
130
Minions Killed
96
0
Camps Cleared
0
999,755
Distance Traveled
874,317
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,008
819
28
3
0
185,542
0
W
Terra
8,962
815
12
1
0
163,570
0
W
Scylla
9,449
859
41
4
0
202,887
0
L
Morgan Le Fay
7,112
647
26
2
0
164,515
0
L
Ra
7,296
663
16
1
0
172,460
0
W
Chiron
10,154
923
30
3
0
213,271
0
L
Cerberus
6,632
603
5
0
0
166,877
0
L
Set
7,917
720
19
2
0
178,130
0
W
Morgan Le Fay
9,027
821
19
2
0
234,485
0
L
Skadi
7,930
721
30
3
0
192,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role