Player Matchup

Mulan
Mulan
JCamiloB04
Mulan
Level 124
God Stats
14W - 16L
1,509 SR
Queue Stats
88W - 91L
1,422 Elo+
Party 1
Geb
Geb
JhinRx
Geb
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 91L
1,418 Elo+
Party 1
Anhur
Anhur
Perseo9712
Anhur
Level 87
God Stats
1W - 0L
1,482 SR
Queue Stats
52W - 53L
1,445 Elo+
Party 1
Zeus
Zeus
Twas 9612
Zeus
Level 64
God Stats
1W - 1L
1,544 SR
Queue Stats
37W - 49L
1,469 Elo+
Solo
Thanatos
Thanatos
madgab1367
Thanatos
Level 66
God Stats
81W - 81L
1,537 SR
Queue Stats
230W - 261L
1,437 Elo+
Solo
Team Averages
Level 74
1,515 SR
1,438 Elo+

VS

Team Averages
Level 90
1,511 SR
1,447 Elo+
Chang'e
Chang'e
FeenieBean
Chang'e
Level 126
God Stats
1W - 3L
1,329 SR
Queue Stats
163W - 158L
1,495 Elo+
Solo
Serqet
Serqet
Gecko7974
Serqet
Level 33
God Stats
0W - 1L
1,447 SR
Queue Stats
9W - 10L
1,379 Elo+
Solo
Anhur
Anhur
MicahA1
Anhur
Level 49
God Stats
1W - 1L
1,713 SR
Queue Stats
41W - 44L
1,452 Elo+
Solo
Persephone
Persephone
Nerubia
Persephone
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
281W - 289L
1,424 Elo+
Solo
Ymir
Ymir
SpartanMist1991
Ymir
Level 144
God Stats
35W - 36L
1,564 SR
Queue Stats
771W - 731L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
5 / 0 / 0
8,596
661
7,245
9,738
6,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
JhinRx
Geb
12
1 / 1 / 4
6,906
531
5,463
9,138
6,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
12
2 / 1 / 2
6,562
505
6,978
6,817
1,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
13
1 / 0 / 3
7,808
601
2,178
5,139
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
madgab1367
Thanatos
12
6 / 0 / 1
7,327
564
5,082
9,155
3,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FeenieBean
Chang'e
11
0 / 4 / 0
6,187
476
3,352
10,133
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Gecko7974
Serqet
11
1 / 3 / 1
6,051
465
3,959
9,943
3,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
MicahA1
Anhur
10
0 / 3 / 1
5,668
436
3,605
7,192
1,611
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Nerubia
Persephone
9
0 / 4 / 0
5,725
440
2,955
5,688
1,203
10
1 / 1 / 1
6,371
490
4,324
10,525
6,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
15
Kills
2
2
Deaths
15
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
FeenieBean
Chang'e
0
4
0
0
L
Serqet
Gecko7974
Serqet
1
3
1
0.5
W
Mulan
5
0
0
5
W
Geb
JhinRx
Geb
1
1
4
3
L
Anhur
MicahA1
Anhur
0
3
1
0.17
L
Persephone
Nerubia
Persephone
0
4
0
0
W
Anhur
2
1
2
3
L
1
1
1
1.5
W
Zeus
1
0
3
2.5
W
Thanatos
madgab1367
Thanatos
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,946
Damage
18,195
39,987
Taken
43,481
20,773
Mitigated
15,248
18,349
Healing
13,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
FeenieBean
Chang'e
3,352
207
0
4,042
10,133
3,063
0
339
9,754
36,004
0
L
Serqet
Gecko7974
Serqet
3,959
1,852
0
3,680
9,943
3,155
0
868
9,031
0
36,302
W
Mulan
7,245
340
0
2,532
9,738
6,960
0
3,352
6,212
0
57,753
W
Geb
JhinRx
Geb
5,463
338
0
3,001
9,138
6,669
0
2,922
6,036
22,660
0
L
Anhur
MicahA1
Anhur
3,605
2,549
0
1,918
7,192
1,611
0
1,855
5,337
0
36,424
L
Persephone
Nerubia
Persephone
2,955
74
0
1,086
5,688
1,203
0
1,255
4,215
30,745
0
W
Anhur
6,978
2,916
0
3,651
6,817
1,993
0
1,312
5,505
0
48,698
L
4,324
774
124
2,919
10,525
6,216
0
3,024
7,501
25,384
428
W
Zeus
2,178
269
0
1,291
5,139
1,649
0
2,636
2,503
50,720
827
W
Thanatos
madgab1367
Thanatos
5,082
745
0
7,874
9,155
3,502
0
319
8,662
0
48,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,199
Gold Earned
30,002
398
Minions Killed
308
0
Camps Cleared
0
1,273,969
Distance Traveled
1,213,362
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,187
476
72
6
0
233,067
1
L
Serqet
6,051
465
72
6
0
295,235
0
W
Mulan
8,596
661
105
8
0
234,814
0
W
Geb
6,906
531
25
2
0
247,638
0
L
Anhur
5,668
436
70
5
0
257,565
0
L
Persephone
5,725
440
52
4
0
179,495
0
W
Anhur
6,562
505
83
6
0
244,407
4
L
Ymir
6,371
490
42
3
0
248,000
0
W
Zeus
7,808
601
109
8
0
262,977
3
W
Thanatos
7,327
564
76
6
0
284,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role