Player Matchup

Janus
Janus
Kaisugo
Janus
Level 128
God Stats
2W - 1L
1,911 SR
Queue Stats
16W - 24L
1,530 Elo+
Party 1
Shiva
Shiva
MidniteDlite387
Shiva
Level 149
God Stats
4W - 3L
1,742 SR
Queue Stats
170W - 155L
1,527 Elo+
Solo
Zeus
Zeus
TheSpookiNut
Zeus
Level 149
God Stats
3W - 7L
1,332 SR
Queue Stats
498W - 476L
1,551 Elo+
Solo
Horus
Horus
TriiKzzzz
Horus
Level 155
God Stats
3W - 3L
1,666 SR
Queue Stats
113W - 110L
1,584 Elo+
Party 1
Thor
Thor
nicos-042398
Thor
Level 129
God Stats
3W - 7L
1,428 SR
Queue Stats
269W - 257L
1,521 Elo+
Solo
Team Averages
Level 142
1,616 SR
1,543 Elo+

VS

Team Averages
Level 148
1,600 SR
1,559 Elo+
Chiron
Chiron
 
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
DeemusWorthy
Athena
Level 148
God Stats
2W - 1L
1,862 SR
Queue Stats
123W - 87L
1,579 Elo+
Solo
Nemesis
Nemesis
IDFew
Nemesis
Level 164
God Stats
1W - 1L
1,758 SR
Queue Stats
212W - 195L
1,584 Elo+
Solo
Artio
Artio
LOBOALFA_LCSS
Artio
Level 142
God Stats
5W - 7L
1,500 SR
Queue Stats
217W - 197L
1,572 Elo+
Solo
Kukulkan
Kukulkan
Trees3n
Kukulkan
Level 158
God Stats
0W - 4L
1,381 SR
Queue Stats
67W - 73L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kaisugo
Janus
15
7 / 0 / 3
8,165
583
9,972
6,166
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 4
8,836
631
8,866
12,269
6,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 3 / 0
8,042
574
10,544
8,365
2,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Horus
TriiKzzzz
Horus
11
0 / 4 / 10
7,006
500
7,075
14,287
10,276
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 3 / 5
6,785
485
5,853
12,539
3,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
1 / 2 / 5
7,277
520
4,593
10,142
3,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
14
4 / 2 / 3
8,047
575
8,760
12,379
13,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Nemesis
IDFew
Nemesis
13
2 / 2 / 3
7,172
512
7,508
10,585
3,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 5 / 4
6,656
475
5,395
15,556
10,467
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Trees3n
Kukulkan
13
0 / 3 / 3
7,358
526
5,132
7,619
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
28
14
Kills
10
12
Deaths
14
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
2
5
1.75
L
Athena
4
2
3
2.75
L
Nemesis
IDFew
Nemesis
2
2
3
1.75
W
Janus
Kaisugo
Janus
7
0
3
8.5
L
3
5
4
1
W
2
2
4
2
W
3
3
0
1
L
Kukulkan
Trees3n
Kukulkan
0
3
3
0.5
W
Horus
TriiKzzzz
Horus
0
4
10
1.25
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,310
Damage
31,388
53,626
Taken
56,281
25,320
Mitigated
33,453
18,840
Healing
16,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
4,593
1,760
210
2,669
10,142
3,434
446
7,120
3,022
0
54,449
L
Athena
8,760
1,449
0
1,070
12,379
13,243
0
2,392
9,861
45,786
3,692
L
Nemesis
IDFew
Nemesis
7,508
2,740
0
4,336
10,585
3,557
0
2,511
7,934
0
59,009
W
Janus
Kaisugo
Janus
9,972
278
0
690
6,166
2,148
0
2,728
3,398
52,981
0
L
5,395
698
1,658
5,433
15,556
10,467
0
6,059
9,214
17,534
0
W
8,866
1,193
630
2,174
12,269
6,422
75
4,828
6,761
0
72,251
W
10,544
2,792
0
4,095
8,365
2,631
120
1,370
6,981
65,394
5,632
L
Kukulkan
Trees3n
Kukulkan
5,132
513
0
881
7,619
2,752
0
1,717
5,794
62,587
858
W
Horus
TriiKzzzz
Horus
7,075
3,337
877
3,899
14,287
10,276
46
5,486
8,583
0
17,003
W
5,853
1,993
0
6,475
12,539
3,843
0
3,324
9,131
0
44,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,834
Gold Earned
36,510
446
Minions Killed
444
0
Camps Cleared
0
1,434,113
Distance Traveled
1,402,054
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,277
520
105
8
0
254,631
0
L
Athena
8,047
575
103
7
0
299,734
4
L
Nemesis
7,172
512
91
7
0
306,331
0
W
Janus
8,165
583
112
8
0
295,939
0
L
Artio
6,656
475
12
1
0
286,556
3
W
Shiva
8,836
631
144
10
0
277,810
4
W
Zeus
8,042
574
105
8
0
245,188
0
L
Kukulkan
7,358
526
133
10
0
254,802
2
W
Horus
7,006
500
17
1
0
316,255
3
W
Thor
6,785
485
68
5
0
298,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role