Player Matchup

Kali
Kali
Degorian
Kali
Level 117
God Stats
7W - 8L
1,541 SR
Queue Stats
116W - 120L
1,472 Elo+
Solo
Janus
Janus
IcyIIl
Janus
Level 108
God Stats
13W - 22L
1,545 SR
Queue Stats
383W - 368L
1,466 Elo+
Party 2
Neith
Neith
XtCWhEnIpLaY____
Neith
Level 57
God Stats
17W - 13L
1,522 SR
Queue Stats
138W - 143L
1,452 Elo+
Party 2
Eset
Eset
ZertiiX_Uchiiwa
Eset
Level 100
God Stats
9W - 7L
1,769 SR
Queue Stats
206W - 184L
1,483 Elo+
Solo
Hel
Hel
mammamsen
Hel
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
131W - 119L
1,528 Elo+
Solo
Team Averages
Level 104
1,575 SR
1,480 Elo+

VS

Team Averages
Level 103
1,440 SR
1,417 Elo+
Zhong Kui
Zhong Kui
ElDIosMaño96
Zhong Kui
Level 141
God Stats
15W - 10L
1,560 SR
Queue Stats
58W - 81L
1,422 Elo+
Party 1
Fafnir
Fafnir
Guiseris
Fafnir
Level 69
God Stats
2W - 2L
1,490 SR
Queue Stats
143W - 180L
1,381 Elo+
Party 1
Danzaburou
Danzaburou
MsHunter97
Danzaburou
Level 117
God Stats
15W - 18L
1,507 SR
Queue Stats
42W - 68L
1,382 Elo+
Party 1
Thanatos
Thanatos
Oiijii
Thanatos
Level 102
God Stats
13W - 11L
1,619 SR
Queue Stats
35W - 33L
1,524 Elo+
Solo
Osiris
Osiris
v9lar
Osiris
Level 85
God Stats
10W - 12L
1,024 SR
Queue Stats
214W - 258L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
11
0 / 2 / 3
6,413
458
3,520
8,909
3,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Janus
IcyIIl
Janus
11
1 / 4 / 0
7,137
510
5,824
8,316
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 3 / 1
6,819
487
3,042
7,825
2,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 4 / 4
6,908
493
6,516
8,888
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 2 / 1
7,433
531
7,850
9,890
5,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ElDIosMaño96
Zhong Kui
13
4 / 4 / 2
7,822
559
10,163
10,725
7,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fafnir
Guiseris
Fafnir
11
2 / 2 / 4
6,314
451
3,006
7,800
5,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
MsHunter97
Danzaburou
12
1 / 0 / 3
6,454
461
3,627
8,353
2,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Oiijii
Thanatos
14
6 / 2 / 3
8,020
573
7,193
10,569
4,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
v9lar
Osiris
14
2 / 1 / 2
8,219
587
5,451
11,999
9,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
9
Kills
15
15
Deaths
9
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kali
0
2
3
0.75
W
Zhong Kui
ElDIosMaño96
Zhong Kui
4
4
2
1.25
W
Fafnir
Guiseris
Fafnir
2
2
4
2
L
Janus
IcyIIl
Janus
1
4
0
0.25
W
Danzaburou
MsHunter97
Danzaburou
1
0
3
2.5
W
Thanatos
Oiijii
Thanatos
6
2
3
3.75
L
1
3
1
0.5
L
2
4
4
1
L
5
2
1
2.75
W
Osiris
v9lar
Osiris
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,752
Damage
29,440
43,828
Taken
49,446
16,051
Mitigated
28,300
14,947
Healing
20,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
3,520
1,626
0
2,222
8,909
3,536
98
830
7,970
0
41,551
W
Zhong Kui
ElDIosMaño96
Zhong Kui
10,163
622
0
4,339
10,725
7,141
646
5,833
4,332
42,925
1,044
W
Fafnir
Guiseris
Fafnir
3,006
961
0
1,389
7,800
5,194
0
3,341
4,301
20,930
0
L
Janus
IcyIIl
Janus
5,824
554
0
1,660
8,316
2,316
0
0
8,316
43,029
1,243
W
Danzaburou
MsHunter97
Danzaburou
3,627
623
0
1,673
8,353
2,727
23
2,175
6,146
0
36,602
W
Thanatos
Oiijii
Thanatos
7,193
1,955
0
7,778
10,569
4,183
0
2,160
8,240
0
57,704
L
3,042
303
0
1,575
7,825
2,418
915
1,621
6,120
0
48,303
L
6,516
269
98
1,254
8,888
2,742
0
5,037
3,297
38,514
0
L
7,850
573
3,256
4,882
9,890
5,039
261
4,378
5,294
35,857
890
W
Osiris
v9lar
Osiris
5,451
1,514
0
5,783
11,999
9,055
242
4,769
6,610
0
59,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,710
Gold Earned
36,829
371
Minions Killed
370
0
Camps Cleared
0
1,229,639
Distance Traveled
1,373,530
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,413
458
66
5
0
278,768
3
W
Zhong Kui
7,822
559
93
7
0
245,371
0
W
Fafnir
6,314
451
22
2
0
255,534
2
L
Janus
7,137
510
94
7
0
214,306
1
W
Danzaburou
6,454
461
62
4
0
277,920
3
W
Thanatos
8,020
573
94
7
0
321,790
1
L
Neith
6,819
487
76
5
0
233,392
0
L
Eset
6,908
493
76
5
0
251,676
4
L
Hel
7,433
531
59
4
0
251,497
0
W
Osiris
8,219
587
99
7
0
272,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role