Player Matchup

Danzaburou
Danzaburou
Gold II
Caughtlacking
Danzaburou
Gold II
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 5L
1,653 MMR
Party 1
Hel
Hel
Platinum III
PaulFromSwitch
Hel
Platinum III
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 7L
2,024 MMR
Party 1
Osiris
Osiris
Platinum IV
Wizard101Expert
Osiris
Platinum IV
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,500 SR
1,726 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 166
1,658 SR
1,720 MMR
Xbalanque
Xbalanque
Gold IV
EvilBerry676412
Xbalanque
Gold IV
Level 200
God Stats
8W - 6L
1,736 SR
Queue Stats
513W - 537L
1,585 MMR
Party 2
Fafnir
Fafnir
Platinum II
InspectorThief
Fafnir
Platinum II
Level 43
God Stats
31W - 17L
1,757 SR
Queue Stats
501W - 485L
1,843 MMR
Solo
Cerberus
Cerberus
Platinum IV
vD iCallouT
Cerberus
Platinum IV
Level 255
God Stats
4W - 5L
1,480 SR
Queue Stats
265W - 253L
1,731 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Caughtlacking
Danzaburou
17
7 / 0 / 1
11,266
867
19,028
11,018
3,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
0 / 1 / 7
9,689
745
11,463
8,529
2,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
2 / 3 / 2
9,329
718
7,903
11,324
7,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
BacchusMedusaMulanNe ZhaThoth

VS

Bans
AchillesAgniAtlasIx ChelKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
EvilBerry676412
Xbalanque
13
0 / 4 / 2
8,153
627
7,600
12,377
5,287
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 4 / 0
9,106
700
6,191
12,883
10,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
vD iCallouT
Cerberus
14
0 / 1 / 3
8,098
623
7,911
19,293
18,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
9
Kills
4
4
Deaths
9
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Caughtlacking
Danzaburou
7
0
1
7.5
L
Xbalanque
EvilBerry676412
Xbalanque
0
4
2
0.25
L
4
4
0
1
W
0
1
7
3.5
W
2
3
2
1
L
Cerberus
vD iCallouT
Cerberus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,394
Damage
21,702
30,871
Taken
44,553
14,457
Mitigated
34,871
16,220
Healing
14,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Caughtlacking
Danzaburou
19,028
7,156
0
3,973
11,018
3,775
1,262
4,935
5,918
0
64,816
L
Xbalanque
EvilBerry676412
Xbalanque
7,600
2,037
0
2,300
12,377
5,287
0
1,436
10,324
0
32,811
L
6,191
2,526
0
4,017
12,883
10,847
0
3,358
8,854
26,242
2,681
W
11,463
350
4,703
4,974
8,529
2,804
253
5,059
3,371
41,156
364
W
7,903
1,451
0
2,570
11,324
7,878
964
3,679
7,492
0
37,481
L
Cerberus
vD iCallouT
Cerberus
7,911
415
0
7,893
19,293
18,737
0
5,095
12,815
22,294
470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,284
Gold Earned
25,357
196
Minions Killed
143
0
Camps Cleared
0
798,109
Distance Traveled
679,692
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,266
867
73
6
0
264,117
0
L
Xbalanque
8,153
627
58
4
0
213,351
0
L
Fafnir
9,106
700
40
3
0
225,895
1
W
Hel
9,689
745
66
5
0
265,629
0
W
Osiris
9,329
718
57
4
0
268,363
0
L
Cerberus
8,098
623
45
3
0
240,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role