Player Matchup

Fenrir
Fenrir
Nakazal48
Fenrir
Level 54
God Stats
20W - 20L
1,462 SR
Queue Stats
113W - 143L
1,394 Elo+
Solo
Ishtar
Ishtar
Pavel33866
Ishtar
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 26L
1,462 Elo+
Party 1
Merlin
Merlin
PutinXLO
Merlin
Level 126
God Stats
5W - 8L
1,612 SR
Queue Stats
177W - 159L
1,493 Elo+
Solo
Terra
Terra
Sleva134
Terra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,466 Elo+
Party 1
Chaac
Chaac
alekos_Stam7
Chaac
Level 106
God Stats
3W - 1L
1,521 SR
Queue Stats
111W - 101L
1,487 Elo+
Solo
Team Averages
Level 71
1,519 SR
1,460 Elo+

VS

Team Averages
Level 103
1,461 SR
1,353 Elo+
Chaac
Chaac
 
Chaac
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Savngarde
Martichoras
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 61L
1,446 Elo+
Party 2
Sobek
Sobek
makeupkiller
Sobek
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 65L
1,413 Elo+
Party 2
Janus
Janus
ranger_dinis
Janus
Level 119
God Stats
0W - 2L
1,306 SR
Queue Stats
3W - 13L
1,227 Elo+
Solo
Nemesis
Nemesis
ronny3012
Nemesis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 65L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Nakazal48
Fenrir
12
6 / 0 / 1
6,943
631
3,499
5,774
2,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
Pavel33866
Ishtar
10
3 / 2 / 0
5,760
524
3,618
8,579
2,680
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
PutinXLO
Merlin
11
1 / 0 / 5
6,632
603
3,503
3,289
823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Terra
Sleva134
Terra
10
0 / 0 / 3
6,006
546
1,507
6,708
2,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
2 / 0 / 4
6,863
624
3,902
7,325
3,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
0 / 4 / 0
4,858
442
3,972
6,469
2,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Martichoras
Savngarde
Martichoras
9
1 / 2 / 1
5,375
489
5,920
6,231
2,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

1
0 / 0 / 0
2,058
187
0
0
0
12
1 / 4 / 0
5,785
526
3,026
5,548
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
ronny3012
Nemesis
7
0 / 3 / 0
4,663
424
1,188
6,743
1,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
12
Kills
2
2
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
4
0
0
W
Fenrir
Nakazal48
Fenrir
6
0
1
6.5
W
Ishtar
Pavel33866
Ishtar
3
2
0
1.5
W
Merlin
PutinXLO
Merlin
1
0
5
3.5
L
Martichoras
Savngarde
Martichoras
1
2
1
0.75
W
Terra
Sleva134
Terra
0
0
3
1.5
W
2
0
4
4
L
0
0
0
0
L
1
4
0
0.25
L
Nemesis
ronny3012
Nemesis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,029
Damage
14,106
31,675
Taken
24,991
12,178
Mitigated
8,247
13,078
Healing
4,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,972
1,474
0
1,514
6,469
2,542
0
324
6,145
0
23,340
W
Fenrir
Nakazal48
Fenrir
3,499
470
0
1,302
5,774
2,424
0
360
5,346
0
44,892
W
Ishtar
Pavel33866
Ishtar
3,618
2,799
0
1,581
8,579
2,680
779
496
8,043
0
37,625
W
Merlin
PutinXLO
Merlin
3,503
187
0
1,079
3,289
823
0
911
2,258
31,888
3,800
L
Martichoras
Savngarde
Martichoras
5,920
1,525
0
1,582
6,231
2,051
0
1,169
5,062
0
34,725
W
Terra
Sleva134
Terra
1,507
117
2,812
3,207
6,708
2,960
25
302
6,404
10,478
0
W
3,902
681
0
3,097
7,325
3,291
408
679
6,598
0
37,645
L
0
0
0
0
0
0
0
0
0
0
0
L
3,026
109
0
0
5,548
1,756
0
2,488
3,060
37,910
301
L
Nemesis
ronny3012
Nemesis
1,188
464
0
1,103
6,743
1,898
0
798
5,945
0
23,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,204
Gold Earned
22,739
319
Minions Killed
220
0
Camps Cleared
0
1,102,097
Distance Traveled
776,377
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,858
442
38
3
0
141,354
1
W
Fenrir
6,943
631
76
7
0
255,341
0
W
Ishtar
5,760
524
76
7
0
175,764
0
W
Merlin
6,632
603
74
7
0
227,632
3
L
Martichoras
5,375
489
61
6
0
200,796
0
W
Terra
6,006
546
11
1
0
225,696
0
W
Chaac
6,863
624
82
7
0
217,664
0
L
Sobek
2,058
187
0
0
0
0
0
L
Janus
5,785
526
72
7
0
223,110
0
L
Nemesis
4,663
424
49
4
0
211,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role