Player Matchup

Cthulhu
Cthulhu
FicaMajstor1
Cthulhu
Level 198
God Stats
2W - 0L
1,804 SR
Queue Stats
95W - 88L
1,498 Elo+
Party 1
Loki
Loki
Night_MoonWolf
Loki
Level 127
God Stats
6W - 4L
1,508 SR
Queue Stats
295W - 281L
1,544 Elo+
Solo
Danzaburou
Danzaburou
SlogiranoPile
Danzaburou
Level 148
God Stats
2W - 2L
1,118 SR
Queue Stats
97W - 95L
1,518 Elo+
Party 1
Sun Wukong
Sun Wukong
Volthia
Sun Wukong
Level 154
God Stats
5W - 2L
1,532 SR
Queue Stats
97W - 84L
1,516 Elo+
Solo
Persephone
Persephone
francoisstoki
Persephone
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
287W - 297L
1,444 Elo+
Solo
Team Averages
Level 150
1,492 SR
1,504 Elo+

VS

Team Averages
Level 152
1,426 SR
1,512 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Aruanthien
Aphrodite
Level 155
God Stats
0W - 3L
1,286 SR
Queue Stats
203W - 206L
1,470 Elo+
Party 2
Ne Zha
Ne Zha
Fox787
Ne Zha
Level 146
God Stats
0W - 2L
1,223 SR
Queue Stats
105W - 94L
1,593 Elo+
Solo
Artemis
Artemis
RtoisX
Artemis
Level 145
God Stats
9W - 6L
1,665 SR
Queue Stats
142W - 138L
1,477 Elo+
Party 2
Mulan
Mulan
The_Boy1982
Mulan
Level 151
God Stats
34W - 36L
1,454 SR
Queue Stats
268W - 262L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FicaMajstor1
Cthulhu
12
6 / 0 / 7
7,788
649
7,248
8,334
4,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 4 / 4
6,312
526
5,383
9,832
2,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
SlogiranoPile
Danzaburou
12
6 / 0 / 3
8,014
668
5,562
4,987
1,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Volthia
Sun Wukong
12
0 / 2 / 2
6,248
521
4,903
10,570
5,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Persephone
francoisstoki
Persephone
12
1 / 5 / 2
6,706
559
5,564
7,569
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
4 / 1 / 3
6,711
559
5,695
5,975
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
Aruanthien
Aphrodite
10
2 / 4 / 0
5,524
460
3,265
5,918
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
Fox787
Ne Zha
12
3 / 2 / 4
6,400
533
5,841
10,598
4,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
RtoisX
Artemis
9
0 / 7 / 0
5,386
449
3,234
8,482
2,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 2 / 1
6,825
569
8,282
11,761
6,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
15
Kills
11
11
Deaths
16
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
4
1
3
5.5
L
Aphrodite
Aruanthien
Aphrodite
2
4
0
0.5
W
Cthulhu
FicaMajstor1
Cthulhu
6
0
7
9.5
L
Ne Zha
Fox787
Ne Zha
3
2
4
2.5
W
2
4
4
1
L
Artemis
RtoisX
Artemis
0
7
0
0
W
Danzaburou
SlogiranoPile
Danzaburou
6
0
3
7.5
L
2
2
1
1.25
W
Sun Wukong
Volthia
Sun Wukong
0
2
2
0.5
W
Persephone
francoisstoki
Persephone
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,660
Damage
26,317
41,292
Taken
42,734
16,302
Mitigated
16,736
13,351
Healing
14,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,695
1,437
0
1,250
5,975
1,810
87
3,436
2,539
44,557
206
L
Aphrodite
Aruanthien
Aphrodite
3,265
525
2,277
2,458
5,918
2,016
0
2,455
3,463
20,725
0
W
Cthulhu
FicaMajstor1
Cthulhu
7,248
758
1,396
2,197
8,334
4,885
0
2,783
5,551
22,639
0
L
Ne Zha
Fox787
Ne Zha
5,841
1,241
0
2,113
10,598
4,476
0
3,067
7,531
0
50,902
W
5,383
1,348
0
3,023
9,832
2,586
0
1,299
8,533
0
47,299
L
Artemis
RtoisX
Artemis
3,234
1,386
0
818
8,482
2,235
0
1,815
6,667
0
31,171
W
Danzaburou
SlogiranoPile
Danzaburou
5,562
1,432
0
2,667
4,987
1,597
569
1,140
3,847
0
49,740
L
8,282
1,108
0
5,199
11,761
6,199
0
2,039
9,722
0
49,621
W
Sun Wukong
Volthia
Sun Wukong
4,903
502
0
2,524
10,570
5,220
0
322
10,248
0
41,181
W
Persephone
francoisstoki
Persephone
5,564
347
0
1,544
7,569
2,014
0
3,304
4,154
40,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,068
Gold Earned
30,846
326
Minions Killed
352
0
Camps Cleared
0
1,216,909
Distance Traveled
1,186,633
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,711
559
78
7
0
228,522
4
L
Aphrodite
5,524
460
38
3
0
229,506
0
W
Cthulhu
7,788
649
34
3
0
259,737
0
L
Ne Zha
6,400
533
83
7
0
293,598
0
W
Loki
6,312
526
73
6
0
252,895
0
L
Artemis
5,386
449
62
5
0
215,613
0
W
Danzaburou
8,014
668
90
8
0
232,459
0
L
Mulan
6,825
569
91
8
0
219,394
3
W
Sun Wukong
6,248
521
64
5
0
249,456
2
W
Persephone
6,706
559
65
5
0
222,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role