Player Matchup

Cthulhu
Cthulhu
Emani---
Cthulhu
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 40L
1,340 Elo+
Solo
Ao Kuang
Ao Kuang
HolaSoyElMister
Ao Kuang
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 123L
1,537 Elo+
Solo
Kuzenbo
Kuzenbo
JuliPdee
Kuzenbo
Level 69
God Stats
7W - 9L
1,568 SR
Queue Stats
332W - 323L
1,516 Elo+
Solo
Martichoras
Martichoras
SeverusWar
Martichoras
Level 137
God Stats
1W - 3L
1,597 SR
Queue Stats
124W - 104L
1,514 Elo+
Solo
Ra
Ra
THE_REAPER_sr99
Ra
Level 115
God Stats
1W - 5L
1,352 SR
Queue Stats
47W - 46L
1,473 Elo+
Solo
Team Averages
Level 91
1,503 SR
1,476 Elo+

VS

Team Averages
Level 112
1,389 SR
1,449 Elo+
Heimdallr
Heimdallr
CaptnCaliber
Heimdallr
Level 127
God Stats
30W - 25L
1,387 SR
Queue Stats
178W - 168L
1,401 Elo+
Solo
Cu Chulainn
Cu Chulainn
John9153739
Cu Chulainn
Level 88
God Stats
3W - 3L
1,317 SR
Queue Stats
55W - 53L
1,426 Elo+
Solo
Ravana
Ravana
SheLovesZero
Ravana
Level 122
God Stats
3W - 5L
1,283 SR
Queue Stats
179W - 167L
1,470 Elo+
Solo
Nu Wa
Nu Wa
Warst1
Nu Wa
Level 67
God Stats
12W - 7L
1,474 SR
Queue Stats
278W - 270L
1,473 Elo+
Solo
Kuzenbo
Kuzenbo
xJHAYx81x
Kuzenbo
Level 157
God Stats
154W - 128L
1,482 SR
Queue Stats
455W - 463L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Emani---
Cthulhu
9
0 / 3 / 0
5,581
349
4,186
9,488
4,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
15
6 / 4 / 4
8,850
553
9,910
16,749
5,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
JuliPdee
Kuzenbo
11
2 / 3 / 4
7,668
479
4,204
14,050
15,459
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Martichoras
SeverusWar
Martichoras
12
2 / 5 / 1
7,769
486
3,975
10,433
3,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 5 / 2
8,023
501
6,446
9,999
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CaptnCaliber
Heimdallr
14
4 / 3 / 4
8,756
547
7,729
8,959
3,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
John9153739
Cu Chulainn
16
3 / 2 / 4
10,302
644
9,864
14,889
8,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
15
8 / 4 / 3
9,342
584
9,542
9,237
3,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Nu Wa
Warst1
Nu Wa
16
5 / 2 / 7
9,601
600
13,325
7,665
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
xJHAYx81x
Kuzenbo
11
0 / 3 / 8
6,950
434
5,561
9,956
5,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
14
Kills
20
20
Deaths
14
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CaptnCaliber
Heimdallr
4
3
4
2
L
Cthulhu
Emani---
Cthulhu
0
3
0
0
L
Ao Kuang
6
4
4
2
W
Cu Chulainn
John9153739
Cu Chulainn
3
2
4
2.5
L
Kuzenbo
JuliPdee
Kuzenbo
2
3
4
1.33
L
Martichoras
SeverusWar
Martichoras
2
5
1
0.5
W
Ravana
8
4
3
2.38
L
4
5
2
1
W
Nu Wa
Warst1
Nu Wa
5
2
7
4.25
W
Kuzenbo
xJHAYx81x
Kuzenbo
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,721
Damage
46,021
60,719
Taken
50,706
31,087
Mitigated
22,780
15,783
Healing
12,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CaptnCaliber
Heimdallr
7,729
4,250
0
3,918
8,959
3,224
0
2,611
6,276
0
50,836
L
Cthulhu
Emani---
Cthulhu
4,186
211
0
2,944
9,488
4,514
0
1,934
7,554
16,965
0
L
Ao Kuang
9,910
3,319
0
7,225
16,749
5,071
0
4,837
11,912
54,234
0
W
Cu Chulainn
John9153739
Cu Chulainn
9,864
1,909
0
2,681
14,889
8,457
1,565
5,933
8,434
0
81,830
L
Kuzenbo
JuliPdee
Kuzenbo
4,204
1,801
0
2,356
14,050
15,459
0
4,675
9,375
21,921
1,224
L
Martichoras
SeverusWar
Martichoras
3,975
1,228
0
1,647
10,433
3,182
1,115
1,790
8,643
0
56,288
W
Ravana
9,542
2,443
0
957
9,237
3,046
8
4,949
4,288
0
51,254
L
6,446
97
278
1,333
9,999
2,861
0
5,253
4,746
61,173
0
W
Nu Wa
Warst1
Nu Wa
13,325
3,423
0
2,874
7,665
2,278
537
5,349
2,227
66,897
0
W
Kuzenbo
xJHAYx81x
Kuzenbo
5,561
2,626
116
1,580
9,956
5,775
0
4,927
4,810
22,317
5,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,891
Gold Earned
44,951
369
Minions Killed
446
0
Camps Cleared
0
1,501,147
Distance Traveled
1,549,897
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,756
547
78
5
0
285,174
0
L
Cthulhu
5,581
349
26
2
0
276,962
0
L
Ao Kuang
8,850
553
96
6
0
309,542
0
W
Cu Chulainn
10,302
644
143
9
0
295,543
2
L
Kuzenbo
7,668
479
23
1
0
325,834
5
L
Martichoras
7,769
486
106
7
0
276,570
3
W
Ravana
9,342
584
75
5
0
350,898
0
L
Ra
8,023
501
118
7
0
312,239
1
W
Nu Wa
9,601
600
110
7
0
288,488
0
W
Kuzenbo
6,950
434
40
3
0
329,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role