Player Matchup

Sun Wukong
Sun Wukong
LiftedSack
Sun Wukong
Level 101
God Stats
19W - 15L
1,538 SR
Queue Stats
569W - 565L
1,487 Elo+
Solo
Shiva
Shiva
PhatSuckBang
Shiva
Level 68
God Stats
5W - 4L
1,435 SR
Queue Stats
378W - 377L
1,503 Elo+
Solo
Freya
Freya
Ragedsaturn3958
Freya
Level 58
God Stats
0W - 2L
1,282 SR
Queue Stats
53W - 49L
1,491 Elo+
Solo
Cerberus
Cerberus
UnikTsalmavet
Cerberus
Level 163
God Stats
7W - 4L
1,733 SR
Queue Stats
379W - 403L
1,509 Elo+
Solo
Ishtar
Ishtar
andymonterog204
Ishtar
Level 29
God Stats
0W - 2L
1,246 SR
Queue Stats
37W - 67L
1,364 Elo+
Solo
Team Averages
Level 84
1,447 SR
1,471 Elo+

VS

Team Averages
Level 130
1,444 SR
1,454 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bulvox drums
Ah Muzen Cab
Level 185
God Stats
5W - 4L
1,287 SR
Queue Stats
322W - 330L
1,448 Elo+
Solo
Merlin
Merlin
DrMomboX
Merlin
Level 182
God Stats
14W - 10L
1,473 SR
Queue Stats
733W - 749L
1,501 Elo+
Solo
Cerberus
Cerberus
Gagmula
Cerberus
Level 68
God Stats
2W - 0L
1,723 SR
Queue Stats
59W - 58L
1,396 Elo+
Solo
Freya
Freya
Kaye uwu
Freya
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 54L
1,462 Elo+
Party 1
Kukulkan
Kukulkan
KryptoKai
Kukulkan
Level 109
God Stats
4W - 3L
1,237 SR
Queue Stats
123W - 116L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LiftedSack
Sun Wukong
11
4 / 9 / 5
7,749
775
8,240
13,205
6,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
4 / 4 / 7
8,614
861
9,720
11,078
11,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
3 / 4 / 4
7,713
771
5,760
8,666
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
UnikTsalmavet
Cerberus
12
1 / 6 / 6
7,476
748
3,847
11,918
8,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 5 / 6
7,993
799
4,398
8,925
3,639
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bulvox drums
Ah Muzen Cab
17
6 / 1 / 17
9,797
980
15,607
7,071
2,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
DrMomboX
Merlin
16
4 / 4 / 11
9,219
922
8,772
7,618
2,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
Gagmula
Cerberus
15
11 / 3 / 12
10,347
1,035
7,911
12,724
14,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Freya
Kaye uwu
Freya
10
0 / 6 / 7
7,218
722
5,832
7,648
2,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
KryptoKai
Kukulkan
17
7 / 2 / 10
10,230
1,023
10,501
6,124
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
85
15
Kills
28
28
Deaths
16
28
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Bulvox drums
Ah Muzen Cab
6
1
17
14.5
W
Merlin
DrMomboX
Merlin
4
4
11
2.38
W
Cerberus
Gagmula
Cerberus
11
3
12
5.67
W
Freya
Kaye uwu
Freya
0
6
7
0.58
W
Kukulkan
KryptoKai
Kukulkan
7
2
10
6
L
Sun Wukong
LiftedSack
Sun Wukong
4
9
5
0.72
L
4
4
7
1.88
L
3
4
4
1.25
L
Cerberus
UnikTsalmavet
Cerberus
1
6
6
0.67
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,965
Damage
48,623
53,792
Taken
41,185
33,026
Mitigated
24,943
10,256
Healing
11,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Bulvox drums
Ah Muzen Cab
15,607
5,455
990
1,003
7,071
2,835
2,147
2,236
4,723
0
27,301
W
Merlin
DrMomboX
Merlin
8,772
195
211
2,197
7,618
2,935
964
989
6,432
22,494
0
W
Cerberus
Gagmula
Cerberus
7,911
366
791
4,602
12,724
14,142
98
3,080
9,447
14,889
0
W
Freya
Kaye uwu
Freya
5,832
2,185
10
719
7,648
2,768
530
1,934
5,570
8,132
0
W
Kukulkan
KryptoKai
Kukulkan
10,501
2,147
352
1,013
6,124
2,263
932
1,142
4,909
28,220
1,061
L
Sun Wukong
LiftedSack
Sun Wukong
8,240
1,415
359
1,095
13,205
6,150
0
7,957
5,170
0
14,585
L
9,720
934
1,365
2,126
11,078
11,449
0
6,329
4,501
0
18,240
L
5,760
1,455
611
2,042
8,666
2,845
0
5,512
2,866
12,065
501
L
Cerberus
UnikTsalmavet
Cerberus
3,847
245
321
1,818
11,918
8,943
0
6,170
5,584
9,549
0
L
4,398
1,965
79
440
8,925
3,639
0
5,817
2,936
0
18,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,545
Gold Earned
46,811
113
Minions Killed
132
0
Camps Cleared
0
869,674
Distance Traveled
905,353
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,797
980
38
4
0
207,712
0
W
Merlin
9,219
922
26
3
0
165,148
0
W
Cerberus
10,347
1,035
11
1
0
197,863
1
W
Freya
7,218
722
5
1
0
154,124
0
W
Kukulkan
10,230
1,023
52
5
0
180,506
0
L
Sun Wukong
7,749
775
3
0
0
160,353
0
L
Shiva
8,614
861
25
3
0
194,233
0
L
Freya
7,713
771
21
2
0
186,331
0
L
Cerberus
7,476
748
31
3
0
166,747
0
L
Ishtar
7,993
799
33
3
0
162,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role