Player Matchup

Janus
Janus
EWANOIDE
Janus
Level 123
God Stats
3W - 2L
1,683 SR
Queue Stats
99W - 76L
1,562 Elo+
Solo
Cthulhu
Cthulhu
FarJalapeno11
Cthulhu
Level 76
God Stats
18W - 25L
1,450 SR
Queue Stats
269W - 267L
1,485 Elo+
Party 1
Nut
Nut
TheNerdyIrishman
Nut
Level 106
God Stats
18W - 15L
1,561 SR
Queue Stats
113W - 108L
1,554 Elo+
Solo
Hun Batz
Hun Batz
XxDavid11xX5605
Hun Batz
Level 104
God Stats
28W - 25L
1,560 SR
Queue Stats
404W - 386L
1,488 Elo+
Party 1
Mulan
Mulan
balalaika82
Mulan
Level 127
God Stats
53W - 40L
1,594 SR
Queue Stats
368W - 337L
1,561 Elo+
Solo
Team Averages
Level 107
1,570 SR
1,530 Elo+

VS

Team Averages
Level 119
1,523 SR
1,425 Elo+
Lancelot
Lancelot
EddOnSwitch
Lancelot
Level 103
God Stats
10W - 9L
1,519 SR
Queue Stats
312W - 300L
1,500 Elo+
Solo
Apollo
Apollo
GODiabe
Apollo
Level 143
God Stats
2W - 2L
1,698 SR
Queue Stats
46W - 50L
1,511 Elo+
Solo
Kukulkan
Kukulkan
KannaPapi
Kukulkan
Level 58
God Stats
12W - 12L
1,606 SR
Queue Stats
30W - 46L
1,097 Elo+
Solo
Eset
Eset
OcTaV1OXD
Eset
Level 145
God Stats
4W - 4L
1,184 SR
Queue Stats
286W - 260L
1,516 Elo+
Solo
Guan Yu
Guan Yu
Victor0132
Guan Yu
Level 146
God Stats
4W - 2L
1,608 SR
Queue Stats
40W - 38L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
EWANOIDE
Janus
14
2 / 5 / 6
8,558
535
12,166
9,580
2,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
13
4 / 8 / 5
8,635
540
11,403
13,778
4,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 5 / 1
7,868
492
4,961
9,098
1,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
15
2 / 7 / 4
8,417
526
8,395
14,967
4,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
8 / 3 / 1
9,452
591
6,823
15,874
11,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
EddOnSwitch
Lancelot
17
3 / 3 / 9
9,531
596
8,288
12,785
5,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Apollo
GODiabe
Apollo
18
4 / 1 / 6
10,712
670
7,093
8,026
2,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
KannaPapi
Kukulkan
13
2 / 7 / 5
7,751
484
5,023
9,856
2,715
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Eset
16
9 / 5 / 6
10,277
642
15,383
11,510
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Victor0132
Guan Yu
15
10 / 2 / 10
10,738
671
10,117
20,242
17,679
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
64
17
Kills
28
28
Deaths
18
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Janus
EWANOIDE
Janus
2
5
6
1
W
Lancelot
EddOnSwitch
Lancelot
3
3
9
2.5
L
Cthulhu
4
8
5
0.81
W
Apollo
GODiabe
Apollo
4
1
6
7
W
Kukulkan
KannaPapi
Kukulkan
2
7
5
0.64
W
Eset
9
5
6
2.4
L
1
5
1
0.3
W
Guan Yu
Victor0132
Guan Yu
10
2
10
7.5
L
Hun Batz
2
7
4
0.57
L
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,748
Damage
45,904
63,297
Taken
62,419
23,864
Mitigated
31,570
13,169
Healing
19,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
EWANOIDE
Janus
12,166
391
0
1,110
9,580
2,007
267
4,558
5,022
56,241
1,293
W
Lancelot
EddOnSwitch
Lancelot
8,288
1,502
0
761
12,785
5,308
0
4,297
8,072
0
80,653
L
Cthulhu
11,403
1,245
103
1,148
13,778
4,022
179
5,863
7,915
46,802
0
W
Apollo
GODiabe
Apollo
7,093
4,604
0
4,259
8,026
2,410
1,007
1,928
5,760
0
97,441
W
Kukulkan
KannaPapi
Kukulkan
5,023
461
0
605
9,856
2,715
126
2,050
7,670
28,640
990
W
Eset
15,383
626
110
1,380
11,510
3,458
254
5,102
5,858
68,283
1,268
L
4,961
2,418
0
2,332
9,098
1,794
285
976
8,122
0
40,723
W
Guan Yu
Victor0132
Guan Yu
10,117
1,688
2,836
9,523
20,242
17,679
149
8,031
11,270
440
47,682
L
Hun Batz
8,395
1,395
0
3,942
14,967
4,207
0
4,016
10,951
0
60,511
L
6,823
460
0
4,534
15,874
11,834
0
5,208
10,666
0
52,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,930
Gold Earned
49,009
442
Minions Killed
491
0
Camps Cleared
0
1,609,319
Distance Traveled
1,692,049
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,558
535
105
7
0
321,011
1
W
Lancelot
9,531
596
126
8
0
384,297
0
L
Cthulhu
8,635
540
62
4
0
332,126
5
W
Apollo
10,712
670
169
11
0
337,508
3
W
Kukulkan
7,751
484
46
3
0
291,168
0
W
Eset
10,277
642
104
7
0
308,669
1
L
Nut
7,868
492
87
5
0
296,351
0
W
Guan Yu
10,738
671
46
3
0
370,407
6
L
Hun Batz
8,417
526
94
6
0
345,620
4
L
Mulan
9,452
591
94
6
0
314,211
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role