Player Matchup

Cerberus
Cerberus
Bronze III
I_amThe_Captain
Cerberus
Bronze III
Level 66
God Stats
2W - 1L
1,667 SR
Queue Stats
6W - 7L
1,387 MMR
Solo
Discordia
Discordia
Gold IV
PyncheLoko
Discordia
Gold IV
Level 128
God Stats
13W - 17L
1,501 SR
Queue Stats
195W - 214L
1,271 MMR
Solo
Artemis
Artemis
Bronze I
V0lum3D
Artemis
Bronze I
Level 102
God Stats
25W - 47L
1,426 SR
Queue Stats
63W - 111L
492 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,532 SR
1,050 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 145
1,653 SR
1,051 MMR
Bastet
Bastet
Silver II
KID CANADIAN00
Bastet
Silver II
Level 129
God Stats
5W - 3L
1,727 SR
Queue Stats
72W - 80L
1,257 MMR
Solo
Nu Wa
Nu Wa
Bronze I
PeepingGnome848
Nu Wa
Bronze I
Level 158
God Stats
120W - 124L
1,509 SR
Queue Stats
1,271W - 1,718L
467 MMR
Solo
Hou Yi
Hou Yi
Gold II
lHéctor
Hou Yi
Gold II
Level 149
God Stats
38W - 20L
1,722 SR
Queue Stats
98W - 106L
1,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
11 / 0 / 3
12,941
809
11,390
19,103
21,536
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
PyncheLoko
Discordia
19
3 / 3 / 7
11,687
730
16,456
12,263
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
V0lum3D
Artemis
14
0 / 6 / 6
9,815
613
7,078
13,399
2,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AchillesMedusaChang'eBacchusGeb

VS

Bans
Erlang ShenAthenaCu ChulainnCthulhuMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 4
10,575
661
11,934
15,975
4,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 4 / 5
10,399
650
14,743
11,739
6,673
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
lHéctor
Hou Yi
15
3 / 6 / 4
10,512
657
8,704
13,701
4,046
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
14
Kills
9
9
Deaths
14
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
11
0
3
12.5
L
5
4
4
1.75
L
1
4
5
0.88
W
Discordia
PyncheLoko
Discordia
3
3
7
2.17
W
Artemis
V0lum3D
Artemis
0
6
6
0.5
L
Hou Yi
lHéctor
Hou Yi
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,924
Damage
35,381
44,765
Taken
41,415
27,836
Mitigated
15,490
8,748
Healing
4,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
11,390
201
0
3,050
19,103
21,536
272
5,387
13,709
40,155
1,181
L
11,934
1,748
0
1,577
15,975
4,771
0
7,632
8,116
0
35,589
L
14,743
5,644
21
562
11,739
6,673
42
8,246
3,264
51,732
1,187
W
Discordia
PyncheLoko
Discordia
16,456
416
0
2,885
12,263
3,342
745
4,444
7,805
77,987
1,053
W
Artemis
V0lum3D
Artemis
7,078
1,462
39
2,774
13,399
2,958
1,585
4,763
8,629
0
41,327
L
Hou Yi
lHéctor
Hou Yi
8,704
3,688
0
2,508
13,701
4,046
148
10,190
3,263
0
42,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,443
Gold Earned
31,486
242
Minions Killed
185
0
Camps Cleared
0
852,976
Distance Traveled
788,968
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,941
809
71
4
0
310,588
2
L
Bastet
10,575
661
39
2
0
281,080
0
L
Nu Wa
10,399
650
78
5
0
248,759
0
W
Discordia
11,687
730
100
6
0
297,681
1
W
Artemis
9,815
613
71
4
0
244,707
3
L
Hou Yi
10,512
657
68
4
0
259,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role