Player Matchup

Baron Samedi
Baron Samedi
FURIOUXZZ
Baron Samedi
Level 50
God Stats
20W - 18L
1,438 SR
Queue Stats
53W - 87L
1,263 Elo+
Solo
Sun Wukong
Sun Wukong
TyAJleT
Sun Wukong
Level 85
God Stats
1W - 0L
1,746 SR
Queue Stats
122W - 23L
1,653 Elo+
Party 2
Da Ji
Da Ji
Аshmedаi
Da Ji
Level 85
God Stats
1W - 0L
1,759 SR
Queue Stats
151W - 31L
1,656 Elo+
Party 2
Team Averages
Level 73
1,648 SR
1,524 Elo+

VS

Team Averages
Level 42
1,493 SR
1,363 Elo+
Ganesha
Ganesha
 
Ganesha
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
BIG GORILLA 16
Ravana
Level 40
God Stats
1W - 1L
1,673 SR
Queue Stats
35W - 46L
1,327 Elo+
Party 1
Janus
Janus
FroggierCat597
Janus
Level 23
God Stats
0W - 2L
1,306 SR
Queue Stats
21W - 33L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FURIOUXZZ
Baron Samedi
13
6 / 1 / 3
7,911
791
3,941
4,593
1,770
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sun Wukong
TyAJleT
Sun Wukong
11
0 / 1 / 5
6,862
686
2,925
4,388
2,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
12
3 / 1 / 4
7,481
748
5,602
5,412
2,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 1 / 3
6,422
642
2,907
4,023
2,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

11
1 / 5 / 2
6,996
700
2,099
7,509
2,300
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 3 / 1
7,241
724
4,812
4,618
1,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
9
Kills
3
3
Deaths
9
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
3
1.5
L
1
5
2
0.4
W
Baron Samedi
FURIOUXZZ
Baron Samedi
6
1
3
7.5
L
2
3
1
0.83
W
Sun Wukong
TyAJleT
Sun Wukong
0
1
5
2.5
W
Da Ji
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,468
Damage
9,818
14,393
Taken
16,150
6,502
Mitigated
5,961
3,480
Healing
2,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,907
161
0
574
4,023
2,370
0
798
3,191
15,646
878
L
2,099
611
0
878
7,509
2,300
0
2,731
4,491
0
9,514
W
Baron Samedi
FURIOUXZZ
Baron Samedi
3,941
511
48
757
4,593
1,770
0
2,720
1,836
25,648
0
L
4,812
260
0
839
4,618
1,291
0
308
4,090
20,930
0
W
Sun Wukong
TyAJleT
Sun Wukong
2,925
78
0
1,566
4,388
2,651
0
2,116
2,177
0
15,057
W
Da Ji
5,602
1,190
0
1,109
5,412
2,081
282
2,736
2,549
0
26,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,254
Gold Earned
20,659
108
Minions Killed
76
0
Camps Cleared
0
473,585
Distance Traveled
522,086
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,422
642
11
1
0
194,248
0
L
Ravana
6,996
700
20
2
0
170,956
0
W
Baron Samedi
7,911
791
48
5
0
154,926
0
L
Janus
7,241
724
45
5
0
156,882
0
W
Sun Wukong
6,862
686
20
2
0
170,589
6
W
Da Ji
7,481
748
40
4
0
148,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role