Player Matchup

Skadi
Skadi
ArcCova
Skadi
Level 141
God Stats
1W - 3L
1,428 SR
Queue Stats
119W - 103L
1,523 Elo+
Party 1
Fafnir
Fafnir
CRIMINAL710
Fafnir
Level 125
God Stats
2W - 3L
1,540 SR
Queue Stats
109W - 104L
1,487 Elo+
Solo
Vulcan
Vulcan
Stalone62
Vulcan
Level 263
God Stats
3W - 15L
1,428 SR
Queue Stats
101W - 102L
1,543 Elo+
Solo
Cu Chulainn
Cu Chulainn
felaifor
Cu Chulainn
Level 106
God Stats
0W - 1L
1,538 SR
Queue Stats
59W - 46L
1,516 Elo+
Party 1
Olorun
Olorun
mrclass
Olorun
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 96L
1,470 Elo+
Party 1
Team Averages
Level 144
1,487 SR
1,508 Elo+

VS

Team Averages
Level 132
1,533 SR
1,477 Elo+
Chiron
Chiron
 
Chiron
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AceofSpades7529
Fenrir
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 108L
1,499 Elo+
Party 2
Amaterasu
Amaterasu
Califrino
Amaterasu
Level 129
God Stats
15W - 10L
1,596 SR
Queue Stats
289W - 286L
1,444 Elo+
Solo
Raijin
Raijin
daulity47
Raijin
Level 159
God Stats
5W - 6L
1,568 SR
Queue Stats
497W - 485L
1,470 Elo+
Solo
Jormungandr
Jormungandr
thewarlore
Jormungandr
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 114L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ArcCova
Skadi
14
5 / 2 / 2
8,584
537
12,171
9,516
2,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
12
1 / 1 / 5
8,062
504
2,425
11,414
13,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
Stalone62
Vulcan
12
0 / 6 / 1
7,082
443
6,765
9,767
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cu Chulainn
felaifor
Cu Chulainn
13
4 / 4 / 4
7,820
489
10,098
13,912
5,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
mrclass
Olorun
13
1 / 6 / 0
7,409
463
4,809
11,334
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
2 / 6 / 1
8,105
507
6,295
10,897
3,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 4 / 4
8,672
542
6,450
14,882
5,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Califrino
Amaterasu
15
3 / 0 / 4
9,308
582
7,202
12,835
14,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
daulity47
Raijin
17
6 / 0 / 4
10,579
661
10,297
6,891
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
thewarlore
Jormungandr
14
3 / 1 / 5
8,665
542
6,116
10,700
7,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
11
Kills
19
19
Deaths
11
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
6
1
0.42
W
5
4
4
1.75
L
Skadi
ArcCova
Skadi
5
2
2
3
L
Fafnir
1
1
5
3.5
W
Amaterasu
Califrino
Amaterasu
3
0
4
5
L
Vulcan
Stalone62
Vulcan
0
6
1
0.08
W
Raijin
daulity47
Raijin
6
0
4
8
L
Cu Chulainn
felaifor
Cu Chulainn
4
4
4
1.5
L
Olorun
mrclass
Olorun
1
6
0
0.17
W
Jormungandr
thewarlore
Jormungandr
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,268
Damage
36,360
55,943
Taken
56,205
27,597
Mitigated
34,586
13,779
Healing
18,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,295
2,766
349
1,709
10,897
3,747
309
1,271
9,626
0
63,543
W
6,450
1,461
0
6,627
14,882
5,954
0
2,789
12,093
0
58,472
L
Skadi
ArcCova
Skadi
12,171
5,277
0
2,807
9,516
2,578
0
3,863
5,653
0
64,837
L
Fafnir
2,425
1,106
241
3,778
11,414
13,265
172
4,259
7,155
25,657
753
W
Amaterasu
Califrino
Amaterasu
7,202
1,291
0
6,635
12,835
14,505
0
5,721
7,114
800
66,439
L
Vulcan
Stalone62
Vulcan
6,765
405
0
973
9,767
3,252
0
614
9,153
41,809
0
W
Raijin
daulity47
Raijin
10,297
1,163
0
1,845
6,891
2,690
353
2,314
4,577
88,417
1,919
L
Cu Chulainn
felaifor
Cu Chulainn
10,098
2,773
0
4,437
13,912
5,127
684
2,448
11,464
0
53,141
L
Olorun
mrclass
Olorun
4,809
1,259
0
1,543
11,334
3,375
0
5,908
5,426
58,518
2,073
W
Jormungandr
thewarlore
Jormungandr
6,116
1,300
0
1,824
10,700
7,690
52
1,816
8,884
39,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,957
Gold Earned
45,329
405
Minions Killed
531
0
Camps Cleared
0
1,503,129
Distance Traveled
1,613,460
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,105
507
116
7
0
298,749
2
W
Fenrir
8,672
542
86
5
0
364,513
2
L
Skadi
8,584
537
115
7
0
300,108
0
L
Fafnir
8,062
504
30
2
0
290,950
1
W
Amaterasu
9,308
582
117
7
0
292,066
2
L
Vulcan
7,082
443
67
4
0
270,716
3
W
Raijin
10,579
661
164
10
0
334,774
5
L
Cu Chulainn
7,820
489
80
5
0
356,960
1
L
Olorun
7,409
463
113
7
0
284,395
0
W
Jormungandr
8,665
542
48
3
0
323,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role