Player Matchup

Achilles
Achilles
Diamond III
Slammincody
Achilles
Diamond III
Level 129
God Stats
16W - 15L
1,622 SR
Queue Stats
174W - 115L
2,026 MMR
Party 1
Yu Huang
Yu Huang
Masters
T33BAW
Yu Huang
Masters
Level 120
God Stats
6W - 2L
1,667 SR
Queue Stats
115W - 69L
2,435 MMR
Party 1
Artemis
Artemis
Diamond III
qwoah
Artemis
Diamond III
Level 126
God Stats
5W - 5L
1,614 SR
Queue Stats
83W - 49L
2,167 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 125
1,634 SR
2,209 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 144
1,474 SR
1,381 MMR
Thanatos
Thanatos
Silver II
AdelaAbigail
Thanatos
Silver II
Level 135
God Stats
1W - 2L
1,380 SR
Queue Stats
81W - 136L
1,439 MMR
Solo
Nox
Nox
Silver II
CryyForNow
Nox
Silver II
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 40L
1,350 MMR
Solo
Cerberus
Cerberus
Silver I
TomTheBear1832
Cerberus
Silver I
Level 150
God Stats
25W - 30L
1,543 SR
Queue Stats
161W - 233L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Slammincody
Achilles
11
3 / 2 / 9
7,080
787
5,224
9,503
8,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
T33BAW
Yu Huang
13
3 / 0 / 9
7,493
833
8,397
3,305
1,077
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
qwoah
Artemis
14
6 / 0 / 6
8,223
914
9,084
4,524
1,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Bans
MedusaCharonKuzenboBake KujiraMulan

VS

Bans
MartichorasAgniThothHeraVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AdelaAbigail
Thanatos
9
1 / 6 / 0
5,713
635
2,017
10,118
3,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 4 / 1
5,854
650
5,655
6,806
1,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
9
0 / 2 / 0
5,366
596
1,745
8,303
3,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
12
Kills
1
2
Deaths
12
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AdelaAbigail
Thanatos
1
6
0
0.17
L
0
4
1
0.13
W
Achilles
Slammincody
Achilles
3
2
9
3.75
W
Yu Huang
T33BAW
Yu Huang
3
0
9
7.5
L
Cerberus
0
2
0
0
W
Artemis
qwoah
Artemis
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,705
Damage
9,417
17,332
Taken
25,227
11,044
Mitigated
9,344
6,725
Healing
3,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AdelaAbigail
Thanatos
2,017
181
0
2,687
10,118
3,643
0
3,647
6,311
0
6,919
L
5,655
0
0
0
6,806
1,721
0
3,259
3,354
17,205
0
W
Achilles
Slammincody
Achilles
5,224
772
0
3,291
9,503
8,435
159
3,102
6,039
1,377
12,975
W
Yu Huang
T33BAW
Yu Huang
8,397
783
0
1,412
3,305
1,077
667
1,413
1,754
41,247
527
L
Cerberus
1,745
31
0
1,275
8,303
3,980
0
2,876
5,234
8,599
0
W
Artemis
qwoah
Artemis
9,084
4,294
0
2,022
4,524
1,532
1,246
2,269
2,093
0
33,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,796
Gold Earned
16,933
126
Minions Killed
65
0
Camps Cleared
0
517,469
Distance Traveled
394,607
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,713
635
13
1
0
133,223
0
L
Nox
5,854
650
31
3
0
147,273
2
W
Achilles
7,080
787
15
2
0
178,335
0
W
Yu Huang
7,493
833
69
8
0
171,627
2
L
Cerberus
5,366
596
21
2
0
114,111
0
W
Artemis
8,223
914
42
5
0
167,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role