Player Matchup

Awilix
Awilix
 
Awilix
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Abdevries
Kukulkan
Level 87
God Stats
2W - 6L
1,348 SR
Queue Stats
196W - 172L
1,469 Elo+
Solo
Tyr
Tyr
KenDoIt
Tyr
Level 133
God Stats
2W - 3L
1,435 SR
Queue Stats
176W - 146L
1,539 Elo+
Solo
Nu Wa
Nu Wa
StopRunnin
Nu Wa
Level 88
God Stats
95W - 73L
1,489 SR
Queue Stats
395W - 389L
1,464 Elo+
Solo
Geb
Geb
tsxtakedown
Geb
Level 88
God Stats
11W - 14L
1,521 SR
Queue Stats
106W - 95L
1,532 Elo+
Solo
Team Averages
Level 103
1,459 SR
1,501 Elo+

VS

Team Averages
Level 92
1,531 SR
1,493 Elo+
Chaac
Chaac
Chancho99
Chaac
Level 93
God Stats
30W - 18L
1,708 SR
Queue Stats
97W - 90L
1,518 Elo+
Solo
Hou Yi
Hou Yi
Lindday
Hou Yi
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 207L
1,421 Elo+
Solo
Thanatos
Thanatos
ThePedrovitcch
Thanatos
Level 61
God Stats
17W - 17L
1,432 SR
Queue Stats
555W - 513L
1,522 Elo+
Solo
Hercules
Hercules
TrivialSalt5837
Hercules
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 182L
1,488 Elo+
Party 1
Ra
Ra
ibnlwaleed
Ra
Level 129
God Stats
72W - 80L
1,515 SR
Queue Stats
591W - 550L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
4 / 5 / 0
6,528
544
6,047
10,174
3,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kukulkan
Abdevries
Kukulkan
11
1 / 5 / 3
5,883
490
2,262
8,791
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
9
4 / 2 / 0
5,890
491
5,922
9,128
7,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
11
2 / 3 / 2
6,251
521
7,812
7,062
1,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

1
0 / 0 / 0
3,904
325
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Chancho99
Chaac
11
1 / 3 / 2
6,834
570
4,946
9,166
4,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Lindday
Hou Yi
11
2 / 3 / 0
6,343
529
3,951
5,315
1,271
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thanatos
13
7 / 0 / 2
7,569
631
5,580
9,063
3,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
11
3 / 2 / 3
6,872
573
3,621
9,421
4,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

12
2 / 3 / 5
7,426
619
4,000
6,373
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
11
Kills
15
15
Deaths
11
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
4
5
0
0.8
L
Kukulkan
Abdevries
Kukulkan
1
5
3
0.5
W
Chaac
Chancho99
Chaac
1
3
2
0.67
L
Tyr
4
2
0
2
W
Hou Yi
Lindday
Hou Yi
2
3
0
0.67
L
Nu Wa
2
3
2
1
W
Thanatos
7
0
2
8
W
Hercules
3
2
3
2.25
W
2
3
5
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,043
Damage
22,098
35,155
Taken
39,338
15,339
Mitigated
15,520
5,768
Healing
14,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
6,047
2,060
0
457
10,174
3,560
0
559
9,521
0
48,573
L
Kukulkan
Abdevries
Kukulkan
2,262
359
0
870
8,791
2,734
0
2,173
6,408
32,713
0
W
Chaac
Chancho99
Chaac
4,946
313
0
2,496
9,166
4,419
340
1,033
8,133
0
36,594
L
Tyr
5,922
882
0
3,047
9,128
7,223
0
0
9,128
0
28,337
W
Hou Yi
Lindday
Hou Yi
3,951
811
0
570
5,315
1,271
1,072
2,472
2,843
0
32,415
L
Nu Wa
7,812
1,667
0
1,186
7,062
1,822
322
916
6,098
39,989
0
W
Thanatos
5,580
2,045
0
7,279
9,063
3,380
211
1,093
7,970
0
47,186
W
Hercules
3,621
623
0
2,484
9,421
4,430
136
4,046
5,375
0
29,751
W
4,000
658
299
1,366
6,373
2,020
921
1,430
4,943
49,095
2,475
L
0
0
208
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,456
Gold Earned
35,044
229
Minions Killed
350
0
Camps Cleared
0
865,177
Distance Traveled
1,135,974
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,528
544
78
7
0
267,425
2
L
Kukulkan
5,883
490
48
4
0
207,337
0
W
Chaac
6,834
570
69
6
0
234,429
0
L
Tyr
5,890
491
52
4
0
178,860
2
W
Hou Yi
6,343
529
54
5
0
187,545
0
L
Nu Wa
6,251
521
51
4
0
211,555
0
W
Thanatos
7,569
631
77
6
0
270,328
0
W
Hercules
6,872
573
49
4
0
218,895
0
W
Ra
7,426
619
101
8
0
224,777
0
L
Geb
3,904
325
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role