Player Matchup

Cthulhu
Cthulhu
CuerpoAureo
Cthulhu
Level 84
God Stats
1W - 1L
1,690 SR
Queue Stats
75W - 55L
1,542 Elo+
Party 1
Apollo
Apollo
Edgemaster47390
Apollo
Level 156
God Stats
6W - 4L
1,719 SR
Queue Stats
94W - 54L
1,627 Elo+
Solo
Thanatos
Thanatos
VanDinglee
Thanatos
Level 57
God Stats
16W - 10L
1,650 SR
Queue Stats
167W - 195L
1,488 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Wickedpickles
Morgan Le Fay
Level 83
God Stats
3W - 3L
1,735 SR
Queue Stats
50W - 54L
1,532 Elo+
Solo
Izanami
Izanami
navar12
Izanami
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 80L
1,524 Elo+
Party 1
Team Averages
Level 102
1,659 SR
1,543 Elo+

VS

Team Averages
Level 104
1,631 SR
1,578 Elo+
Arachne
Arachne
Botsete13
Arachne
Level 107
God Stats
2W - 1L
1,648 SR
Queue Stats
142W - 142L
1,486 Elo+
Party 2
Hel
Hel
DarkChipy
Hel
Level 98
God Stats
40W - 45L
1,550 SR
Queue Stats
636W - 616L
1,575 Elo+
Solo
Ao Kuang
Ao Kuang
DerpyOnion
Ao Kuang
Level 104
God Stats
4W - 0L
1,711 SR
Queue Stats
27W - 10L
1,791 Elo+
Solo
Mulan
Mulan
SeductiveSwain
Mulan
Level 122
God Stats
3W - 4L
1,524 SR
Queue Stats
127W - 118L
1,563 Elo+
Solo
Izanami
Izanami
llijat
Izanami
Level 88
God Stats
2W - 0L
1,725 SR
Queue Stats
51W - 48L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CuerpoAureo
Cthulhu
12
1 / 4 / 7
7,913
465
7,852
17,063
13,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
7 / 5 / 1
10,540
620
14,527
20,605
16,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
VanDinglee
Thanatos
10
2 / 5 / 1
6,932
408
2,583
9,552
3,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Wickedpickles
Morgan Le Fay
13
1 / 8 / 0
7,748
456
7,862
12,529
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
navar12
Izanami
14
5 / 5 / 4
8,836
520
12,384
12,243
3,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Botsete13
Arachne
16
4 / 3 / 3
9,635
567
7,555
14,216
5,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
9 / 1 / 7
11,484
676
16,740
15,247
5,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
DerpyOnion
Ao Kuang
16
5 / 4 / 2
10,324
607
8,531
12,818
3,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
8 / 1 / 6
10,263
604
13,936
18,994
14,039
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
llijat
Izanami
14
1 / 7 / 6
8,871
522
6,816
10,973
3,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
16
Kills
27
27
Deaths
16
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Arachne
Botsete13
Arachne
4
3
3
1.83
L
Cthulhu
CuerpoAureo
Cthulhu
1
4
7
1.13
W
9
1
7
12.5
W
Ao Kuang
DerpyOnion
Ao Kuang
5
4
2
1.5
L
7
5
1
1.5
W
8
1
6
11
L
Thanatos
VanDinglee
Thanatos
2
5
1
0.5
L
Morgan Le Fay
Wickedpickles
Morgan Le Fay
1
8
0
0.13
W
Izanami
llijat
Izanami
1
7
6
0.57
L
Izanami
navar12
Izanami
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,208
Damage
53,578
71,992
Taken
72,248
39,828
Mitigated
31,991
19,311
Healing
29,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Botsete13
Arachne
7,555
4,522
0
4,606
14,216
5,336
0
2,414
11,677
0
67,887
L
Cthulhu
CuerpoAureo
Cthulhu
7,852
1,350
303
4,983
17,063
13,250
0
3,333
13,636
26,286
0
W
16,740
750
3,574
10,132
15,247
5,861
979
6,422
8,726
105,629
432
W
Ao Kuang
DerpyOnion
Ao Kuang
8,531
1,090
0
4,399
12,818
3,651
2,003
1,133
10,985
48,544
2,423
L
14,527
7,524
0
4,951
20,605
16,700
431
7,627
12,478
315
87,685
W
13,936
2,774
0
5,201
18,994
14,039
0
4,354
14,448
0
37,809
L
Thanatos
VanDinglee
Thanatos
2,583
801
0
4,577
9,552
3,278
0
1,316
8,236
0
32,112
L
Morgan Le Fay
Wickedpickles
Morgan Le Fay
7,862
528
0
1,496
12,529
3,027
0
9,783
2,652
44,816
0
W
Izanami
llijat
Izanami
6,816
4,758
0
1,459
10,973
3,104
691
1,653
9,274
0
65,542
L
Izanami
navar12
Izanami
12,384
8,337
0
3,001
12,243
3,573
396
2,264
9,979
0
68,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,969
Gold Earned
50,577
435
Minions Killed
521
0
Camps Cleared
0
1,518,390
Distance Traveled
1,797,539
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,635
567
104
6
0
397,193
0
L
Cthulhu
7,913
465
46
3
0
353,665
0
W
Hel
11,484
676
172
10
0
382,819
7
W
Ao Kuang
10,324
607
101
6
0
335,066
0
L
Apollo
10,540
620
137
8
0
293,084
0
W
Mulan
10,263
604
34
2
0
376,015
4
L
Thanatos
6,932
408
60
4
0
226,029
2
L
Morgan Le Fay
7,748
456
82
5
0
322,953
4
W
Izanami
8,871
522
110
6
0
306,446
0
L
Izanami
8,836
520
110
6
0
322,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role