Player Matchup

Odin
Odin
BUGG_Life88
Odin
Level 39
God Stats
5W - 3L
1,852 SR
Queue Stats
91W - 112L
1,392 Elo+
Solo
Loki
Loki
DrFroggyLegs
Loki
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,693 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LaoWaifu
Kumbhakarna
Level 63
God Stats
2W - 1L
1,489 SR
Queue Stats
46W - 33L
1,494 Elo+
Party 1
Scylla
Scylla
Oakvill
Scylla
Level 68
God Stats
2W - 0L
1,684 SR
Queue Stats
30W - 14L
1,618 Elo+
Party 1
Eset
Eset
wolfyzach
Eset
Level 65
God Stats
1W - 1L
1,277 SR
Queue Stats
28W - 22L
1,503 Elo+
Solo
Team Averages
Level 57
1,560 SR
1,540 Elo+

VS

Team Averages
Level 79
1,528 SR
1,430 Elo+
Nu Wa
Nu Wa
BeastStake
Nu Wa
Level 116
God Stats
15W - 11L
1,555 SR
Queue Stats
45W - 37L
1,495 Elo+
Solo
Bellona
Bellona
BlAcK_StaR_N1nJA
Bellona
Level 149
God Stats
50W - 44L
1,539 SR
Queue Stats
227W - 243L
1,422 Elo+
Solo
Sol
Sol
Bunny37492
Sol
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 77L
1,347 Elo+
Solo
Neith
Neith
TheSunGoddess_
Neith
Level 66
God Stats
23W - 15L
1,560 SR
Queue Stats
357W - 361L
1,433 Elo+
Solo
Ymir
Ymir
The_sin_bin512
Ymir
Level 31
God Stats
1W - 3L
1,485 SR
Queue Stats
17W - 25L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 4
6,705
1,118
2,233
6,182
5,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 3 / 8
8,052
1,342
7,473
6,357
2,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kumbhakarna
LaoWaifu
Kumbhakarna
13
1 / 1 / 7
7,987
1,331
2,217
8,282
7,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Oakvill
Scylla
13
2 / 0 / 8
7,531
1,255
6,721
1,353
472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Eset
13
5 / 0 / 5
8,607
1,435
17,045
2,307
842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

375

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
0 / 0 / 0
6,057
1,010
0
0
0
12
2 / 0 / 2
7,332
1,222
1,458
7,254
5,500
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 3 / 3
7,125
1,188
3,830
7,595
1,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 4 / 4
7,224
1,204
6,195
12,933
3,509
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 4 / 4
7,217
1,203
7,088
12,316
4,161
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
11
Kills
5
5
Deaths
11
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
Nu Wa
0
0
0
0
L
2
0
2
3
L
1
3
3
0.83
W
3
3
8
2.33
W
Kumbhakarna
LaoWaifu
Kumbhakarna
1
1
7
4.5
W
Scylla
Oakvill
Scylla
2
0
8
6
L
1
4
4
0.75
L
1
4
4
0.75
W
Eset
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,689
Damage
18,571
24,481
Taken
40,098
16,834
Mitigated
14,878
3,291
Healing
1,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,233
575
0
316
6,182
5,090
0
3,736
2,446
0
5,571
L
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
1,458
226
0
124
7,254
5,500
0
4,847
2,193
0
13,017
L
3,830
730
0
400
7,595
1,708
0
3,783
3,696
12,565
692
W
7,473
1,260
0
638
6,357
2,457
0
2,959
3,398
0
16,126
W
Kumbhakarna
LaoWaifu
Kumbhakarna
2,217
442
0
1,514
8,282
7,973
0
3,690
4,592
16,093
0
W
Scylla
Oakvill
Scylla
6,721
149
0
278
1,353
472
0
0
1,353
12,327
368
L
6,195
2,572
0
770
12,933
3,509
0
7,578
4,948
0
13,530
L
7,088
1,629
0
636
12,316
4,161
0
8,613
3,267
17,671
0
W
Eset
17,045
1,186
198
347
2,307
842
0
428
1,879
30,980
1,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,882
Gold Earned
34,955
120
Minions Killed
90
5
Camps Cleared
3
674,492
Distance Traveled
432,760
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,705
1,118
6
1
0
130,638
0
L
Nu Wa
6,057
1,010
0
0
0
0
0
L
Bellona
7,332
1,222
31
5
0
106,115
0
L
Sol
7,125
1,188
25
4
3
111,462
0
W
Loki
8,052
1,342
9
2
4
139,461
0
W
Kumbhakarna
7,987
1,331
22
4
0
144,214
0
W
Scylla
7,531
1,255
37
6
1
127,068
0
L
Neith
7,224
1,204
14
2
0
123,331
0
L
Ymir
7,217
1,203
20
3
0
91,852
0
W
Eset
8,607
1,435
46
8
0
133,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role