Player Matchup

Discordia
Discordia
 
Discordia
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
OutletSenpai
Ganesha
Level 145
God Stats
13W - 13L
1,458 SR
Queue Stats
87W - 95L
1,546 Elo+
Party 3
Loki
Loki
SadButAlsoFat
Loki
Level 54
God Stats
22W - 14L
1,656 SR
Queue Stats
178W - 152L
1,558 Elo+
Party 3
Medusa
Medusa
TotallyNotFrank
Medusa
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 21L
1,688 Elo+
Party 1
Zhong Kui
Zhong Kui
bathtubchan
Zhong Kui
Level 158
God Stats
14W - 9L
1,653 SR
Queue Stats
184W - 194L
1,545 Elo+
Party 3
Team Averages
Level 108
1,553 SR
1,567 Elo+

VS

Team Averages
Level 130
1,546 SR
1,564 Elo+
Charon
Charon
Drasiilea
Charon
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 57L
1,633 Elo+
Solo
Danzaburou
Danzaburou
Godlу
Danzaburou
Level 127
God Stats
1W - 4L
1,285 SR
Queue Stats
58W - 66L
1,524 Elo+
Party 2
King Arthur
King Arthur
JRust
King Arthur
Level 154
God Stats
7W - 13L
1,561 SR
Queue Stats
303W - 290L
1,564 Elo+
Party 2
Nemesis
Nemesis
OhEight
Nemesis
Level 135
God Stats
6W - 11L
1,470 SR
Queue Stats
242W - 227L
1,571 Elo+
Party 2
Vulcan
Vulcan
ScrotumStompy
Vulcan
Level 138
God Stats
0W - 1L
1,912 SR
Queue Stats
159W - 146L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
3 / 2 / 2
7,964
664
5,060
5,614
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ganesha
OutletSenpai
Ganesha
9
0 / 0 / 4
6,178
515
2,799
6,408
3,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
9 / 3 / 2
8,196
683
9,664
9,300
2,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 3 / 1
8,090
674
7,760
10,002
3,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zhong Kui
bathtubchan
Zhong Kui
13
0 / 3 / 3
7,311
609
3,374
6,981
4,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Drasiilea
Charon
11
2 / 1 / 3
7,084
590
5,122
7,591
5,361
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Godlу
Danzaburou
12
3 / 5 / 2
6,898
575
7,044
10,321
4,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
JRust
King Arthur
13
1 / 3 / 2
6,918
577
7,898
13,792
10,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
OhEight
Nemesis
13
5 / 1 / 3
7,200
600
5,060
8,573
2,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 0
5,339
445
1,145
5,008
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
14
Kills
11
11
Deaths
14
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
2
2
2
L
Charon
Drasiilea
Charon
2
1
3
3.5
L
Danzaburou
Godlу
Danzaburou
3
5
2
0.8
L
King Arthur
JRust
King Arthur
1
3
2
0.67
L
Nemesis
OhEight
Nemesis
5
1
3
6.5
W
Ganesha
OutletSenpai
Ganesha
0
0
4
2
W
9
3
2
3.33
L
0
4
0
0
W
2
3
1
0.83
W
Zhong Kui
bathtubchan
Zhong Kui
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,657
Damage
26,269
38,305
Taken
45,285
16,510
Mitigated
23,908
10,368
Healing
11,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,060
72
0
260
5,614
1,822
0
1,932
3,682
58,951
1,045
L
Charon
Drasiilea
Charon
5,122
1,179
0
2,039
7,591
5,361
0
2,527
4,973
23,903
999
L
Danzaburou
Godlу
Danzaburou
7,044
3,030
0
2,457
10,321
4,008
0
1,925
8,396
0
50,179
L
King Arthur
JRust
King Arthur
7,898
391
0
2,527
13,792
10,288
0
934
12,793
442
54,364
L
Nemesis
OhEight
Nemesis
5,060
1,405
0
4,065
8,573
2,865
0
2,522
5,925
0
37,015
W
Ganesha
OutletSenpai
Ganesha
2,799
571
0
1,882
6,408
3,677
0
2,138
4,270
13,594
0
W
9,664
3,042
0
2,775
9,300
2,702
0
1,015
8,285
0
46,102
L
1,145
43
0
330
5,008
1,386
0
2,285
2,347
32,602
0
W
7,760
2,899
0
2,657
10,002
3,466
637
301
9,701
0
65,022
W
Zhong Kui
bathtubchan
Zhong Kui
3,374
1,199
0
2,794
6,981
4,843
889
980
6,001
45,290
11,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,739
Gold Earned
33,439
460
Minions Killed
336
0
Camps Cleared
0
1,213,365
Distance Traveled
1,232,908
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,964
664
137
11
0
255,017
0
L
Charon
7,084
590
28
2
0
244,443
1
L
Danzaburou
6,898
575
80
7
0
229,284
3
L
King Arthur
6,918
577
90
8
0
247,412
0
L
Nemesis
7,200
600
68
6
0
311,134
2
W
Ganesha
6,178
515
6
1
0
250,192
0
W
Loki
8,196
683
75
6
0
268,827
2
L
Vulcan
5,339
445
70
6
0
200,635
2
W
Medusa
8,090
674
115
10
0
233,351
0
W
Zhong Kui
7,311
609
127
11
0
205,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role