Player Matchup

Bacchus
Bacchus
DariusPi
Bacchus
Level 68
God Stats
20W - 18L
1,466 SR
Queue Stats
58W - 52L
1,394 Elo+
Solo
Neith
Neith
IreeneAD98
Neith
Level 94
God Stats
19W - 20L
1,477 SR
Queue Stats
52W - 67L
1,381 Elo+
Party 2
Ne Zha
Ne Zha
Neo_Element82
Ne Zha
Level 79
God Stats
12W - 9L
1,598 SR
Queue Stats
210W - 209L
1,452 Elo+
Party 2
Mulan
Mulan
Yo-PsYcHO_
Mulan
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 48L
1,625 Elo+
Solo
Ix Chel
Ix Chel
zRigs
Ix Chel
Level 119
God Stats
4W - 5L
1,303 SR
Queue Stats
112W - 97L
1,476 Elo+
Solo
Team Averages
Level 85
1,469 SR
1,466 Elo+

VS

Team Averages
Level 77
1,371 SR
1,413 Elo+
Hel
Hel
 
Hel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Ikaro_4kYT
Pele
Level 81
God Stats
1W - 6L
1,026 SR
Queue Stats
63W - 66L
1,457 Elo+
Party 3
Chang'e
Chang'e
Morinobua
Chang'e
Level 28
God Stats
6W - 7L
1,500 SR
Queue Stats
146W - 132L
1,349 Elo+
Party 1
Hou Yi
Hou Yi
danield2007
Hou Yi
Level 86
God Stats
4W - 7L
1,545 SR
Queue Stats
104W - 109L
1,437 Elo+
Party 3
Shiva
Shiva
luckyluca412
Shiva
Level 66
God Stats
3W - 2L
1,285 SR
Queue Stats
100W - 96L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DariusPi
Bacchus
7
3 / 1 / 4
5,078
725
2,553
4,454
2,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
8
4 / 1 / 3
5,120
731
4,319
4,021
1,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 0 / 3
3,656
522
1,340
3,900
879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mulan
8
0 / 0 / 2
4,613
659
1,512
3,467
1,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
zRigs
Ix Chel
9
3 / 0 / 0
4,756
679
1,691
1,629
449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
5
0 / 4 / 0
3,386
484
1,131
4,887
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 2 / 0
3,660
523
1,714
5,805
1,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Morinobua
Chang'e
7
0 / 0 / 0
3,609
516
624
2,214
437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hou Yi
7
1 / 3 / 1
3,881
554
1,250
4,302
1,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 1 / 0
3,569
510
849
3,269
1,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
10
Kills
1
2
Deaths
10
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
4
0
0
W
Bacchus
DariusPi
Bacchus
3
1
4
5
L
0
2
0
0
W
Neith
4
1
3
5.5
L
Chang'e
Morinobua
Chang'e
0
0
0
0
W
0
0
3
1.5
W
Mulan
0
0
2
1
L
Hou Yi
1
3
1
0.5
L
0
1
0
0
W
Ix Chel
zRigs
Ix Chel
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,415
Damage
5,568
17,471
Taken
20,477
6,512
Mitigated
5,728
6,730
Healing
5,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,131
188
718
1,535
4,887
1,142
0
1,259
3,628
11,237
0
W
Bacchus
DariusPi
Bacchus
2,553
101
0
1,918
4,454
2,689
0
631
3,823
9,418
0
L
1,714
610
0
758
5,805
1,735
0
760
4,965
0
24,163
W
Neith
4,319
1,142
0
1,266
4,021
1,052
172
500
3,521
0
31,749
L
Chang'e
Morinobua
Chang'e
624
146
0
1,310
2,214
437
0
487
1,593
10,859
0
W
1,340
177
0
1,522
3,900
879
0
176
3,724
0
14,320
W
Mulan
1,512
55
0
473
3,467
1,443
0
0
3,345
0
23,029
L
Hou Yi
1,250
375
0
647
4,302
1,096
0
1,294
3,008
0
15,065
L
849
111
0
827
3,269
1,318
0
170
3,059
0
9,857
W
Ix Chel
zRigs
Ix Chel
1,691
349
513
1,038
1,629
449
0
448
1,181
21,788
1,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,223
Gold Earned
18,105
193
Minions Killed
137
0
Camps Cleared
0
701,771
Distance Traveled
661,023
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
3,386
484
15
2
0
123,830
0
W
Bacchus
5,078
725
12
2
0
136,755
3
L
Pele
3,660
523
47
7
0
154,090
0
W
Neith
5,120
731
59
8
0
123,431
0
L
Chang'e
3,609
516
27
4
0
150,792
1
W
Ne Zha
3,656
522
26
4
0
162,765
0
W
Mulan
4,613
659
47
7
0
136,259
2
L
Hou Yi
3,881
554
28
4
0
138,268
1
L
Shiva
3,569
510
20
3
0
94,043
0
W
Ix Chel
4,756
679
49
7
0
142,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role