Player Matchup

Ra
Ra
Pwnage_Nation
Ra
Level 155
God Stats
1W - 5L
1,210 SR
Queue Stats
113W - 121L
1,538 Elo+
Party 2
Chiron
Chiron
elvishdoctor
Chiron
Level 129
God Stats
7W - 8L
1,522 SR
Queue Stats
167W - 168L
1,469 Elo+
Solo
Chaac
Chaac
hebro34
Chaac
Level 103
God Stats
1W - 2L
1,554 SR
Queue Stats
78W - 78L
1,549 Elo+
Party 2
Team Averages
Level 129
1,429 SR
1,519 Elo+

VS

Team Averages
Level 136
1,565 SR
1,573 Elo+
Mulan
Mulan
 
Mulan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
DeeRagesTTV
Geb
Level 147
God Stats
2W - 0L
1,887 SR
Queue Stats
8W - 8L
1,685 Elo+
Party 1
Kukulkan
Kukulkan
KaldrSkadi
Kukulkan
Level 114
God Stats
3W - 0L
1,307 SR
Queue Stats
11W - 5L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 4
8,282
690
6,030
9,468
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chiron
14
4 / 5 / 4
9,583
799
5,047
12,861
4,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Chaac
hebro34
Chaac
13
3 / 3 / 4
8,974
748
13,189
15,554
13,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
8 / 2 / 7
10,560
880
17,612
14,477
15,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

16
4 / 2 / 10
9,941
828
8,422
11,707
11,504
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
KaldrSkadi
Kukulkan
16
3 / 4 / 5
9,905
825
7,573
7,557
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
8
Kills
15
15
Deaths
8
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
8
2
7
5.75
W
4
2
10
4.5
W
Kukulkan
KaldrSkadi
Kukulkan
3
4
5
1.38
L
1
7
4
0.43
L
Chiron
4
5
4
1.2
L
Chaac
hebro34
Chaac
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,266
Damage
33,607
37,883
Taken
33,741
21,514
Mitigated
30,546
7,941
Healing
5,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
17,612
2,365
0
2,473
14,477
15,557
216
3,020
11,385
679
44,825
W
8,422
1,080
0
1,640
11,707
11,504
944
2,325
9,209
26,151
2,478
W
Kukulkan
KaldrSkadi
Kukulkan
7,573
305
0
1,016
7,557
3,485
742
554
7,003
54,897
530
L
6,030
537
553
889
9,468
3,524
0
3,545
5,923
27,531
32
L
Chiron
5,047
1,651
319
2,298
12,861
4,482
0
5,921
6,940
0
26,991
L
Chaac
hebro34
Chaac
13,189
2,357
289
3,593
15,554
13,508
0
5,854
9,691
0
28,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,839
Gold Earned
30,406
139
Minions Killed
200
0
Camps Cleared
0
612,177
Distance Traveled
695,038
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,560
880
62
5
0
241,163
4
W
Geb
9,941
828
31
3
0
248,151
0
W
Kukulkan
9,905
825
107
9
0
205,724
3
L
Ra
8,282
690
54
5
0
190,093
0
L
Chiron
9,583
799
47
4
0
206,118
2
L
Chaac
8,974
748
38
3
0
215,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role