Player Matchup

Neith
Neith
Silver II
DrSip97
Neith
Silver II
Level 109
God Stats
36W - 56L
1,462 SR
Queue Stats
102W - 153L
1,311 MMR
Party 2
Cthulhu
Cthulhu
Silver II
ELProfesorDodo
Cthulhu
Silver II
Level 158
God Stats
0W - 1L
1,768 SR
Queue Stats
102W - 163L
1,311 MMR
Party 2
Anubis
Anubis
Silver IV
ItzSaLva
Anubis
Silver IV
Level 42
God Stats
21W - 39L
1,429 SR
Queue Stats
38W - 75L
1,375 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,553 SR
1,332 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,582 SR
1,532 MMR
Geb
Geb
Silver I
 
Geb
Silver I
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Gold II
Chumber
Cupid
Gold II
Level 154
God Stats
12W - 5L
1,563 SR
Queue Stats
57W - 61L
1,550 MMR
Solo
Ne Zha
Ne Zha
Gold III
Hur4K4N
Ne Zha
Gold III
Level 206
God Stats
66W - 55L
1,684 SR
Queue Stats
601W - 672L
1,547 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DrSip97
Neith
14
4 / 3 / 1
8,793
733
6,814
7,522
2,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 3 / 3
8,578
715
9,982
11,223
6,374
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
ItzSaLva
Anubis
11
0 / 5 / 4
7,446
621
5,204
7,864
2,462
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
ThothCharonAchillesMulanPersephone

VS

Bans
HorusDiscordiaHou YiBacchusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 0 / 9
8,452
704
4,782
9,113
7,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
Chumber
Cupid
15
4 / 2 / 7
9,646
804
8,437
8,781
2,466
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
Hur4K4N
Ne Zha
15
6 / 4 / 3
9,583
799
8,765
12,281
7,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
6
Kills
11
11
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
9
5.5
W
Cupid
Chumber
Cupid
4
2
7
3.75
L
Neith
DrSip97
Neith
4
3
1
1.5
L
2
3
3
1.17
W
Ne Zha
Hur4K4N
Ne Zha
6
4
3
1.88
L
Anubis
ItzSaLva
Anubis
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,000
Damage
21,984
26,609
Taken
30,175
11,433
Mitigated
17,965
4,276
Healing
5,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,782
297
0
466
9,113
7,864
29
4,650
4,420
15,303
0
W
Cupid
Chumber
Cupid
8,437
5,144
572
3,233
8,781
2,466
2,422
5,105
3,656
0
50,984
L
Neith
DrSip97
Neith
6,814
1,350
0
1,564
7,522
2,597
286
1,655
5,859
0
27,392
L
9,982
411
0
1,492
11,223
6,374
0
1,897
9,300
27,548
486
W
Ne Zha
Hur4K4N
Ne Zha
8,765
1,136
0
1,057
12,281
7,635
428
5,089
7,127
738
35,388
L
Anubis
ItzSaLva
Anubis
5,204
240
0
1,220
7,864
2,462
0
1,526
6,320
15,867
92

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,817
Gold Earned
27,681
113
Minions Killed
145
0
Camps Cleared
0
599,645
Distance Traveled
679,061
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,452
704
29
2
0
251,428
2
W
Cupid
9,646
804
76
6
0
218,865
0
L
Neith
8,793
733
57
5
0
221,277
0
L
Cthulhu
8,578
715
36
3
0
198,543
0
W
Ne Zha
9,583
799
40
3
0
208,768
4
L
Anubis
7,446
621
20
2
0
179,825
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role