Player Matchup

Jing Wei
Jing Wei
AppearingRain70
Jing Wei
Level 105
God Stats
3W - 5L
1,438 SR
Queue Stats
303W - 380L
1,422 Elo+
Solo
Athena
Athena
AstraGalatriax
Athena
Level 100
God Stats
5W - 5L
1,597 SR
Queue Stats
122W - 126L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
DeadNite
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,314 Elo+
Party 1
Ravana
Ravana
JonPSK506
Ravana
Level 147
God Stats
8W - 16L
1,397 SR
Queue Stats
346W - 358L
1,413 Elo+
Solo
Heimdallr
Heimdallr
Surol
Heimdallr
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 89L
1,485 Elo+
Party 1
Team Averages
Level 93
1,486 SR
1,431 Elo+

VS

Team Averages
Level 118
1,624 SR
1,517 Elo+
Eset
Eset
 
Eset
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Alikune
Tsukuyomi
Level 113
God Stats
6W - 0L
1,843 SR
Queue Stats
85W - 79L
1,544 Elo+
Solo
Tyr
Tyr
FrootyPlebbles
Tyr
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
HammerJG
Yu Huang
Level 152
God Stats
1W - 0L
1,749 SR
Queue Stats
49W - 60L
1,508 Elo+
Solo
Nu Wa
Nu Wa
SymphonyRuLife
Nu Wa
Level 75
God Stats
12W - 6L
1,527 SR
Queue Stats
327W - 322L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
5 / 7 / 2
8,693
869
6,620
11,983
3,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 2 / 7
9,428
943
7,808
15,752
10,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
DeadNite
Baron Samedi
11
0 / 7 / 6
6,873
687
4,152
10,108
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
JonPSK506
Ravana
14
3 / 8 / 6
8,073
807
4,862
13,025
6,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Surol
Heimdallr
12
0 / 6 / 7
7,318
732
6,108
9,532
3,012
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
2 / 3 / 14
8,554
855
4,663
6,025
2,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
Alikune
Tsukuyomi
16
13 / 5 / 12
10,597
1,060
16,231
11,177
4,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
7 / 3 / 15
9,198
920
8,236
12,349
12,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yu Huang
HammerJG
Yu Huang
16
4 / 1 / 19
9,580
958
11,732
6,555
2,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 2 / 22
9,714
971
16,319
10,424
3,638
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
112
12
Kills
30
30
Deaths
14
28
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
3
14
3
W
Tsukuyomi
Alikune
Tsukuyomi
13
5
12
3.8
L
Jing Wei
5
7
2
0.86
L
4
2
7
3.75
L
Baron Samedi
DeadNite
Baron Samedi
0
7
6
0.43
W
7
3
15
4.83
W
Yu Huang
HammerJG
Yu Huang
4
1
19
13.5
L
Ravana
JonPSK506
Ravana
3
8
6
0.75
L
Heimdallr
Surol
Heimdallr
0
6
7
0.58
W
4
2
22
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,550
Damage
57,181
60,400
Taken
46,530
26,844
Mitigated
24,937
15,975
Healing
13,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
4,663
291
1,975
725
6,025
2,238
1,121
2,260
3,686
17,581
538
W
Tsukuyomi
Alikune
Tsukuyomi
16,231
2,776
596
1,579
11,177
4,301
0
1,840
9,216
0
22,839
L
Jing Wei
6,620
5,078
1,007
2,024
11,983
3,735
0
6,372
5,611
0
24,508
L
7,808
1,887
298
6,497
15,752
10,365
0
10,108
5,644
17,143
510
L
Baron Samedi
DeadNite
Baron Samedi
4,152
435
658
1,688
10,108
3,211
0
5,449
4,659
12,476
0
W
8,236
435
407
932
12,349
12,234
523
3,203
8,839
0
11,415
W
Yu Huang
HammerJG
Yu Huang
11,732
488
812
2,164
6,555
2,526
1,814
1,811
4,744
28,681
357
L
Ravana
JonPSK506
Ravana
4,862
910
237
2,151
13,025
6,521
0
5,293
7,732
0
13,777
L
Heimdallr
Surol
Heimdallr
6,108
2,510
312
1,103
9,532
3,012
0
4,634
4,898
0
20,081
W
16,319
5,624
539
3,440
10,424
3,638
1,147
2,720
7,627
26,277
1,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,385
Gold Earned
47,643
117
Minions Killed
124
0
Camps Cleared
0
898,345
Distance Traveled
1,047,305
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,554
855
28
3
0
183,326
0
W
Tsukuyomi
10,597
1,060
14
1
0
235,037
0
L
Jing Wei
8,693
869
30
3
0
162,812
0
L
Athena
9,428
943
22
2
0
208,756
0
L
Baron Samedi
6,873
687
19
2
0
157,830
0
W
Tyr
9,198
920
12
1
0
226,599
0
W
Yu Huang
9,580
958
33
3
0
202,031
0
L
Ravana
8,073
807
16
2
0
195,061
0
L
Heimdallr
7,318
732
30
3
0
173,886
0
W
Nu Wa
9,714
971
37
4
0
200,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role