Player Matchup

Charybdis
Charybdis
Gold IV
Asianbutter5
Charybdis
Gold IV
Level 138
God Stats
7W - 12L
1,568 SR
Queue Stats
106W - 115L
1,484 MMR
Solo
Merlin
Merlin
Gold I
BFRY
Merlin
Gold I
Level 190
God Stats
1W - 0L
1,807 SR
Queue Stats
185W - 177L
1,489 MMR
Solo
Chaac
Chaac
Gold V
CaptnRalo
Chaac
Gold V
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 42L
1,440 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
EddieSpaghetti-9
Cthulhu
Gold IV
Level 109
God Stats
1W - 1L
1,263 SR
Queue Stats
51W - 52L
1,517 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold II
KS DN0VAW0LF
Tsukuyomi
Gold II
Level 246
God Stats
23W - 13L
1,695 SR
Queue Stats
769W - 755L
1,484 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 163
1,567 SR
1,483 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,557 SR
1,479 MMR
Hachiman
Hachiman
Gold II
CyanideMisery
Hachiman
Gold II
Level 144
God Stats
22W - 18L
1,578 SR
Queue Stats
196W - 201L
1,488 MMR
Solo
Ymir
Ymir
Gold IV
IsDeanOk
Ymir
Gold IV
Level 148
God Stats
27W - 29L
1,607 SR
Queue Stats
254W - 263L
1,490 MMR
Solo
Bellona
Bellona
Bronze III
Lero-cr-
Bellona
Bronze III
Level 104
God Stats
1W - 4L
1,715 SR
Queue Stats
10W - 25L
1,457 MMR
Solo
Chang'e
Chang'e
Gold III
Mamaskye
Chang'e
Gold III
Level 143
God Stats
6W - 4L
1,303 SR
Queue Stats
59W - 56L
1,556 MMR
Party 2
Thanatos
Thanatos
Gold IV
NNamso
Thanatos
Gold IV
Level 159
God Stats
3W - 6L
1,580 SR
Queue Stats
172W - 182L
1,404 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Asianbutter5
Charybdis
11
1 / 0 / 1
5,718
572
3,808
4,998
1,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
BFRY
Merlin
11
1 / 2 / 1
5,926
593
3,902
3,747
999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
CaptnRalo
Chaac
10
2 / 3 / 0
5,773
577
5,438
8,697
5,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 1 / 3
5,502
550
4,722
5,994
3,207
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
KS DN0VAW0LF
Tsukuyomi
11
1 / 1 / 3
5,527
553
3,092
5,763
1,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
MedusaAresFafnir

VS

Bans
LokiAgniThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CyanideMisery
Hachiman
10
0 / 1 / 1
5,175
518
3,369
5,534
1,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
8
1 / 2 / 0
5,007
501
2,164
9,331
4,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Lero-cr-
Bellona
11
3 / 2 / 1
6,364
636
4,794
9,562
7,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Chang'e
Mamaskye
Chang'e
11
2 / 0 / 0
5,738
574
2,669
5,281
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
NNamso
Thanatos
9
1 / 1 / 2
4,908
491
2,886
5,959
1,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
6
Kills
7
7
Deaths
6
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Asianbutter5
Charybdis
1
0
1
1.5
W
Merlin
BFRY
Merlin
1
2
1
0.75
W
Chaac
CaptnRalo
Chaac
2
3
0
0.67
L
Hachiman
CyanideMisery
Hachiman
0
1
1
0.5
W
1
1
3
2.5
L
Ymir
1
2
0
0.5
W
Tsukuyomi
KS DN0VAW0LF
Tsukuyomi
1
1
3
2.5
L
Bellona
Lero-cr-
Bellona
3
2
1
1.75
L
Chang'e
Mamaskye
Chang'e
2
0
0
2
L
Thanatos
NNamso
Thanatos
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,962
Damage
15,882
29,199
Taken
35,667
12,531
Mitigated
16,362
11,313
Healing
15,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Asianbutter5
Charybdis
3,808
2,096
0
2,829
4,998
1,608
0
602
4,396
0
43,361
W
Merlin
BFRY
Merlin
3,902
152
0
920
3,747
999
0
981
2,566
42,385
660
W
Chaac
CaptnRalo
Chaac
5,438
1,347
0
4,018
8,697
5,007
5
0
8,697
0
29,360
L
Hachiman
CyanideMisery
Hachiman
3,369
2,376
0
1,655
5,534
1,494
0
1,302
4,232
0
39,225
W
4,722
536
0
958
5,994
3,207
0
2,248
3,653
18,388
0
L
Ymir
2,164
392
1,485
2,339
9,331
4,150
0
3,553
5,778
18,797
0
W
Tsukuyomi
KS DN0VAW0LF
Tsukuyomi
3,092
977
0
2,588
5,763
1,710
0
648
5,069
0
45,402
L
Bellona
Lero-cr-
Bellona
4,794
1,590
0
3,448
9,562
7,392
0
0
9,014
0
34,509
L
Chang'e
Mamaskye
Chang'e
2,669
288
385
2,511
5,281
1,355
0
2,809
2,472
33,167
2,068
L
Thanatos
NNamso
Thanatos
2,886
664
0
3,490
5,959
1,971
0
864
5,062
0
25,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,446
Gold Earned
27,192
335
Minions Killed
289
0
Camps Cleared
0
1,025,785
Distance Traveled
949,312
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,718
572
76
8
0
175,698
2
W
Merlin
5,926
593
91
9
0
189,926
3
W
Chaac
5,773
577
58
6
0
201,495
0
L
Hachiman
5,175
518
67
7
0
186,923
0
W
Cthulhu
5,502
550
34
3
0
228,393
2
L
Ymir
5,007
501
32
3
0
187,461
1
W
Tsukuyomi
5,527
553
76
8
0
230,273
0
L
Bellona
6,364
636
64
6
0
175,196
2
L
Chang'e
5,738
574
79
8
0
206,291
2
L
Thanatos
4,908
491
47
5
0
193,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role