Player Matchup

Hel
Hel
Platinum I
AgeDGoDx
Hel
Platinum I
Level 147
God Stats
338W - 332L
1,578 SR
Queue Stats
421W - 446L
1,836 MMR
Party 1
Medusa
Medusa
Diamond III
Robthegoon
Medusa
Diamond III
Level 169
God Stats
19W - 9L
1,818 SR
Queue Stats
171W - 141L
2,185 MMR
Party 1
Horus
Horus
Platinum I
bmiller420x
Horus
Platinum I
Level 149
God Stats
3W - 3L
1,630 SR
Queue Stats
470W - 481L
1,977 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 155
1,675 SR
1,999 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,784 SR
1,773 MMR
Guan Yu
Guan Yu
Platinum IV
 
Guan Yu
Platinum IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Yu Huang
Yu Huang
Gold II
Caughtlacking
Yu Huang
Gold II
Level 146
God Stats
1W - 1L
1,950 SR
Queue Stats
19W - 5L
1,724 MMR
Party 2
Eset
Eset
Platinum III
PaulFromSwitch
Eset
Platinum III
Level 136
God Stats
1W - 1L
1,903 SR
Queue Stats
25W - 7L
2,095 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 2
8,949
895
6,439
6,281
1,593
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Robthegoon
Medusa
15
2 / 0 / 7
8,589
859
9,372
6,925
2,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
2 / 1 / 4
7,814
781
4,216
8,112
5,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
KuzenboBacchusThothNe ZhaCharon

VS

Bans
MulanGebIx ChelAchillesAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
0 / 3 / 1
6,588
659
3,065
9,591
7,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
Caughtlacking
Yu Huang
11
0 / 4 / 2
6,695
670
8,064
6,360
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 3 / 0
7,595
760
2,649
6,915
4,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
10
Kills
2
2
Deaths
10
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
3
1
0.17
W
6
1
2
7
L
Yu Huang
Caughtlacking
Yu Huang
0
4
2
0.25
L
2
3
0
0.67
W
Medusa
Robthegoon
Medusa
2
0
7
5.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,027
Damage
13,778
21,318
Taken
22,866
9,711
Mitigated
13,342
12,165
Healing
3,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,065
104
323
1,470
9,591
7,326
0
2,973
6,209
399
12,664
W
6,439
0
2,997
4,158
6,281
1,593
792
3,078
2,882
34,736
0
L
Yu Huang
Caughtlacking
Yu Huang
8,064
543
0
598
6,360
1,604
0
1,786
4,287
29,056
0
L
2,649
182
99
1,021
6,915
4,412
0
1,775
4,930
14,433
0
W
Medusa
Robthegoon
Medusa
9,372
2,525
0
1,887
6,925
2,231
1,351
3,513
3,070
0
58,163
W
4,216
969
578
2,545
8,112
5,887
558
3,936
3,597
623
11,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,352
Gold Earned
20,878
170
Minions Killed
98
0
Camps Cleared
0
637,177
Distance Traveled
598,957
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,588
659
16
2
0
223,618
0
W
Hel
8,949
895
87
9
0
202,515
0
L
Yu Huang
6,695
670
54
5
0
188,710
0
L
Eset
7,595
760
28
3
0
186,629
0
W
Medusa
8,589
859
65
7
0
208,707
0
W
Horus
7,814
781
18
2
0
225,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role