Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DrowsyKTA
Ymir
Level 129
God Stats
12W - 15L
1,518 SR
Queue Stats
116W - 129L
1,482 Elo+
Party 1
Cupid
Cupid
Kaesuhdeeuh
Cupid
Level 141
God Stats
9W - 11L
1,715 SR
Queue Stats
357W - 338L
1,539 Elo+
Solo
Ra
Ra
ThePantz
Ra
Level 192
God Stats
17W - 15L
1,545 SR
Queue Stats
276W - 258L
1,551 Elo+
Solo
Team Averages
Level 164
1,556 SR
1,514 Elo+

VS

Team Averages
Level 103
1,380 SR
1,495 Elo+
Sun Wukong
Sun Wukong
Dataka
Sun Wukong
Level 110
God Stats
1W - 0L
1,267 SR
Queue Stats
49W - 35L
1,625 Elo+
Party 2
Nemesis
Nemesis
KnightKiIIer
Nemesis
Level 26
God Stats
9W - 9L
1,527 SR
Queue Stats
23W - 22L
1,579 Elo+
Party 2
Agni
Agni
XBlackHoleSonX
Agni
Level 87
God Stats
3W - 1L
1,466 SR
Queue Stats
14W - 23L
1,118 Elo+
Solo
Cupid
Cupid
XKOThievesX
Cupid
Level 153
God Stats
1W - 0L
1,311 SR
Queue Stats
70W - 69L
1,542 Elo+
Solo
Bacchus
Bacchus
jthadddeustoad
Bacchus
Level 140
God Stats
1W - 1L
1,329 SR
Queue Stats
67W - 57L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
1 / 3 / 0
5,843
584
5,767
8,011
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
 
Ne Zha
11
1 / 1 / 1
5,230
523
3,833
6,382
1,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ymir
6
0 / 1 / 1
4,624
462
2,219
7,252
3,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 0 / 1
5,453
545
2,639
4,865
1,286
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 3 / 0
5,444
544
948
4,799
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dataka
Sun Wukong
12
3 / 1 / 2
6,949
695
6,930
8,410
3,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nemesis
KnightKiIIer
Nemesis
10
3 / 1 / 1
5,630
563
3,618
7,053
1,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 0 / 0
5,769
577
3,263
2,694
647
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
0 / 1 / 0
5,202
520
3,660
4,544
1,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 3
5,637
564
3,724
5,498
4,388
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
8
8
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
3
0
0.33
L
Ne Zha
 
Ne Zha
1
1
1
1.5
W
Sun Wukong
Dataka
Sun Wukong
3
1
2
4
L
Ymir
0
1
1
0.5
L
0
0
1
0.5
W
Nemesis
KnightKiIIer
Nemesis
3
1
1
3.5
L
1
3
0
0.33
W
2
0
0
2
W
0
1
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,406
Damage
21,195
31,309
Taken
28,199
10,098
Mitigated
12,034
13,684
Healing
11,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,767
627
155
3,182
8,011
2,543
0
0
8,011
36,423
0
L
Ne Zha
 
Ne Zha
3,833
909
0
4,094
6,382
1,655
0
1,444
4,938
0
31,855
W
Sun Wukong
Dataka
Sun Wukong
6,930
1,450
0
2,665
8,410
3,821
0
4,960
2,962
0
47,808
L
Ymir
2,219
623
0
1,423
7,252
3,480
0
2,610
4,642
9,156
0
L
2,639
1,467
118
3,077
4,865
1,286
888
1,047
3,818
0
39,747
W
Nemesis
KnightKiIIer
Nemesis
3,618
1,329
0
3,346
7,053
1,672
0
1,491
5,498
0
35,826
L
948
99
120
1,515
4,799
1,134
0
1,886
2,913
30,832
282
W
3,263
152
0
1,545
2,694
647
876
259
2,397
31,446
892
W
3,660
1,721
258
921
4,544
1,506
0
238
4,306
0
39,198
W
3,724
700
0
2,319
5,498
4,388
0
1,221
4,190
16,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,594
Gold Earned
29,187
312
Minions Killed
292
0
Camps Cleared
0
999,420
Distance Traveled
1,064,589
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,843
584
74
7
0
187,728
1
L
Ne Zha
5,230
523
65
7
0
252,139
0
W
Sun Wukong
6,949
695
89
9
0
216,078
0
L
Ymir
4,624
462
15
2
0
204,344
1
L
Cupid
5,453
545
83
8
0
182,011
2
W
Nemesis
5,630
563
68
7
0
255,567
3
L
Ra
5,444
544
75
8
0
173,198
0
W
Agni
5,769
577
51
5
0
197,955
2
W
Cupid
5,202
520
68
7
0
182,875
1
W
Bacchus
5,637
564
16
2
0
212,114
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role