Player Matchup

Olorun
Olorun
Bairz
Olorun
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 45L
1,595 Elo+
Solo
Xbalanque
Xbalanque
Etiripse
Xbalanque
Level 146
God Stats
4W - 4L
1,677 SR
Queue Stats
527W - 506L
1,599 Elo+
Party 1
Chang'e
Chang'e
Kenster833
Chang'e
Level 164
God Stats
3W - 12L
1,463 SR
Queue Stats
202W - 215L
1,561 Elo+
Party 1
Odin
Odin
napalmmissle
Odin
Level 165
God Stats
0W - 2L
1,739 SR
Queue Stats
93W - 132L
1,602 Elo+
Solo
Athena
Athena
spiritsfootrest
Athena
Level 60
God Stats
3W - 2L
1,758 SR
Queue Stats
216W - 180L
1,602 Elo+
Party 1
Team Averages
Level 133
1,627 SR
1,592 Elo+

VS

Team Averages
Level 141
1,591 SR
1,585 Elo+
Osiris
Osiris
Evangelyn
Osiris
Level 183
God Stats
15W - 27L
1,447 SR
Queue Stats
205W - 174L
1,557 Elo+
Solo
Chronos
Chronos
I HATE B0TS
Chronos
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Martichoras
Martichoras
ItsGavC
Martichoras
Level 159
God Stats
3W - 2L
1,510 SR
Queue Stats
60W - 39L
1,661 Elo+
Solo
Serqet
Serqet
Jíki
Serqet
Level 208
God Stats
3W - 2L
1,902 SR
Queue Stats
404W - 246L
1,620 Elo+
Party 2
Anubis
Anubis
zQpad
Anubis
Level 88
God Stats
219W - 204L
1,599 SR
Queue Stats
219W - 204L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bairz
Olorun
12
2 / 5 / 2
7,159
511
6,270
7,631
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xbalanque
Etiripse
Xbalanque
13
1 / 5 / 3
7,277
520
3,428
11,294
3,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Kenster833
Chang'e
15
4 / 3 / 2
7,980
570
5,999
12,773
3,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 0 / 1
7,658
547
4,363
10,023
3,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
0 / 2 / 2
5,848
418
2,117
5,638
3,832
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Evangelyn
Osiris
15
0 / 0 / 0
8,946
639
5,692
9,444
9,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
I HATE B0TS
Chronos
16
5 / 2 / 1
9,811
701
6,864
8,039
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Martichoras
ItsGavC
Martichoras
15
4 / 3 / 4
8,874
634
7,716
9,602
3,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Serqet
Jíki
Serqet
12
4 / 0 / 5
8,124
580
6,219
7,501
3,766
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
zQpad
Anubis
12
2 / 3 / 4
7,069
505
6,363
8,608
3,837
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
8
Kills
15
15
Deaths
8
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Olorun
Bairz
Olorun
2
5
2
0.6
L
Xbalanque
Etiripse
Xbalanque
1
5
3
0.5
W
Osiris
Evangelyn
Osiris
0
0
0
0
W
Chronos
I HATE B0TS
Chronos
5
2
1
2.75
W
Martichoras
ItsGavC
Martichoras
4
3
4
2
W
Serqet
Jíki
Serqet
4
0
5
6.5
L
Chang'e
Kenster833
Chang'e
4
3
2
1.67
L
1
0
1
1.5
L
0
2
2
0.5
W
Anubis
zQpad
Anubis
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,177
Damage
32,854
47,359
Taken
43,194
15,564
Mitigated
23,299
19,023
Healing
15,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Bairz
Olorun
6,270
2,671
84
1,959
7,631
1,445
0
2,579
5,052
48,284
766
L
Xbalanque
Etiripse
Xbalanque
3,428
1,849
0
4,065
11,294
3,283
0
5,943
5,166
0
53,530
W
Osiris
Evangelyn
Osiris
5,692
1,046
0
3,753
9,444
9,236
0
1,262
8,182
11,054
61,511
W
Chronos
I HATE B0TS
Chronos
6,864
2,884
0
2,555
8,039
3,033
3,204
777
7,262
76,530
2,034
W
Martichoras
ItsGavC
Martichoras
7,716
2,339
0
3,608
9,602
3,427
671
5,229
4,035
0
68,153
W
Serqet
Jíki
Serqet
6,219
1,487
0
1,757
7,501
3,766
0
2,475
4,954
0
18,778
L
Chang'e
Kenster833
Chang'e
5,999
362
679
7,787
12,773
3,473
0
1,285
11,362
58,144
0
L
4,363
927
0
3,220
10,023
3,531
0
2,838
6,744
165
52,510
L
2,117
692
0
1,229
5,638
3,832
0
1,211
4,427
11,345
0
W
Anubis
zQpad
Anubis
6,363
139
0
4,233
8,608
3,837
120
4,156
4,366
50,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,922
Gold Earned
42,824
417
Minions Killed
506
0
Camps Cleared
0
1,314,069
Distance Traveled
1,372,326
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,159
511
90
6
0
247,870
0
L
Xbalanque
7,277
520
96
7
0
233,573
0
W
Osiris
8,946
639
126
9
0
282,767
0
W
Chronos
9,811
701
158
11
0
258,012
0
W
Martichoras
8,874
634
118
8
0
249,194
4
W
Serqet
8,124
580
29
2
0
290,315
1
L
Chang'e
7,980
570
101
7
0
324,301
0
L
Odin
7,658
547
106
8
0
292,279
0
L
Athena
5,848
418
24
2
0
216,046
0
W
Anubis
7,069
505
75
5
0
292,038
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role