Player Matchup

Bastet
Bastet
GerittDieSchneke
Bastet
Level 122
God Stats
9W - 4L
1,808 SR
Queue Stats
266W - 196L
1,568 Elo+
Party 2
Cthulhu
Cthulhu
PlayaIn
Cthulhu
Level 157
God Stats
3W - 0L
1,553 SR
Queue Stats
74W - 77L
1,530 Elo+
Party 1
Artemis
Artemis
RunzelRosine
Artemis
Level 128
God Stats
6W - 6L
1,480 SR
Queue Stats
491W - 308L
1,563 Elo+
Party 2
Agni
Agni
ShadowOfficial
Agni
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,647 Elo+
Solo
Hel
Hel
Skochubra
Hel
Level 85
God Stats
3W - 1L
1,584 SR
Queue Stats
162W - 142L
1,540 Elo+
Party 1
Team Averages
Level 123
1,585 SR
1,569 Elo+

VS

Team Averages
Level 120
1,435 SR
1,500 Elo+
Merlin
Merlin
Faralice
Merlin
Level 147
God Stats
2W - 4L
1,459 SR
Queue Stats
125W - 131L
1,470 Elo+
Solo
Medusa
Medusa
LOSTSHADOW31
Medusa
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 52L
1,505 Elo+
Solo
Ravana
Ravana
Maxmax39
Ravana
Level 130
God Stats
0W - 2L
1,309 SR
Queue Stats
71W - 72L
1,497 Elo+
Party 3
Hera
Hera
nichoboy8
Hera
Level 157
God Stats
2W - 4L
1,406 SR
Queue Stats
243W - 256L
1,532 Elo+
Party 3
Aphrodite
Aphrodite
stormy1234
Aphrodite
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 13
9,510
951
8,726
8,287
3,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
PlayaIn
Cthulhu
16
1 / 1 / 24
9,360
936
8,342
14,482
12,512
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Artemis
RunzelRosine
Artemis
12
5 / 4 / 8
8,228
823
8,103
8,106
2,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 4 / 18
9,229
923
9,196
8,332
3,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 2 / 21
9,422
942
7,364
13,707
7,750
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Faralice
Merlin
14
4 / 4 / 3
8,214
821
7,203
5,593
1,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
16
3 / 6 / 5
9,196
920
11,750
12,037
4,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ravana
Maxmax39
Ravana
15
2 / 6 / 5
8,865
887
5,866
13,480
10,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hera
14
1 / 4 / 5
8,332
833
7,854
5,323
1,804
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
stormy1234
Aphrodite
11
1 / 8 / 3
7,327
733
4,819
9,439
4,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
32
28
Kills
11
12
Deaths
28
84
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
Faralice
Merlin
4
4
3
1.38
W
11
1
13
17.5
L
Medusa
3
6
5
0.92
L
Ravana
Maxmax39
Ravana
2
6
5
0.75
W
Cthulhu
PlayaIn
Cthulhu
1
1
24
13
W
Artemis
RunzelRosine
Artemis
5
4
8
2.25
W
6
4
18
3.75
W
5
2
21
7.75
L
Hera
1
4
5
0.88
L
Aphrodite
stormy1234
Aphrodite
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,731
Damage
37,492
52,914
Taken
45,872
29,981
Mitigated
22,420
29,493
Healing
11,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Faralice
Merlin
7,203
179
147
156
5,593
1,946
0
3,545
2,048
15,538
0
W
8,726
2,456
1,403
1,875
8,287
3,728
1,303
3,423
4,702
0
12,048
L
Medusa
11,750
3,819
228
2,067
12,037
4,028
450
5,817
6,220
0
25,205
L
Ravana
Maxmax39
Ravana
5,866
314
322
2,810
13,480
10,258
325
6,266
7,214
0
15,490
W
Cthulhu
PlayaIn
Cthulhu
8,342
133
577
1,920
14,482
12,512
277
5,211
9,019
25,283
177
W
Artemis
RunzelRosine
Artemis
8,103
2,930
694
224
8,106
2,885
1,969
2,969
4,947
0
13,788
W
9,196
133
716
414
8,332
3,106
624
3,362
4,924
19,940
445
W
7,364
190
12,679
8,991
13,707
7,750
456
4,043
9,446
21,358
680
L
Hera
7,854
2,013
326
212
5,323
1,804
162
2,815
2,508
17,605
0
L
Aphrodite
stormy1234
Aphrodite
4,819
375
3,239
2,307
9,439
4,384
50
6,020
3,419
6,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,749
Gold Earned
41,934
123
Minions Killed
107
0
Camps Cleared
0
900,361
Distance Traveled
822,859
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,214
821
18
2
0
153,359
0
W
Bastet
9,510
951
9
1
0
194,736
0
L
Medusa
9,196
920
34
3
0
161,600
0
L
Ravana
8,865
887
22
2
0
190,201
0
W
Cthulhu
9,360
936
15
2
0
175,370
0
W
Artemis
8,228
823
15
2
0
135,735
0
W
Agni
9,229
923
31
3
0
188,590
0
W
Hel
9,422
942
53
5
0
205,930
0
L
Hera
8,332
833
29
3
0
148,676
0
L
Aphrodite
7,327
733
4
0
0
169,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role