Player Matchup

Merlin
Merlin
Nautilus96
Merlin
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 14L
1,531 Elo+
Party 2
Kuzenbo
Kuzenbo
T92T1914
Kuzenbo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 31L
1,604 Elo+
Party 2
Mercury
Mercury
wheresdav
Mercury
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 29L
1,595 Elo+
Party 2
Team Averages
Level 66
1,500 SR
1,577 Elo+

VS

Team Averages
Level 56
1,572 SR
1,556 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Sweetpup2529
Medusa
Level 28
God Stats
7W - 1L
1,716 SR
Queue Stats
76W - 60L
1,631 Elo+
Party 1
Zhong Kui
Zhong Kui
alike_article0
Zhong Kui
Level 34
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 23L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Nautilus96
Merlin
13
1 / 3 / 1
7,237
658
5,948
6,916
2,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
T92T1914
Kuzenbo
13
2 / 2 / 1
7,565
688
5,992
10,193
9,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
wheresdav
Mercury
10
0 / 7 / 1
6,490
590
2,118
9,661
2,937
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
2 / 2 / 9
8,011
728
4,060
8,253
7,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
15
9 / 1 / 3
9,823
893
12,971
8,838
3,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
alike_article0
Zhong Kui
14
1 / 0 / 11
8,150
741
6,084
5,609
4,782
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
12
12
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
2
9
3.25
L
Merlin
Nautilus96
Merlin
1
3
1
0.5
W
Medusa
9
1
3
10.5
L
Kuzenbo
T92T1914
Kuzenbo
2
2
1
1.25
W
Zhong Kui
alike_article0
Zhong Kui
1
0
11
6.5
L
Mercury
wheresdav
Mercury
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,058
Damage
23,115
26,770
Taken
22,700
14,792
Mitigated
15,774
1,551
Healing
6,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,060
231
0
830
8,253
7,572
276
3,846
4,407
9,924
2,247
L
Merlin
Nautilus96
Merlin
5,948
319
0
490
6,916
2,118
0
1,654
5,111
30,176
0
W
Medusa
12,971
4,521
0
3,003
8,838
3,420
1,609
4,172
4,666
0
58,098
L
Kuzenbo
T92T1914
Kuzenbo
5,992
2,438
54
327
10,193
9,737
0
2,875
7,054
18,742
1,086
W
Zhong Kui
alike_article0
Zhong Kui
6,084
413
0
2,651
5,609
4,782
838
3,383
2,226
23,686
0
L
Mercury
wheresdav
Mercury
2,118
931
0
680
9,661
2,937
0
4,361
4,957
0
12,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,292
Gold Earned
25,984
99
Minions Killed
161
0
Camps Cleared
0
636,378
Distance Traveled
598,904
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,011
728
21
2
0
193,861
0
L
Merlin
7,237
658
53
5
0
190,901
0
W
Medusa
9,823
893
90
8
0
205,722
0
L
Kuzenbo
7,565
688
20
2
0
237,214
0
W
Zhong Kui
8,150
741
50
5
0
199,321
0
L
Mercury
6,490
590
26
2
0
208,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role