Player Matchup

Bastet
Bastet
DeÄthknight
Bastet
Level 111
God Stats
3W - 4L
1,769 SR
Queue Stats
182W - 174L
1,505 Elo+
Solo
Hercules
Hercules
I Hate Guard
Hercules
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,514 Elo+
Solo
Discordia
Discordia
MagicMoosh
Discordia
Level 108
God Stats
4W - 1L
1,797 SR
Queue Stats
139W - 125L
1,505 Elo+
Solo
Cernunnos
Cernunnos
Turnerr2Nasty
Cernunnos
Level 129
God Stats
2W - 2L
1,621 SR
Queue Stats
83W - 79L
1,562 Elo+
Party 2
Fafnir
Fafnir
monkeycherry
Fafnir
Level 146
God Stats
25W - 15L
1,764 SR
Queue Stats
44W - 43L
1,535 Elo+
Party 2
Team Averages
Level 122
1,690 SR
1,524 Elo+

VS

Team Averages
Level 144
1,670 SR
1,543 Elo+
Bacchus
Bacchus
DJ WOLF TCP
Bacchus
Level 158
God Stats
2W - 2L
1,612 SR
Queue Stats
385W - 336L
1,532 Elo+
Solo
Kali
Kali
IAmBigSsnek
Kali
Level 138
God Stats
6W - 4L
1,500 SR
Queue Stats
163W - 156L
1,489 Elo+
Party 1
Chronos
Chronos
NarukamiYu
Chronos
Level 125
God Stats
10W - 5L
1,758 SR
Queue Stats
287W - 242L
1,559 Elo+
Party 1
Shiva
Shiva
ShadowOfTheMoon_
Shiva
Level 170
God Stats
179W - 123L
1,631 SR
Queue Stats
919W - 901L
1,552 Elo+
Solo
Jing Wei
Jing Wei
jer222
Jing Wei
Level 127
God Stats
4W - 0L
1,848 SR
Queue Stats
102W - 79L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
3 / 5 / 0
7,801
520
6,106
13,265
3,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
I Hate Guard
Hercules
11
2 / 4 / 2
7,001
467
6,135
11,318
6,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
MagicMoosh
Discordia
15
2 / 4 / 1
8,470
565
6,978
6,297
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
Turnerr2Nasty
Cernunnos
14
0 / 1 / 1
7,890
526
5,975
8,663
2,562
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
12
4 / 3 / 1
8,537
569
4,710
10,400
10,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DJ WOLF TCP
Bacchus
14
7 / 2 / 5
9,388
626
8,752
13,379
14,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 2 / 5
8,343
556
5,256
14,139
5,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
NarukamiYu
Chronos
15
5 / 3 / 2
9,613
641
4,160
7,926
2,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
2 / 4 / 3
9,479
632
9,588
13,916
10,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
jer222
Jing Wei
17
1 / 0 / 5
9,844
656
7,519
7,915
2,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
11
Kills
17
17
Deaths
11
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DJ WOLF TCP
Bacchus
7
2
5
4.75
L
Bastet
3
5
0
0.6
L
Hercules
I Hate Guard
Hercules
2
4
2
0.75
W
2
2
5
2.25
L
Discordia
MagicMoosh
Discordia
2
4
1
0.63
W
Chronos
NarukamiYu
Chronos
5
3
2
2
W
2
4
3
0.88
L
Cernunnos
Turnerr2Nasty
Cernunnos
0
1
1
0.5
W
Jing Wei
jer222
Jing Wei
1
0
5
3.5
L
Fafnir
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,904
Damage
35,275
49,943
Taken
57,275
25,607
Mitigated
35,912
14,705
Healing
16,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DJ WOLF TCP
Bacchus
8,752
1,212
0
4,184
13,379
14,915
0
2,832
10,547
38,967
2,451
L
Bastet
6,106
908
0
3,318
13,265
3,788
0
3,030
10,167
0
56,077
L
Hercules
I Hate Guard
Hercules
6,135
1,238
0
3,982
11,318
6,404
0
1,661
9,577
0
31,540
W
5,256
2,046
0
3,230
14,139
5,185
0
2,412
11,611
0
57,615
L
Discordia
MagicMoosh
Discordia
6,978
468
0
78
6,297
2,269
0
2,424
3,825
72,123
771
W
Chronos
NarukamiYu
Chronos
4,160
1,750
0
1,491
7,926
2,636
1,162
1,855
6,029
71,359
0
W
9,588
1,179
138
2,986
13,916
10,449
0
3,727
9,674
0
70,974
L
Cernunnos
Turnerr2Nasty
Cernunnos
5,975
2,436
0
3,882
8,663
2,562
0
1,587
7,076
0
60,184
W
Jing Wei
jer222
Jing Wei
7,519
5,769
0
4,412
7,915
2,727
305
986
6,929
0
93,492
L
Fafnir
4,710
778
0
3,445
10,400
10,584
0
3,433
6,874
11,048
1,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,699
Gold Earned
46,667
430
Minions Killed
545
0
Camps Cleared
0
1,423,681
Distance Traveled
1,667,885
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,388
626
57
4
0
334,937
0
L
Bastet
7,801
520
89
6
0
319,393
1
L
Hercules
7,001
467
54
4
0
227,513
0
W
Kali
8,343
556
75
5
0
353,225
0
L
Discordia
8,470
565
154
10
0
276,412
1
W
Chronos
9,613
641
144
10
0
316,574
0
W
Shiva
9,479
632
120
8
0
329,099
3
L
Cernunnos
7,890
526
126
8
0
307,478
0
W
Jing Wei
9,844
656
149
10
0
334,050
2
L
Fafnir
8,537
569
7
0
0
292,885
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role