Player Matchup

Neith
Neith
Platinum IV
 
Neith
Platinum IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum V
 
Bastet
Platinum V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Platinum V
Santtux1
Artemis
Platinum V
Level 64
God Stats
11W - 15L
1,560 SR
Queue Stats
181W - 169L
1,652 MMR
Solo
Thor
Thor
Gold II
Siknavickas
Thor
Gold II
Level 148
God Stats
9W - 11L
1,537 SR
Queue Stats
88W - 84L
1,676 MMR
Solo
Janus
Janus
Gold II
cebolletadefrodo
Janus
Gold II
Level 157
God Stats
3W - 8L
1,518 SR
Queue Stats
139W - 143L
1,667 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 130
1,523 SR
1,599 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 149
1,569 SR
1,621 MMR
Bakasura
Bakasura
Gold I
 
Bakasura
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Gold IV
Beglara
Horus
Gold IV
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 95L
1,660 MMR
Solo
Bacchus
Bacchus
Platinum V
DebiruMAN
Bacchus
Platinum V
Level 194
God Stats
9W - 7L
1,514 SR
Queue Stats
242W - 237L
1,662 MMR
Party 1
Agni
Agni
Gold I
PistaletovNach
Agni
Gold I
Level 148
God Stats
5W - 4L
1,664 SR
Queue Stats
104W - 104L
1,662 MMR
Solo
Chiron
Chiron
Gold I
TT_Joker4
Chiron
Gold I
Level 189
God Stats
10W - 8L
1,668 SR
Queue Stats
191W - 177L
1,623 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
1 / 2 / 1
3,810
762
3,732
3,462
671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
 
Bastet
6
0 / 1 / 0
3,763
753
1,940
3,660
804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artemis
Santtux1
Artemis
6
0 / 1 / 0
3,326
665
1,707
3,648
690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 1
3,672
734
322
2,501
592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 2 / 0
3,604
721
771
2,548
556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
MedusaThanatosMulanAres

VS

Bans
ThothSusanoBake KujiraAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
7
0 / 1 / 2
3,809
762
806
4,250
1,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
Beglara
Horus
7
2 / 0 / 2
4,451
890
2,269
5,039
2,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bacchus
DebiruMAN
Bacchus
7
1 / 0 / 0
3,747
749
1,913
3,455
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
2 / 1 / 0
3,972
794
1,938
2,435
589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
TT_Joker4
Chiron
7
1 / 0 / 2
3,883
777
2,799
3,028
787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
6
6
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
1
0.75
L
Bastet
 
Bastet
0
1
0
0
W
Bakasura
 
Bakasura
0
1
2
1
W
Horus
Beglara
Horus
2
0
2
3
W
Bacchus
DebiruMAN
Bacchus
1
0
0
1
W
2
1
0
2
L
Artemis
Santtux1
Artemis
0
1
0
0
L
1
0
1
1.5
W
Chiron
TT_Joker4
Chiron
1
0
2
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,472
Damage
9,725
15,819
Taken
18,207
3,313
Mitigated
7,106
4,985
Healing
8,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,732
1,648
0
732
3,462
671
0
0
3,462
0
18,499
L
Bastet
 
Bastet
1,940
385
0
1,247
3,660
804
0
1,601
1,747
0
18,056
W
Bakasura
 
Bakasura
806
617
0
2,292
4,250
1,258
9
0
4,250
0
19,126
W
Horus
Beglara
Horus
2,269
967
394
2,524
5,039
2,212
0
0
5,039
0
10,284
W
Bacchus
DebiruMAN
Bacchus
1,913
252
0
1,286
3,455
2,260
0
0
3,455
13,233
0
W
1,938
199
0
750
2,435
589
0
661
1,664
17,870
0
L
Artemis
Santtux1
Artemis
1,707
424
0
725
3,648
690
0
0
3,648
0
16,007
L
322
0
0
1,605
2,501
592
0
299
2,098
0
14,410
W
Chiron
TT_Joker4
Chiron
2,799
1,012
286
1,209
3,028
787
0
0
3,028
0
22,361
L
771
274
0
676
2,548
556
0
1,316
1,013
15,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,175
Gold Earned
19,862
163
Minions Killed
183
0
Camps Cleared
0
564,430
Distance Traveled
658,364
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,810
762
31
6
0
106,094
0
L
Bastet
3,763
753
36
7
0
125,137
0
W
Bakasura
3,809
762
49
10
0
152,910
0
W
Horus
4,451
890
13
3
0
133,725
0
W
Bacchus
3,747
749
38
8
0
117,416
0
W
Agni
3,972
794
46
9
0
139,589
0
L
Artemis
3,326
665
30
6
0
112,630
1
L
Thor
3,672
734
31
6
0
104,772
0
W
Chiron
3,883
777
37
7
0
114,724
2
L
Janus
3,604
721
35
7
0
115,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role