Player Matchup

Sun Wukong
Sun Wukong
Davidys
Sun Wukong
Level 155
God Stats
5W - 6L
1,412 SR
Queue Stats
181W - 169L
1,546 Elo+
Party 1
Medusa
Medusa
Jenseŋ
Medusa
Level 146
God Stats
6W - 7L
1,487 SR
Queue Stats
91W - 96L
1,509 Elo+
Party 1
Loki
Loki
Sarkayn
Loki
Level 159
God Stats
2W - 4L
1,543 SR
Queue Stats
218W - 203L
1,562 Elo+
Party 1
Ra
Ra
Silllenzio
Ra
Level 201
God Stats
22W - 15L
1,776 SR
Queue Stats
320W - 300L
1,614 Elo+
Party 1
Terra
Terra
TheDrainBit
Terra
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
172W - 185L
1,555 Elo+
Party 1
Team Averages
Level 160
1,544 SR
1,557 Elo+

VS

Team Averages
Level 131
1,547 SR
1,574 Elo+
Cliodhna
Cliodhna
Creamπ
Cliodhna
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 81L
1,640 Elo+
Party 2
Agni
Agni
Ermwtsiigma
Agni
Level 85
God Stats
3W - 1L
1,563 SR
Queue Stats
29W - 27L
1,549 Elo+
Party 2
Erlang Shen
Erlang Shen
Jelqmaxxing
Erlang Shen
Level 107
God Stats
3W - 0L
1,791 SR
Queue Stats
71W - 51L
1,627 Elo+
Party 2
Artemis
Artemis
MISTERGROVERY
Artemis
Level 159
God Stats
3W - 1L
1,576 SR
Queue Stats
166W - 175L
1,530 Elo+
Party 3
Terra
Terra
Wycon25
Terra
Level 159
God Stats
1W - 0L
1,304 SR
Queue Stats
55W - 54L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Davidys
Sun Wukong
9
0 / 1 / 0
4,940
494
3,235
7,805
5,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Jenseŋ
Medusa
10
1 / 1 / 0
5,316
532
3,486
5,570
1,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
Sarkayn
Loki
8
0 / 1 / 0
4,446
445
865
5,130
1,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 0
5,373
537
2,243
3,917
1,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 2
5,169
517
3,734
9,403
6,756
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Creamπ
Cliodhna
11
1 / 0 / 2
5,790
579
5,022
6,754
2,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
2 / 0 / 0
5,769
577
2,596
2,540
707
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Jelqmaxxing
Erlang Shen
12
0 / 0 / 1
6,473
647
5,247
5,518
3,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
12
1 / 1 / 0
6,058
606
5,140
6,804
2,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Terra
Wycon25
Terra
8
0 / 1 / 0
4,971
497
3,892
7,071
3,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
4
4
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Creamπ
Cliodhna
1
0
2
2
L
Sun Wukong
Davidys
Sun Wukong
0
1
0
0
W
2
0
0
2
W
Erlang Shen
Jelqmaxxing
Erlang Shen
0
0
1
0.5
L
Medusa
Jenseŋ
Medusa
1
1
0
1
W
Artemis
1
1
0
1
L
Loki
Sarkayn
Loki
0
1
0
0
L
1
1
0
1
L
0
0
2
1
W
Terra
Wycon25
Terra
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,563
Damage
21,897
31,825
Taken
28,687
16,440
Mitigated
11,847
10,024
Healing
14,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Creamπ
Cliodhna
5,022
1,135
0
4,310
6,754
2,001
0
1,230
5,524
0
50,081
L
Sun Wukong
Davidys
Sun Wukong
3,235
548
0
394
7,805
5,659
0
199
7,606
0
27,521
W
2,596
0
0
892
2,540
707
0
539
2,001
33,211
0
W
Erlang Shen
Jelqmaxxing
Erlang Shen
5,247
2,710
0
2,708
5,518
3,932
0
73
5,445
0
41,971
L
Medusa
Jenseŋ
Medusa
3,486
968
0
1,647
5,570
1,718
0
1,000
4,570
0
37,079
W
Artemis
5,140
2,065
0
3,266
6,804
2,162
0
980
5,824
0
50,144
L
Loki
Sarkayn
Loki
865
183
0
2,597
5,130
1,243
0
481
4,649
0
21,518
L
2,243
0
300
889
3,917
1,064
0
1,073
2,844
39,605
336
L
3,734
150
416
3,781
9,403
6,756
0
3,480
5,923
18,297
0
W
Terra
Wycon25
Terra
3,892
304
1,400
1,460
7,071
3,045
0
3,142
3,929
16,723
870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,244
Gold Earned
29,061
293
Minions Killed
344
0
Camps Cleared
0
1,044,485
Distance Traveled
1,051,346
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
5,790
579
88
9
0
236,943
1
L
Sun Wukong
4,940
494
58
6
0
214,608
0
W
Agni
5,769
577
70
7
0
224,153
0
W
Erlang Shen
6,473
647
73
7
0
188,954
0
L
Medusa
5,316
532
75
8
0
189,453
2
W
Artemis
6,058
606
93
9
0
181,546
0
L
Loki
4,446
445
50
5
0
207,722
0
L
Ra
5,373
537
81
8
0
217,524
4
L
Terra
5,169
517
29
3
0
215,178
0
W
Terra
4,971
497
20
2
0
219,750
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role