Player Matchup

Ao Kuang
Ao Kuang
Bronze II
BenBalla-_-
Ao Kuang
Bronze II
Level 69
God Stats
5W - 9L
1,451 SR
Queue Stats
41W - 77L
286 MMR
Party 1
Zhong Kui
Zhong Kui
Silver V
IIKJII-_-
Zhong Kui
Silver V
Level 70
God Stats
9W - 22L
1,380 SR
Queue Stats
39W - 73L
639 MMR
Party 1
Guan Yu
Guan Yu
Bronze I
RIPCobebryan
Guan Yu
Bronze I
Level 122
God Stats
16W - 18L
1,568 SR
Queue Stats
53W - 80L
602 MMR
Solo
Geb
Geb
Silver III
Snappyutz
Geb
Silver III
Level 105
God Stats
1W - 7L
1,384 SR
Queue Stats
86W - 113L
686 MMR
Solo
Neith
Neith
Bronze I
Yahllmyasmim
Neith
Bronze I
Level 156
God Stats
31W - 34L
1,465 SR
Queue Stats
103W - 143L
456 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 104
1,450 SR
534 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 112
1,465 SR
531 MMR
Persephone
Persephone
Bronze III
Burnt_Witch8X
Persephone
Bronze III
Level 143
God Stats
2W - 5L
1,434 SR
Queue Stats
16W - 49L
219 MMR
Solo
Lancelot
Lancelot
Silver V
Deuces34
Lancelot
Silver V
Level 100
God Stats
35W - 24L
1,404 SR
Queue Stats
400W - 425L
610 MMR
Solo
Vamana
Vamana
Silver V
Kommons
Vamana
Silver V
Level 143
God Stats
46W - 41L
1,493 SR
Queue Stats
266W - 303L
578 MMR
Solo
Rama
Rama
Silver V
Mayo Gorilla
Rama
Silver V
Level 107
God Stats
2W - 1L
1,474 SR
Queue Stats
54W - 88L
637 MMR
Solo
Cabrakan
Cabrakan
Silver V
Ryles024
Cabrakan
Silver V
Level 69
God Stats
88W - 81L
1,520 SR
Queue Stats
118W - 142L
614 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BenBalla-_-
Ao Kuang
15
5 / 6 / 2
8,744
486
8,716
20,466
7,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
IIKJII-_-
Zhong Kui
15
2 / 5 / 1
8,709
484
5,381
11,323
7,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
RIPCobebryan
Guan Yu
14
5 / 4 / 4
9,401
522
16,458
20,934
22,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 1 / 1
8,010
445
4,031
9,420
6,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 1 / 4
8,831
491
8,626
7,481
2,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
CthulhuAgniHadesJormungandr

VS

Bans
AwilixThanatosGilgameshCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Burnt_Witch8X
Persephone
16
4 / 3 / 4
10,495
583
14,790
9,241
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lancelot
Deuces34
Lancelot
18
8 / 2 / 4
10,595
589
16,174
13,790
6,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Vamana
Kommons
Vamana
16
3 / 6 / 3
10,141
563
10,033
18,108
9,714
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 2 / 1
9,073
504
4,127
8,394
3,582
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Ryles024
Cabrakan
16
1 / 1 / 7
9,715
540
3,478
11,248
10,445
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
36
14
Kills
17
17
Deaths
14
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BenBalla-_-
Ao Kuang
5
6
2
1
W
Persephone
Burnt_Witch8X
Persephone
4
3
4
2
W
Lancelot
Deuces34
Lancelot
8
2
4
5
L
Zhong Kui
IIKJII-_-
Zhong Kui
2
5
1
0.5
W
Vamana
Kommons
Vamana
3
6
3
0.75
W
1
2
1
0.75
L
Guan Yu
RIPCobebryan
Guan Yu
5
4
4
1.75
W
Cabrakan
Ryles024
Cabrakan
1
1
7
4.5
L
1
1
1
1.5
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,212
Damage
48,602
69,624
Taken
60,781
46,336
Mitigated
32,527
21,447
Healing
17,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BenBalla-_-
Ao Kuang
8,716
1,884
0
8,143
20,466
7,105
249
2,289
18,015
50,823
0
W
Persephone
Burnt_Witch8X
Persephone
14,790
51
0
3,150
9,241
2,663
0
5,312
3,633
68,499
0
W
Lancelot
Deuces34
Lancelot
16,174
3,333
0
3,407
13,790
6,123
176
4,947
8,749
0
79,950
L
Zhong Kui
IIKJII-_-
Zhong Kui
5,381
356
0
3,544
11,323
7,956
550
6,970
4,353
45,559
2,407
W
Vamana
Kommons
Vamana
10,033
4,983
0
4,436
18,108
9,714
3,006
2,893
15,215
0
67,935
W
4,127
2,909
0
4,424
8,394
3,582
164
1,417
6,977
0
78,332
L
Guan Yu
RIPCobebryan
Guan Yu
16,458
1,261
1,142
4,550
20,934
22,241
46
3,358
16,822
0
66,316
W
Cabrakan
Ryles024
Cabrakan
3,478
517
0
2,309
11,248
10,445
1
3,032
8,216
24,114
0
L
4,031
244
271
2,208
9,420
6,839
0
3,779
5,641
24,207
1,556
L
8,626
1,763
0
1,589
7,481
2,195
450
1,872
5,609
0
65,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,695
Gold Earned
50,019
414
Minions Killed
504
0
Camps Cleared
0
1,606,825
Distance Traveled
1,764,282
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,744
486
78
4
0
373,161
0
W
Persephone
10,495
583
102
6
0
347,298
0
W
Lancelot
10,595
589
117
7
0
432,781
0
L
Zhong Kui
8,709
484
94
5
0
287,260
2
W
Vamana
10,141
563
113
6
0
299,523
0
W
Rama
9,073
504
136
8
0
339,260
0
L
Guan Yu
9,401
522
75
4
0
362,173
0
W
Cabrakan
9,715
540
36
2
0
345,420
7
L
Geb
8,010
445
41
2
0
297,862
0
L
Neith
8,831
491
126
7
0
286,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role