Player Matchup

Yemoja
Yemoja
Broccoli_1707
Yemoja
Level 63
God Stats
20W - 17L
1,624 SR
Queue Stats
27W - 28L
1,472 Elo+
Solo
Tyr
Tyr
Caboose14
Tyr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,318 Elo+
Party 2
Apollo
Apollo
Cubo1992
Apollo
Level 12
God Stats
6W - 5L
1,406 SR
Queue Stats
7W - 13L
1,237 Elo+
Party 2
Sol
Sol
Jaggernaut95
Sol
Level 87
God Stats
25W - 30L
1,416 SR
Queue Stats
109W - 83L
1,318 Elo+
Party 2
Serqet
Serqet
shadowmagyk
Serqet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,256 Elo+
Party 2
Team Averages
Level 45
1,489 SR
1,320 Elo+

VS

Team Averages
Level 121
1,521 SR
1,446 Elo+
Bacchus
Bacchus
 
Bacchus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
DonCM
Tiamat
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 143L
1,520 Elo+
Solo
Medusa
Medusa
MhyriamCanaria
Medusa
Level 152
God Stats
3W - 2L
1,500 SR
Queue Stats
96W - 96L
1,389 Elo+
Party 3
Baron Samedi
Baron Samedi
That_Gamer_Boy96
Baron Samedi
Level 124
God Stats
15W - 7L
1,633 SR
Queue Stats
162W - 177L
1,393 Elo+
Party 1
Hades
Hades
Wayne-Glenski08
Hades
Level 64
God Stats
9W - 7L
1,473 SR
Queue Stats
127W - 124L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,896
490
2,226
8,321
3,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 1 / 0
4,875
488
2,901
7,465
3,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
Cubo1992
Apollo
7
0 / 3 / 0
4,581
458
1,477
4,500
1,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 4 / 1
6,844
684
5,009
6,940
1,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
9
2 / 5 / 1
5,443
544
1,962
8,197
2,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
11 / 1 / 0
7,253
725
8,204
5,859
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
DonCM
Tiamat
10
0 / 3 / 0
5,705
571
1,804
5,317
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 4
6,088
609
6,028
4,514
1,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Baron Samedi
That_Gamer_Boy96
Baron Samedi
9
1 / 0 / 4
5,807
581
2,594
3,966
2,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 0 / 1
6,270
627
4,779
6,824
6,259
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
16
16
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
11
1
0
11
L
0
3
1
0.17
L
0
1
0
0
L
Apollo
Cubo1992
Apollo
0
3
0
0
W
Tiamat
DonCM
Tiamat
0
3
0
0
L
3
4
1
0.88
W
3
1
4
5
W
Baron Samedi
That_Gamer_Boy96
Baron Samedi
1
0
4
3
W
1
0
1
1.5
L
Serqet
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,575
Damage
23,409
35,423
Taken
26,480
13,846
Mitigated
14,762
6,920
Healing
10,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,204
1,312
0
1,139
5,859
3,085
0
1,314
4,359
38,319
897
L
2,226
954
1,266
2,615
8,321
3,930
0
3,389
4,874
15,156
1,462
L
2,901
1,031
0
1,570
7,465
3,844
0
3,998
3,423
0
20,618
L
Apollo
Cubo1992
Apollo
1,477
967
0
146
4,500
1,198
0
1,755
2,685
0
16,924
W
Tiamat
DonCM
Tiamat
1,804
507
0
1,286
5,317
2,029
0
3,318
1,834
28,913
3,414
L
5,009
2,382
0
1,311
6,940
1,994
0
4,611
2,099
34,442
0
W
6,028
2,249
0
1,006
4,514
1,339
735
1,460
2,866
0
45,176
W
Baron Samedi
That_Gamer_Boy96
Baron Samedi
2,594
214
134
1,564
3,966
2,050
63
599
3,367
20,793
0
W
4,779
1,198
95
4,972
6,824
6,259
0
409
6,415
32,982
2,193
L
Serqet
1,962
337
0
12
8,197
2,880
0
2,687
5,290
0
22,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,639
Gold Earned
31,123
217
Minions Killed
321
0
Camps Cleared
0
1,041,639
Distance Traveled
924,055
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,253
725
78
8
0
213,093
0
L
Yemoja
4,896
490
23
2
0
183,056
4
L
Tyr
4,875
488
43
4
0
197,132
0
L
Apollo
4,581
458
41
4
0
222,721
0
W
Tiamat
5,705
571
58
6
0
169,787
1
L
Sol
6,844
684
66
7
0
185,928
0
W
Medusa
6,088
609
79
8
0
185,505
4
W
Baron Samedi
5,807
581
38
4
0
191,600
4
W
Hades
6,270
627
68
7
0
164,070
0
L
Serqet
5,443
544
44
4
0
252,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role